Player Matchup

Terra
Terra
Gold IV
 
Terra
Gold IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold V
InBurn US
Anhur
Gold V
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,420 MMR
Solo
Cupid
Cupid
Gold IV
Lucsa2
Cupid
Gold IV
Level 83
God Stats
8W - 1L
1,752 SR
Queue Stats
240W - 236L
1,418 MMR
Solo
Sobek
Sobek
Silver II
TheNewWorIdOrder
Sobek
Silver II
Level 157
God Stats
2W - 5L
1,568 SR
Queue Stats
129W - 132L
1,433 MMR
Solo
Tiamat
Tiamat
Gold II
staplez
Tiamat
Gold II
Level 128
God Stats
2W - 0L
1,281 SR
Queue Stats
210W - 201L
1,437 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,520 SR
1,442 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 72
1,626 SR
1,422 MMR
Izanami
Izanami
Bronze III
Mccarthy912
Izanami
Bronze III
Level 65
God Stats
10W - 16L
1,508 SR
Queue Stats
14W - 23L
1,263 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
OgLemonTree4200
Cthulhu
Bronze III
Level 41
God Stats
0W - 1L
1,517 SR
Queue Stats
3W - 4L
1,554 MMR
Party 2
Zhong Kui
Zhong Kui
Gold IV
anunca78
Zhong Kui
Gold IV
Level 87
God Stats
154W - 125L
1,609 SR
Queue Stats
852W - 834L
1,402 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
cambeck722
Sun Wukong
Gold V
Level 66
God Stats
2W - 1L
1,816 SR
Queue Stats
32W - 39L
1,286 MMR
Party 2
Arachne
Arachne
Gold II
xxBEANS
Arachne
Gold II
Level 103
God Stats
207W - 119L
1,682 SR
Queue Stats
776W - 773L
1,605 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
18
1 / 5 / 15
13,298
429
14,066
30,494
38,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
InBurn US
Anhur
20
6 / 6 / 12
14,810
478
24,475
26,122
11,532
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cupid
Lucsa2
Cupid
20
13 / 5 / 4
17,833
575
29,799
28,145
15,457
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
2 / 4 / 15
14,483
467
23,140
41,505
58,842
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tiamat
staplez
Tiamat
20
6 / 7 / 9
15,869
512
26,606
31,530
27,297
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
DanzaburouApolloScyllaChang'eAthena

VS

Bans
NemesisTsukuyomiHeimdallrBellonaChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Mccarthy912
Izanami
20
4 / 4 / 5
15,332
495
23,336
27,222
11,185
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
5 / 5 / 9
14,216
459
18,632
28,018
30,077
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
anunca78
Zhong Kui
20
4 / 8 / 8
15,048
485
30,107
31,475
20,780
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
cambeck722
Sun Wukong
20
9 / 5 / 8
16,446
531
33,906
33,333
28,057
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
xxBEANS
Arachne
20
5 / 6 / 12
16,457
531
16,430
28,922
14,119
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
69
28
Kills
27
27
Deaths
28
55
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
5
15
1.7
W
Anhur
InBurn US
Anhur
6
6
12
2
W
Cupid
Lucsa2
Cupid
13
5
4
3
L
Izanami
Mccarthy912
Izanami
4
4
5
1.63
L
5
5
9
1.9
W
2
4
15
2.38
L
Zhong Kui
anunca78
Zhong Kui
4
8
8
1
L
Sun Wukong
cambeck722
Sun Wukong
9
5
8
2.6
W
Tiamat
staplez
Tiamat
6
7
9
1.5
L
Arachne
xxBEANS
Arachne
5
6
12
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,086
Damage
122,411
157,796
Taken
148,970
151,554
Mitigated
104,218
67,917
Healing
34,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
14,066
2,309
5,621
9,725
30,494
38,426
469
11,829
18,220
42,032
0
W
Anhur
InBurn US
Anhur
24,475
12,449
0
8,124
26,122
11,532
2,376
12,205
13,792
0
113,483
W
Cupid
Lucsa2
Cupid
29,799
16,145
368
12,715
28,145
15,457
6,213
9,692
18,235
0
161,058
L
Izanami
Mccarthy912
Izanami
23,336
15,485
580
9,623
27,222
11,185
1,238
9,547
17,415
0
128,541
L
18,632
834
2,446
1,140
28,018
30,077
0
11,786
16,137
38,884
0
W
23,140
1,471
1,619
17,854
41,505
58,842
417
8,581
32,775
78,729
0
L
Zhong Kui
anunca78
Zhong Kui
30,107
1,181
0
9,602
31,475
20,780
1,234
12,476
18,269
110,532
0
L
Sun Wukong
cambeck722
Sun Wukong
33,906
7,871
0
3,338
33,333
28,057
612
18,773
13,366
0
114,327
W
Tiamat
staplez
Tiamat
26,606
3,185
662
11,229
31,530
27,297
356
6,787
24,599
121,569
0
L
Arachne
xxBEANS
Arachne
16,430
13,173
0
7,515
28,922
14,119
2,662
8,926
19,971
0
169,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,293
Gold Earned
77,499
705
Minions Killed
793
0
Camps Cleared
0
2,659,067
Distance Traveled
2,811,306
36
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
13,298
429
51
2
0
567,478
7
W
Anhur
14,810
478
153
5
0
482,945
8
W
Cupid
17,833
575
200
6
0
541,901
2
L
Izanami
15,332
495
202
7
0
561,841
5
L
Cthulhu
14,216
459
46
1
0
584,944
6
W
Sobek
14,483
467
120
4
0
593,817
11
L
Zhong Kui
15,048
485
181
6
0
524,309
5
L
Sun Wukong
16,446
531
170
5
0
526,183
2
W
Tiamat
15,869
512
181
6
0
472,926
8
L
Arachne
16,457
531
194
6
0
614,029
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role