Player Matchup

Fenrir
Fenrir
Frozen_Lies
Fenrir
Level 23
God Stats
16W - 8L
1,705 SR
Queue Stats
435W - 350L
1,685 Elo+
Solo
Yemoja
Yemoja
H7N9_vHxpnotic
Yemoja
Level 26
God Stats
6W - 1L
1,762 SR
Queue Stats
63W - 55L
1,570 Elo+
Solo
Izanami
Izanami
SizableJam
Izanami
Level 25
God Stats
13W - 13L
1,585 SR
Queue Stats
483W - 452L
1,595 Elo+
Solo
Olorun
Olorun
Subby Slays
Olorun
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
193W - 236L
1,507 Elo+
Solo
Guan Yu
Guan Yu
lHypedI
Guan Yu
Level 4
God Stats
2W - 5L
1,448 SR
Queue Stats
2W - 6L
1,265 Elo+
Solo
Team Averages
Level 19
1,600 SR
1,524 Elo+

VS

Team Averages
Level 18
1,455 SR
1,524 Elo+
Danzaburou
Danzaburou
CPTSmackAfool28
Danzaburou
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
El_chapo_the3rd
Artio
Level 27
God Stats
3W - 6L
1,500 SR
Queue Stats
80W - 92L
1,541 Elo+
Solo
Bakasura
Bakasura
Lil Chompys
Bakasura
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 15L
1,485 Elo+
Solo
Cu Chulainn
Cu Chulainn
ThePongestLenis
Cu Chulainn
Level 5
God Stats
23W - 14L
1,493 SR
Queue Stats
23W - 14L
1,671 Elo+
Solo
Chaac
Chaac
krakalacka0331
Chaac
Level 26
God Stats
2W - 1L
1,282 SR
Queue Stats
50W - 38L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
1 / 3 / 2
5,676
516
3,397
8,584
3,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 3 / 2
5,375
489
1,777
6,264
3,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
SizableJam
Izanami
10
2 / 3 / 1
5,816
529
4,065
6,723
1,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
8
0 / 6 / 0
4,962
451
1,402
5,840
1,697
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
lHypedI
Guan Yu
8
0 / 4 / 0
4,664
424
1,582
5,153
3,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CPTSmackAfool28
Danzaburou
10
4 / 2 / 2
6,170
561
2,942
5,256
1,581
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
1 / 0 / 1
4,383
398
565
2,689
852
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bakasura
Lil Chompys
Bakasura
10
1 / 1 / 5
5,864
533
2,229
5,037
1,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
ThePongestLenis
Cu Chulainn
12
6 / 1 / 2
7,126
648
8,095
8,161
5,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
6 / 0 / 3
6,915
629
6,418
6,278
2,845
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
4
Kills
18
19
Deaths
4
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CPTSmackAfool28
Danzaburou
4
2
2
2.5
W
1
0
1
1.5
L
Fenrir
1
3
2
0.67
L
1
3
2
0.67
W
Bakasura
Lil Chompys
Bakasura
1
1
5
3.5
L
Izanami
SizableJam
Izanami
2
3
1
0.83
L
Olorun
0
6
0
0
W
Cu Chulainn
ThePongestLenis
Cu Chulainn
6
1
2
7
W
6
0
3
7.5
L
Guan Yu
lHypedI
Guan Yu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,223
Damage
20,249
32,564
Taken
27,421
13,023
Mitigated
13,092
6,593
Healing
11,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CPTSmackAfool28
Danzaburou
2,942
1,103
99
1,590
5,256
1,581
838
1,085
4,171
0
25,061
W
565
39
100
1,437
2,689
852
50
491
2,198
6,009
0
L
Fenrir
3,397
1,103
0
2,274
8,584
3,325
0
0
8,349
0
27,616
L
1,777
105
383
432
6,264
3,056
324
270
5,919
14,555
0
W
Bakasura
Lil Chompys
Bakasura
2,229
1,570
0
2,192
5,037
1,967
187
203
4,820
0
24,063
L
Izanami
SizableJam
Izanami
4,065
2,820
407
2,061
6,723
1,908
980
295
6,403
0
33,122
L
Olorun
1,402
317
0
556
5,840
1,697
788
0
5,840
20,610
0
W
Cu Chulainn
ThePongestLenis
Cu Chulainn
8,095
2,540
0
2,794
8,161
5,847
782
0
8,011
0
40,957
W
6,418
2,119
0
3,469
6,278
2,845
443
1,226
4,892
0
35,848
L
Guan Yu
lHypedI
Guan Yu
1,582
547
0
480
5,153
3,037
0
0
4,978
0
9,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,493
Gold Earned
30,458
222
Minions Killed
259
0
Camps Cleared
0
897,390
Distance Traveled
966,325
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,170
561
52
5
0
198,297
0
W
Artio
4,383
398
8
1
0
93,537
1
L
Fenrir
5,676
516
48
4
0
212,356
2
L
Yemoja
5,375
489
26
2
0
185,534
0
W
Bakasura
5,864
533
59
5
0
231,651
3
L
Izanami
5,816
529
83
8
0
166,002
1
L
Olorun
4,962
451
38
3
0
143,667
0
W
Cu Chulainn
7,126
648
75
7
0
205,132
3
W
Chaac
6,915
629
65
6
0
237,708
0
L
Guan Yu
4,664
424
27
2
0
189,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role