Player Matchup

Artemis
Artemis
CemixV
Artemis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,093 Elo+
Party 1
Tiamat
Tiamat
KnockleDonker
Tiamat
Level 6
God Stats
0W - 3L
1,387 SR
Queue Stats
8W - 14L
1,291 Elo+
Solo
Geb
Geb
Puppyboi_Toi
Geb
Level 23
God Stats
0W - 1L
1,714 SR
Queue Stats
5W - 12L
1,217 Elo+
Party 1
Team Averages
Level 14
1,534 SR
1,201 Elo+

VS

Team Averages
Level 78
1,388 SR
1,455 Elo+
Cthulhu
Cthulhu
Ancara
Cthulhu
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 33L
1,440 Elo+
Solo
Kukulkan
Kukulkan
Kushhkiller420
Kukulkan
Level 61
God Stats
7W - 8L
1,436 SR
Queue Stats
14W - 13L
1,534 Elo+
Party 2
Thanatos
Thanatos
Milim420
Thanatos
Level 18
God Stats
14W - 15L
1,228 SR
Queue Stats
54W - 63L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CemixV
Artemis
12
4 / 10 / 3
8,974
690
10,342
12,288
3,682
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
4 / 8 / 4
9,705
747
9,278
14,560
7,291
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 3 / 6
9,139
703
4,935
12,593
13,664
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ancara
Cthulhu
13
2 / 3 / 12
10,056
774
7,562
13,130
10,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kukulkan
15
10 / 2 / 5
11,815
909
9,958
8,177
2,971
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Milim420
Thanatos
14
9 / 5 / 5
10,622
817
12,225
12,152
5,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
43
10
Kills
21
21
Deaths
10
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Ancara
Cthulhu
2
3
12
2.67
L
Artemis
CemixV
Artemis
4
10
3
0.55
L
4
8
4
0.75
W
Kukulkan
10
2
5
6.25
W
Thanatos
Milim420
Thanatos
9
5
5
2.3
L
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,555
Damage
29,745
39,441
Taken
33,459
24,637
Mitigated
18,237
3,929
Healing
7,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Ancara
Cthulhu
7,562
447
174
810
13,130
10,250
303
5,183
7,947
32,631
0
L
Artemis
CemixV
Artemis
10,342
6,354
0
752
12,288
3,682
0
5,335
6,953
0
21,095
L
9,278
454
0
2,285
14,560
7,291
0
5,734
8,826
34,568
0
W
Kukulkan
9,958
306
0
170
8,177
2,971
918
3,255
4,922
47,055
0
W
Thanatos
Milim420
Thanatos
12,225
3,529
0
6,085
12,152
5,016
919
5,880
6,272
0
35,736
L
4,935
522
292
600
12,593
13,664
0
6,463
6,130
14,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,818
Gold Earned
32,493
83
Minions Killed
155
0
Camps Cleared
0
629,292
Distance Traveled
746,016
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,056
774
44
3
0
262,756
1
L
Artemis
8,974
690
37
3
0
193,462
0
L
Tiamat
9,705
747
30
2
0
202,373
0
W
Kukulkan
11,815
909
62
5
0
257,438
1
W
Thanatos
10,622
817
49
4
0
225,822
0
L
Geb
9,139
703
16
1
0
233,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role