Player Matchup

King Arthur
King Arthur
Clovistas
King Arthur
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 42L
1,638 Elo+
Party 1
Fenrir
Fenrir
Radagaste
Fenrir
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
178W - 184L
1,658 Elo+
Party 1
Bakasura
Bakasura
pattheking
Bakasura
Level 128
God Stats
6W - 5L
1,500 SR
Queue Stats
109W - 109L
1,747 Elo+
Party 1
Team Averages
Level 123
1,500 SR
1,681 Elo+

VS

Team Averages
Level 88
1,623 SR
1,558 Elo+
Apollo
Apollo
GriffonKarma459
Apollo
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,523 Elo+
Solo
Cerberus
Cerberus
Helgarsson
Cerberus
Level 107
God Stats
14W - 6L
1,798 SR
Queue Stats
171W - 138L
1,581 Elo+
Party 2
Thanatos
Thanatos
KaldrHelsson
Thanatos
Level 89
God Stats
6W - 9L
1,572 SR
Queue Stats
262W - 211L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Clovistas
King Arthur
14
3 / 8 / 6
12,319
684
6,345
15,518
10,777
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Radagaste
Fenrir
15
5 / 10 / 7
12,419
690
13,834
18,188
6,597
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bakasura
pattheking
Bakasura
17
10 / 12 / 3
13,515
751
20,074
24,692
8,765
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 16
13,326
740
11,026
14,563
5,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cerberus
Helgarsson
Cerberus
17
7 / 7 / 17
14,565
809
16,371
21,726
28,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
KaldrHelsson
Thanatos
17
16 / 6 / 10
14,502
806
17,015
15,087
7,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
72
18
Kills
29
30
Deaths
18
16
Assists
43
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Clovistas
King Arthur
3
8
6
0.75
W
6
5
16
2.8
W
Cerberus
Helgarsson
Cerberus
7
7
17
2.21
W
Thanatos
KaldrHelsson
Thanatos
16
6
10
3.5
L
Fenrir
Radagaste
Fenrir
5
10
7
0.85
L
Bakasura
pattheking
Bakasura
10
12
3
0.96

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,253
Damage
44,412
58,398
Taken
51,376
26,139
Mitigated
42,068
9,095
Healing
15,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Clovistas
King Arthur
6,345
713
0
543
15,518
10,777
90
4,256
11,262
0
20,708
W
11,026
7,203
0
3,476
14,563
5,512
3,391
0
13,222
0
54,632
W
Cerberus
Helgarsson
Cerberus
16,371
1,877
0
3,096
21,726
28,984
390
61
19,675
47,098
0
W
Thanatos
KaldrHelsson
Thanatos
17,015
4,498
0
8,966
15,087
7,572
672
68
13,507
0
45,328
L
Fenrir
Radagaste
Fenrir
13,834
4,033
0
1,699
18,188
6,597
114
6,226
11,962
0
46,088
L
Bakasura
pattheking
Bakasura
20,074
14,121
0
6,853
24,692
8,765
855
6,333
18,359
0
56,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,253
Gold Earned
42,393
167
Minions Killed
201
0
Camps Cleared
0
778,649
Distance Traveled
940,097
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,319
684
13
1
0
210,226
3
W
Apollo
13,326
740
83
5
0
324,492
1
W
Cerberus
14,565
809
72
4
0
308,879
1
W
Thanatos
14,502
806
46
3
0
306,726
1
L
Fenrir
12,419
690
59
3
0
293,255
1
L
Bakasura
13,515
751
95
5
0
275,168
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role