Player Matchup

Loki
Loki
Gold III
AfflictedxPath
Loki
Gold III
Level 156
God Stats
4W - 7L
1,500 SR
Queue Stats
175W - 155L
1,823 MMR
Party 2
Raijin
Raijin
Platinum IV
BlightedPath263
Raijin
Platinum IV
Level 69
God Stats
1W - 1L
1,801 SR
Queue Stats
22W - 5L
1,997 MMR
Party 2
Fenrir
Fenrir
Platinum I
D0ntGetBaited
Fenrir
Platinum I
Level 151
God Stats
2W - 1L
1,596 SR
Queue Stats
82W - 66L
1,900 MMR
Solo
Sobek
Sobek
Platinum II
I Got Melted
Sobek
Platinum II
Level 143
God Stats
11W - 7L
1,705 SR
Queue Stats
78W - 73L
1,891 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum IV
XxGL3IVERxX
Ah Muzen Cab
Platinum IV
Level 159
God Stats
18W - 7L
1,302 SR
Queue Stats
454W - 459L
1,860 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 136
1,581 SR
1,894 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 113
1,662 SR
1,894 MMR
Hachiman
Hachiman
Platinum II
NotThatHindin
Hachiman
Platinum II
Level 105
God Stats
2W - 2L
1,595 SR
Queue Stats
59W - 46L
1,911 MMR
Party 1
Ne Zha
Ne Zha
Platinum II
Tomagachi
Ne Zha
Platinum II
Level 154
God Stats
8W - 2L
1,709 SR
Queue Stats
76W - 58L
1,864 MMR
Solo
Ravana
Ravana
Platinum III
Zyzzbrah7119036
Ravana
Platinum III
Level 104
God Stats
12W - 9L
1,494 SR
Queue Stats
657W - 659L
1,860 MMR
Solo
Izanami
Izanami
Platinum II
ayeruhn
Izanami
Platinum II
Level 96
God Stats
13W - 11L
1,700 SR
Queue Stats
307W - 304L
1,880 MMR
Solo
Kuzenbo
Kuzenbo
Platinum I
slidestayblue
Kuzenbo
Platinum I
Level 108
God Stats
22W - 5L
1,812 SR
Queue Stats
67W - 50L
1,957 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 4
13,842
532
11,995
19,991
23,110
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
9 / 4 / 3
13,908
535
22,893
19,182
15,481
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
4 / 9 / 5
12,267
472
10,887
23,871
21,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
1 / 5 / 10
11,534
444
10,684
25,874
28,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Muzen Cab
XxGL3IVERxX
Ah Muzen Cab
20
3 / 5 / 3
13,442
517
18,226
29,620
16,252
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
SetScyllaDanzaburouApolloTiamat

VS

Bans
Guan YuCupidKhepriXbalanqueJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
NotThatHindin
Hachiman
20
6 / 4 / 9
15,129
582
16,471
16,014
7,513
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
Tomagachi
Ne Zha
20
7 / 6 / 9
15,612
600
20,039
28,486
25,994
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
4 / 2 / 6
15,449
594
19,080
18,053
29,684
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
ayeruhn
Izanami
20
7 / 6 / 6
15,401
592
19,388
22,142
9,979
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
19
4 / 3 / 10
13,318
512
9,176
24,480
37,183
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
68
21
Kills
28
28
Deaths
21
25
Assists
40
Player
Kills
Deaths
Assists
KDA
L
4
5
4
1.2
L
9
4
3
2.63
L
4
9
5
0.72
L
1
5
10
1.2
W
Hachiman
NotThatHindin
Hachiman
6
4
9
2.63
W
Ne Zha
Tomagachi
Ne Zha
7
6
9
1.92
L
Ah Muzen Cab
XxGL3IVERxX
Ah Muzen Cab
3
5
3
0.9
W
4
2
6
3.5
W
Izanami
ayeruhn
Izanami
7
6
6
1.67
W
Kuzenbo
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,685
Damage
84,154
118,538
Taken
109,175
104,790
Mitigated
110,353
36,949
Healing
38,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,995
2,978
0
3,858
19,991
23,110
0
924
18,566
830
90,483
L
22,893
1,539
0
3,179
19,182
15,481
372
1,857
16,824
123,920
0
L
10,887
2,629
0
5,492
23,871
21,154
0
1,780
22,011
0
77,213
L
10,684
453
0
7,663
25,874
28,793
0
3,570
21,946
35,273
0
W
Hachiman
NotThatHindin
Hachiman
16,471
9,179
0
6,073
16,014
7,513
3,285
2,269
13,745
0
122,335
W
Ne Zha
Tomagachi
Ne Zha
20,039
8,652
0
12,760
28,486
25,994
232
10,130
18,356
0
125,572
L
Ah Muzen Cab
XxGL3IVERxX
Ah Muzen Cab
18,226
7,694
0
16,757
29,620
16,252
2,478
1,045
28,097
0
139,998
W
19,080
4,803
0
7,141
18,053
29,684
845
2,338
15,715
0
105,208
W
Izanami
ayeruhn
Izanami
19,388
13,597
0
6,731
22,142
9,979
4,999
11,535
10,607
0
139,165
W
Kuzenbo
9,176
2,593
0
6,173
24,480
37,183
717
12,257
12,223
33,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,993
Gold Earned
74,909
740
Minions Killed
820
0
Camps Cleared
0
2,387,641
Distance Traveled
2,451,621
34
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
13,842
532
172
7
0
498,501
6
L
Raijin
13,908
535
224
9
0
464,245
5
L
Fenrir
12,267
472
105
4
0
469,971
12
L
Sobek
11,534
444
48
2
0
544,083
7
W
Hachiman
15,129
582
186
7
0
455,549
12
W
Ne Zha
15,612
600
158
6
0
503,987
7
L
Ah Muzen Cab
13,442
517
191
7
0
410,841
4
W
Ravana
15,449
594
189
7
0
501,965
0
W
Izanami
15,401
592
245
9
0
483,231
2
W
Kuzenbo
13,318
512
42
2
0
506,889
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role