Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BigBabyKrill
Ah Muzen Cab
Level 108
God Stats
9W - 6L
1,705 SR
Queue Stats
355W - 249L
1,786 Elo+
Party 1
Merlin
Merlin
I Big Seed I
Merlin
Level 123
God Stats
5W - 10L
1,500 SR
Queue Stats
457W - 370L
1,778 Elo+
Party 1
Guan Yu
Guan Yu
I Count Weezy I
Guan Yu
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 81L
1,831 Elo+
Party 1
Vamana
Vamana
SR II Guyzer
Vamana
Level 157
God Stats
1W - 2L
1,782 SR
Queue Stats
196W - 165L
1,591 Elo+
Party 1
Awilix
Awilix
UhOhRetadAlert
Awilix
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 3L
1,907 Elo+
Party 1
Team Averages
Level 111
1,597 SR
1,779 Elo+

VS

Team Averages
Level 58
1,632 SR
1,694 Elo+
Ares
Ares
Betomuuu
Ares
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 60L
1,514 Elo+
Party 2
Jormungandr
Jormungandr
Locosito15
Jormungandr
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 36L
1,803 Elo+
Party 2
Ra
Ra
Mishasho99
Ra
Level 46
God Stats
1W - 0L
2,021 SR
Queue Stats
90W - 55L
1,888 Elo+
Party 2
Fenrir
Fenrir
UltraLock888
Fenrir
Level 43
God Stats
1W - 0L
1,637 SR
Queue Stats
27W - 15L
1,766 Elo+
Party 2
Erlang Shen
Erlang Shen
XxTheBaker01xX
Erlang Shen
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BigBabyKrill
Ah Muzen Cab
20
14 / 6 / 17
16,183
771
44,457
20,556
9,660
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
20
6 / 6 / 19
14,129
673
31,176
15,610
6,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

20
5 / 5 / 21
14,439
688
17,218
34,706
54,965
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Vamana
19
3 / 8 / 17
12,698
605
19,961
25,563
15,654
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
4 / 12 / 20
13,193
628
11,667
21,816
11,869
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
20
10 / 6 / 21
16,607
791
23,153
30,709
46,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
Locosito15
Jormungandr
20
8 / 6 / 25
15,604
743
21,601
32,576
41,625
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
8 / 4 / 24
16,301
776
28,975
24,672
28,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
20
10 / 6 / 16
13,923
663
18,989
25,834
19,217
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
XxTheBaker01xX
Erlang Shen
18
1 / 10 / 17
11,605
553
6,878
28,782
23,840
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
140
32
Kills
37
37
Deaths
32
94
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Ares
10
6
21
3.42
L
Ah Muzen Cab
BigBabyKrill
Ah Muzen Cab
14
6
17
3.75
L
Merlin
6
6
19
2.58
L
5
5
21
3.1
W
Jormungandr
Locosito15
Jormungandr
8
6
25
3.42
W
8
4
24
5
L
Vamana
3
8
17
1.44
L
4
12
20
1.17
W
Fenrir
10
6
16
3
W
Erlang Shen
XxTheBaker01xX
Erlang Shen
1
10
17
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,479
Damage
99,596
118,251
Taken
142,573
98,889
Mitigated
159,364
46,204
Healing
53,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
23,153
231
23
1,983
30,709
46,565
1,016
7,909
22,406
36,767
0
L
Ah Muzen Cab
BigBabyKrill
Ah Muzen Cab
44,457
20,294
0
5,822
20,556
9,660
2,440
14,617
5,939
0
83,777
L
Merlin
31,176
2,014
481
902
15,610
6,741
926
10,885
4,725
62,617
0
L
17,218
1,882
11,261
17,198
34,706
54,965
114
19,814
14,892
0
28,121
W
Jormungandr
Locosito15
Jormungandr
21,601
1,790
2,143
2,949
32,576
41,625
538
6,233
25,930
49,639
0
W
28,975
2,024
23,683
11,416
24,672
28,117
1,907
5,022
19,395
85,110
0
L
Vamana
19,961
9,665
2,486
7,463
25,563
15,654
775
14,102
11,461
0
31,675
L
11,667
3,504
59
532
21,816
11,869
960
14,311
7,505
0
20,392
W
Fenrir
18,989
6,387
4,028
4,112
25,834
19,217
2,188
4,867
20,792
0
29,914
W
Erlang Shen
XxTheBaker01xX
Erlang Shen
6,878
3,324
345
2,709
28,782
23,840
1,138
7,013
21,346
0
14,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,642
Gold Earned
74,040
215
Minions Killed
244
0
Camps Cleared
0
1,780,226
Distance Traveled
1,802,870
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
16,607
791
28
1
0
383,158
2
L
Ah Muzen Cab
16,183
771
85
4
0
341,535
0
L
Merlin
14,129
673
62
3
0
329,497
1
L
Guan Yu
14,439
688
29
1
0
428,701
2
W
Jormungandr
15,604
743
58
3
0
308,258
0
W
Ra
16,301
776
118
6
0
365,276
0
L
Vamana
12,698
605
26
1
0
369,498
0
L
Awilix
13,193
628
13
1
0
310,995
0
W
Fenrir
13,923
663
18
1
0
385,326
0
W
Erlang Shen
11,605
553
22
1
0
360,852
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role