Player Matchup

Apollo
Apollo
BoliJakSikam
Apollo
Level 29
God Stats
25W - 21L
1,564 SR
Queue Stats
68W - 64L
1,518 Elo+
Party 1
Raijin
Raijin
SchindlersListe
Raijin
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 29L
1,550 Elo+
Solo
Kumbhakarna
Kumbhakarna
WysraemKufelKrwi
Kumbhakarna
Level 29
God Stats
6W - 5L
1,523 SR
Queue Stats
72W - 75L
1,471 Elo+
Party 1
Bellona
Bellona
ZareneGaming
Bellona
Level 6
God Stats
1W - 1L
1,256 SR
Queue Stats
2W - 3L
1,327 Elo+
Party 3
Ravana
Ravana
becool4104
Ravana
Level 25
God Stats
6W - 3L
1,757 SR
Queue Stats
110W - 81L
1,622 Elo+
Party 3
Team Averages
Level 23
1,520 SR
1,497 Elo+

VS

Team Averages
Level 22
1,593 SR
1,538 Elo+
Osiris
Osiris
FurchtloserDrago
Osiris
Level 14
God Stats
9W - 6L
1,741 SR
Queue Stats
34W - 34L
1,566 Elo+
Solo
Tsukuyomi
Tsukuyomi
Klumpen0815
Tsukuyomi
Level 24
God Stats
1W - 8L
1,706 SR
Queue Stats
63W - 74L
1,528 Elo+
Party 2
Agni
Agni
MillenniumKid
Agni
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 121L
1,607 Elo+
Solo
Ares
Ares
NARAK
Ares
Level 26
God Stats
6W - 7L
1,531 SR
Queue Stats
49W - 46L
1,474 Elo+
Party 2
Apollo
Apollo
dieguachi
Apollo
Level 18
God Stats
9W - 10L
1,486 SR
Queue Stats
57W - 53L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
6 / 3 / 7
7,221
555
10,100
9,246
2,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
11 / 1 / 2
9,437
726
13,929
6,607
2,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
WysraemKufelKrwi
Kumbhakarna
11
1 / 2 / 9
7,031
541
3,523
10,706
6,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
ZareneGaming
Bellona
11
0 / 5 / 3
6,318
486
2,547
6,705
4,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ravana
becool4104
Ravana
12
5 / 1 / 3
7,539
580
6,544
6,313
2,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 2
7,434
572
4,297
7,584
7,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
Klumpen0815
Tsukuyomi
11
4 / 5 / 2
7,380
568
4,305
10,196
3,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 5 / 1
7,287
561
5,287
8,938
2,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
NARAK
Ares
10
1 / 6 / 2
6,788
522
4,915
12,992
7,524
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
dieguachi
Apollo
10
2 / 5 / 2
6,493
499
7,249
12,122
4,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
21
23
Kills
12
12
Deaths
23
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Apollo
6
3
7
3.17
L
3
2
2
2
L
Tsukuyomi
Klumpen0815
Tsukuyomi
4
5
2
1
L
2
5
1
0.5
L
Ares
NARAK
Ares
1
6
2
0.33
W
11
1
2
12
W
Kumbhakarna
WysraemKufelKrwi
Kumbhakarna
1
2
9
2.75
W
Bellona
ZareneGaming
Bellona
0
5
3
0.3
W
Ravana
becool4104
Ravana
5
1
3
6.5
L
Apollo
dieguachi
Apollo
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,643
Damage
26,053
39,577
Taken
51,832
17,997
Mitigated
24,926
11,221
Healing
9,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
10,100
6,879
0
4,187
9,246
2,668
1,337
2,747
6,445
0
38,418
L
4,297
2,051
0
105
7,584
7,022
0
1,189
6,343
0
31,047
L
Tsukuyomi
Klumpen0815
Tsukuyomi
4,305
1,400
111
1,656
10,196
3,325
0
2,622
7,468
0
34,226
L
5,287
683
0
849
8,938
2,727
0
4,610
3,971
36,915
0
L
Ares
NARAK
Ares
4,915
222
342
2,355
12,992
7,524
0
4,585
8,331
17,887
0
W
13,929
1,568
0
2,114
6,607
2,411
616
2,696
3,601
63,826
0
W
Kumbhakarna
WysraemKufelKrwi
Kumbhakarna
3,523
474
0
2,266
10,706
6,030
232
2,754
7,874
12,449
0
W
Bellona
ZareneGaming
Bellona
2,547
642
0
320
6,705
4,226
240
725
5,932
0
20,589
W
Ravana
becool4104
Ravana
6,544
1,682
0
2,334
6,313
2,662
0
746
5,523
0
40,510
L
Apollo
dieguachi
Apollo
7,249
5,354
0
4,010
12,122
4,328
27
3,767
8,267
0
39,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,546
Gold Earned
35,382
350
Minions Killed
316
0
Camps Cleared
0
1,280,848
Distance Traveled
1,172,627
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,221
555
69
5
0
203,981
2
L
Osiris
7,434
572
82
6
0
250,437
3
L
Tsukuyomi
7,380
568
64
5
0
223,805
1
L
Agni
7,287
561
74
6
0
272,358
2
L
Ares
6,788
522
30
2
0
223,024
0
W
Raijin
9,437
726
130
10
0
266,260
3
W
Kumbhakarna
7,031
541
18
1
0
273,279
1
W
Bellona
6,318
486
48
4
0
253,969
4
W
Ravana
7,539
580
85
7
0
283,359
1
L
Apollo
6,493
499
66
5
0
203,003
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role