Player Matchup

Erlang Shen
Erlang Shen
Coach_BigAl
Erlang Shen
Level 64
God Stats
5W - 5L
1,485 SR
Queue Stats
205W - 240L
1,372 Elo+
Party 1
Neith
Neith
Gidger19
Neith
Level 29
God Stats
5W - 3L
1,633 SR
Queue Stats
64W - 64L
1,436 Elo+
Party 1
Sun Wukong
Sun Wukong
JackJaFo
Sun Wukong
Level 24
God Stats
1W - 2L
1,685 SR
Queue Stats
42W - 68L
1,407 Elo+
Party 1
Agni
Agni
kingthunderfist
Agni
Level 29
God Stats
4W - 4L
1,490 SR
Queue Stats
139W - 175L
1,366 Elo+
Party 1
Bacchus
Bacchus
kit-katchowdy
Bacchus
Level 14
God Stats
0W - 4L
1,500 SR
Queue Stats
40W - 65L
1,505 Elo+
Party 1
Team Averages
Level 32
1,559 SR
1,417 Elo+

VS

Team Averages
Level 19
1,565 SR
1,407 Elo+
Apollo
Apollo
AndonioGonde69
Apollo
Level 26
God Stats
28W - 20L
1,611 SR
Queue Stats
115W - 115L
1,512 Elo+
Solo
Arachne
Arachne
CLprise
Arachne
Level 16
God Stats
2W - 0L
1,715 SR
Queue Stats
28W - 43L
1,225 Elo+
Party 2
Thanatos
Thanatos
WhosYourDaddy142
Thanatos
Level 27
God Stats
9W - 12L
1,498 SR
Queue Stats
172W - 170L
1,455 Elo+
Party 2
Amaterasu
Amaterasu
keine_chance069
Amaterasu
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 37L
1,345 Elo+
Party 2
Cernunnos
Cernunnos
randomName123xd
Cernunnos
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Coach_BigAl
Erlang Shen
18
9 / 13 / 6
12,111
505
11,546
27,605
14,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Gidger19
Neith
19
9 / 7 / 7
13,039
543
18,699
16,922
9,120
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sun Wukong
JackJaFo
Sun Wukong
18
4 / 9 / 4
11,767
490
12,580
23,612
32,074
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mace

Mace

+10
Physical Power

16
1 / 12 / 4
10,351
431
13,915
16,035
5,856
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
16
4 / 7 / 6
10,549
440
8,270
17,616
19,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 4 / 12
15,094
629
12,143
19,785
8,558
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
CLprise
Arachne
19
3 / 7 / 13
13,037
543
11,603
24,874
10,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
5 / 3 / 11
13,082
545
11,669
14,327
8,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
keine_chance069
Amaterasu
18
2 / 10 / 6
13,814
576
9,794
18,391
13,362
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cernunnos
randomName123xd
Cernunnos
20
27 / 3 / 7
18,706
779
34,378
23,880
10,716
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
97
27
Kills
48
48
Deaths
27
27
Assists
49
Player
Kills
Deaths
Assists
KDA
W
11
4
12
4.25
W
Arachne
CLprise
Arachne
3
7
13
1.36
L
Erlang Shen
Coach_BigAl
Erlang Shen
9
13
6
0.92
L
Neith
Gidger19
Neith
9
7
7
1.79
L
Sun Wukong
JackJaFo
Sun Wukong
4
9
4
0.67
W
5
3
11
3.5
W
Amaterasu
keine_chance069
Amaterasu
2
10
6
0.5
L
1
12
4
0.25
L
Bacchus
4
7
6
1
W
Cernunnos
randomName123xd
Cernunnos
27
3
7
10.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,010
Damage
79,587
101,790
Taken
101,257
81,269
Mitigated
51,399
12,946
Healing
39,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,143
7,006
0
6,050
19,785
8,558
1,539
2,229
17,482
0
110,816
W
Arachne
CLprise
Arachne
11,603
9,199
0
7,513
24,874
10,069
1,401
5,167
19,419
0
80,968
L
Erlang Shen
Coach_BigAl
Erlang Shen
11,546
6,366
0
5,738
27,605
14,485
0
0
27,480
0
71,949
L
Neith
Gidger19
Neith
18,699
9,281
0
1,942
16,922
9,120
0
0
16,922
0
62,774
L
Sun Wukong
JackJaFo
Sun Wukong
12,580
3,631
0
2,443
23,612
32,074
162
0
23,187
0
63,851
W
11,669
3,499
0
10,665
14,327
8,694
675
1,564
12,589
0
61,694
W
Amaterasu
keine_chance069
Amaterasu
9,794
4,582
0
3,773
18,391
13,362
2,129
7,035
11,310
0
55,170
L
13,915
524
0
2,115
16,035
5,856
126
0
15,960
60,316
0
L
Bacchus
8,270
1,999
0
708
17,616
19,734
0
0
17,590
36,257
0
W
Cernunnos
randomName123xd
Cernunnos
34,378
23,058
0
11,508
23,880
10,716
3,189
6,744
16,782
0
169,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,817
Gold Earned
73,733
514
Minions Killed
615
0
Camps Cleared
0
2,032,874
Distance Traveled
2,219,288
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
15,094
629
140
6
0
495,625
4
W
Arachne
13,037
543
118
5
0
482,524
3
L
Erlang Shen
12,111
505
100
4
0
424,246
2
L
Neith
13,039
543
96
4
0
375,792
7
L
Sun Wukong
11,767
490
150
6
0
363,490
6
W
Thanatos
13,082
545
94
4
0
405,070
0
W
Amaterasu
13,814
576
63
3
0
376,813
0
L
Agni
10,351
431
120
5
0
420,371
1
L
Bacchus
10,549
440
48
2
0
448,975
0
W
Cernunnos
18,706
779
200
8
0
459,256
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role