Player Matchup

Artemis
Artemis
Averiii
Artemis
Level 6
God Stats
10W - 5L
1,590 SR
Queue Stats
13W - 7L
1,469 Elo+
Party 2
Cthulhu
Cthulhu
DizzyWallin22
Cthulhu
Level 6
God Stats
4W - 7L
1,323 SR
Queue Stats
5W - 9L
1,232 Elo+
Party 3
Izanami
Izanami
StarShoppinsYT
Izanami
Level 12
God Stats
24W - 15L
1,573 SR
Queue Stats
25W - 17L
1,470 Elo+
Party 2
Neith
Neith
XxD4STARXxX666
Neith
Level 5
God Stats
2W - 3L
1,352 SR
Queue Stats
2W - 8L
1,181 Elo+
Party 3
Erlang Shen
Erlang Shen
longshot199
Erlang Shen
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,285 Elo+
Party 3
Team Averages
Level 10
1,468 SR
1,327 Elo+

VS

Team Averages
Level 15
1,525 SR
1,345 Elo+
The Morrigan
The Morrigan
BabyRyan1310
The Morrigan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,256 Elo+
Solo
Cthulhu
Cthulhu
Chaundly
Cthulhu
Level 26
God Stats
27W - 34L
1,457 SR
Queue Stats
52W - 90L
1,363 Elo+
Solo
Chang'e
Chang'e
NIMUEAVALON
Chang'e
Level 14
God Stats
6W - 8L
1,666 SR
Queue Stats
39W - 60L
1,358 Elo+
Party 1
Cupid
Cupid
ZerOGatewaY
Cupid
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,404 Elo+
Party 1
Kukulkan
Kukulkan
neptoon154
Kukulkan
Level 23
God Stats
3W - 5L
1,500 SR
Queue Stats
83W - 111L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Averiii
Artemis
20
19 / 0 / 22
13,915
1,392
34,058
11,434
5,369
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
17
1 / 0 / 22
10,251
1,025
9,054
9,451
7,974
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
19 / 3 / 11
12,760
1,276
16,595
9,027
3,916
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

17
1 / 0 / 16
10,141
1,014
9,250
6,958
2,957
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
longshot199
Erlang Shen
17
6 / 1 / 13
10,355
1,036
6,800
7,419
3,822
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

326

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BabyRyan1310
The Morrigan
14
1 / 9 / 1
8,979
898
6,653
11,528
5,046
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Chaundly
Cthulhu
15
2 / 9 / 1
9,550
955
8,110
23,151
23,122
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
NIMUEAVALON
Chang'e
15
0 / 8 / 3
8,804
880
4,914
16,311
5,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 12 / 2
8,783
878
5,091
16,670
6,658
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
neptoon154
Kukulkan
15
1 / 8 / 2
9,423
942
11,147
13,809
5,840
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
13
46
Kills
4
4
Deaths
46
84
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Artemis
Averiii
Artemis
19
0
22
30
L
The Morrigan
BabyRyan1310
The Morrigan
1
9
1
0.17
L
Cthulhu
Chaundly
Cthulhu
2
9
1
0.28
W
Cthulhu
1
0
22
12
L
Chang'e
NIMUEAVALON
Chang'e
0
8
3
0.19
W
19
3
11
8.17
W
1
0
16
9
L
0
12
2
0.08
W
Erlang Shen
longshot199
Erlang Shen
6
1
13
12.5
L
Kukulkan
neptoon154
Kukulkan
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,757
Damage
35,915
44,289
Taken
81,469
24,038
Mitigated
46,284
8,434
Healing
6,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Averiii
Artemis
34,058
24,308
488
3,638
11,434
5,369
0
7,665
3,769
0
52,614
L
The Morrigan
BabyRyan1310
The Morrigan
6,653
2,720
0
277
11,528
5,046
0
425
11,103
10,272
1,154
L
Cthulhu
Chaundly
Cthulhu
8,110
1,341
80
1,553
23,151
23,122
0
3,827
19,324
23,865
0
W
Cthulhu
9,054
1,009
255
0
9,451
7,974
0
7,320
2,131
18,101
0
L
Chang'e
NIMUEAVALON
Chang'e
4,914
957
1,895
1,481
16,311
5,618
0
1,426
14,885
16,737
0
W
16,595
14,238
0
717
9,027
3,916
0
6,082
2,945
0
31,342
W
9,250
4,179
0
1,500
6,958
2,957
0
4,878
2,080
0
23,427
L
5,091
2,027
575
255
16,670
6,658
0
1,518
15,152
0
19,511
W
Erlang Shen
longshot199
Erlang Shen
6,800
3,408
0
1,836
7,419
3,822
0
4,410
3,009
165
19,354
L
Kukulkan
neptoon154
Kukulkan
11,147
3,089
0
0
13,809
5,840
0
1,963
11,846
31,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,422
Gold Earned
45,539
168
Minions Killed
133
3
Camps Cleared
5
947,470
Distance Traveled
668,653
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,915
1,392
44
4
1
173,120
0
L
The Morrigan
8,979
898
5
1
2
116,235
0
L
Cthulhu
9,550
955
31
3
0
163,357
0
W
Cthulhu
10,251
1,025
32
3
0
241,260
0
L
Chang'e
8,804
880
21
2
1
146,301
0
W
Izanami
12,760
1,276
39
4
0
140,657
0
W
Neith
10,141
1,014
31
3
1
162,178
0
L
Cupid
8,783
878
26
3
1
124,837
0
W
Erlang Shen
10,355
1,036
22
2
1
230,255
1
L
Kukulkan
9,423
942
50
5
1
117,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role