Player Matchup

Ra
Ra
DaintyFawn26461
Ra
Level 120
God Stats
7W - 7L
1,843 SR
Queue Stats
95W - 111L
1,592 Elo+
Party 2
Cupid
Cupid
DoctorKoala
Cupid
Level 35
God Stats
3W - 3L
1,754 SR
Queue Stats
11W - 11L
1,696 Elo+
Solo
Sun Wukong
Sun Wukong
FrycookGrimes
Sun Wukong
Level 8
God Stats
23W - 16L
1,756 SR
Queue Stats
44W - 22L
1,737 Elo+
Party 2
Cabrakan
Cabrakan
MaxisPowers311
Cabrakan
Level 142
God Stats
24W - 21L
1,737 SR
Queue Stats
118W - 115L
1,595 Elo+
Party 2
Arachne
Arachne
Zoddz
Arachne
Level 73
God Stats
21W - 10L
1,737 SR
Queue Stats
113W - 109L
1,597 Elo+
Party 2
Team Averages
Level 76
1,765 SR
1,643 Elo+

VS

Team Averages
Level 71
1,521 SR
1,648 Elo+
Baron Samedi
Baron Samedi
BadKillcams
Baron Samedi
Level 137
God Stats
2W - 3L
1,500 SR
Queue Stats
317W - 303L
1,601 Elo+
Party 1
Kuzenbo
Kuzenbo
Dudesky101
Kuzenbo
Level 49
God Stats
2W - 1L
1,327 SR
Queue Stats
164W - 145L
1,612 Elo+
Solo
Neith
Neith
HAZARDPIMP
Neith
Level 65
God Stats
1W - 0L
1,730 SR
Queue Stats
298W - 285L
1,609 Elo+
Party 1
Nemesis
Nemesis
MyspaceDenn
Nemesis
Level 99
God Stats
7W - 7L
1,548 SR
Queue Stats
368W - 340L
1,625 Elo+
Party 1
Danzaburou
Danzaburou
Saucy-Renz
Danzaburou
Level 7
God Stats
15W - 9L
1,500 SR
Queue Stats
272W - 138L
1,792 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
4,856
540
3,156
6,445
2,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 1 / 1
4,695
522
2,359
4,750
1,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
FrycookGrimes
Sun Wukong
7
0 / 3 / 1
4,377
486
1,274
4,946
1,930
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
7
2 / 1 / 0
4,592
510
2,347
4,085
1,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
Zoddz
Arachne
9
2 / 2 / 1
5,306
590
2,601
5,461
1,673
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BadKillcams
Baron Samedi
10
5 / 1 / 1
6,087
676
5,403
4,809
2,192
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kuzenbo
Dudesky101
Kuzenbo
7
0 / 1 / 1
4,524
503
2,980
5,559
3,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
8
0 / 1 / 1
4,667
519
1,683
3,651
888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
MyspaceDenn
Nemesis
11
5 / 0 / 1
6,573
730
3,284
5,146
1,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
Saucy-Renz
Danzaburou
9
2 / 1 / 2
5,595
622
2,852
4,121
1,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
4
Kills
12
12
Deaths
4
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BadKillcams
Baron Samedi
5
1
1
5.5
L
0
5
1
0.1
L
0
1
1
0.5
W
Kuzenbo
Dudesky101
Kuzenbo
0
1
1
0.5
L
Sun Wukong
FrycookGrimes
Sun Wukong
0
3
1
0.17
W
Neith
0
1
1
0.5
L
Cabrakan
2
1
0
2
W
Nemesis
MyspaceDenn
Nemesis
5
0
1
5.5
W
Danzaburou
Saucy-Renz
Danzaburou
2
1
2
3
L
Arachne
Zoddz
Arachne
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,737
Damage
16,202
25,687
Taken
23,286
9,233
Mitigated
10,510
6,046
Healing
8,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BadKillcams
Baron Samedi
5,403
837
102
2,773
4,809
2,192
0
1,662
3,121
30,523
0
L
3,156
396
165
1,456
6,445
2,230
0
4,353
2,092
28,146
0
L
2,359
1,793
114
1,853
4,750
1,498
0
1,695
3,055
0
23,058
W
Kuzenbo
Dudesky101
Kuzenbo
2,980
1,252
0
1,170
5,559
3,813
0
1,563
3,979
12,084
0
L
Sun Wukong
FrycookGrimes
Sun Wukong
1,274
366
0
251
4,946
1,930
0
0
4,946
0
14,346
W
Neith
1,683
615
0
1,218
3,651
888
0
1,260
2,261
0
22,381
L
Cabrakan
2,347
308
0
500
4,085
1,902
0
903
3,182
13,470
0
W
Nemesis
MyspaceDenn
Nemesis
3,284
1,597
0
1,522
5,146
1,880
0
383
4,747
0
38,354
W
Danzaburou
Saucy-Renz
Danzaburou
2,852
954
0
1,534
4,121
1,737
1,036
400
3,675
0
25,879
L
Arachne
Zoddz
Arachne
2,601
1,615
0
1,707
5,461
1,673
0
1,432
4,029
0
19,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,826
Gold Earned
27,446
205
Minions Killed
253
0
Camps Cleared
0
769,325
Distance Traveled
843,555
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,087
676
63
7
0
162,146
2
L
Ra
4,856
540
50
6
0
172,231
1
L
Cupid
4,695
522
61
7
0
151,878
2
W
Kuzenbo
4,524
503
13
1
0
173,283
1
L
Sun Wukong
4,377
486
20
2
0
135,812
0
W
Neith
4,667
519
39
4
0
155,544
0
L
Cabrakan
4,592
510
31
3
0
165,253
2
W
Nemesis
6,573
730
82
9
0
212,599
2
W
Danzaburou
5,595
622
56
6
0
139,983
2
L
Arachne
5,306
590
43
5
0
144,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role