Player Matchup

Danzaburou
Danzaburou
Im_Etchh
Danzaburou
Level 123
God Stats
5W - 6L
1,165 SR
Queue Stats
234W - 178L
1,615 Elo+
Party 1
Artio
Artio
ItsBlaze94
Artio
Level 6
God Stats
3W - 3L
1,758 SR
Queue Stats
35W - 19L
1,732 Elo+
Party 1
Zeus
Zeus
Shinigami_Raizo
Zeus
Level 65
God Stats
25W - 16L
1,626 SR
Queue Stats
218W - 176L
1,612 Elo+
Party 1
Team Averages
Level 65
1,516 SR
1,653 Elo+

VS

Team Averages
Level 51
1,600 SR
1,624 Elo+
Chaac
Chaac
Purple Buds Bro
Chaac
Level 139
God Stats
5W - 2L
1,800 SR
Queue Stats
73W - 74L
1,561 Elo+
Party 2
Ra
Ra
luv byakuya
Ra
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
32W - 2L
1,500 Elo+
Party 2
Thor
Thor
slugtheloser
Thor
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,813 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Im_Etchh
Danzaburou
12
2 / 8 / 5
9,461
676
5,893
14,310
4,536
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artio
12
2 / 5 / 4
9,299
664
4,777
14,545
12,721
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
4 / 5 / 1
9,755
697
13,714
8,222
2,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 9
10,560
754
11,784
15,235
13,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
5 / 3 / 8
10,323
737
11,068
10,443
4,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
7 / 4 / 5
10,512
751
6,413
13,110
4,706
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
8
Kills
18
18
Deaths
8
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Im_Etchh
Danzaburou
2
8
5
0.56
L
Artio
2
5
4
0.8
W
6
1
9
10.5
L
4
5
1
0.9
W
5
3
8
3
W
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,384
Damage
29,265
37,077
Taken
38,788
19,730
Mitigated
22,027
4,892
Healing
17,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Im_Etchh
Danzaburou
5,893
1,500
0
1,573
14,310
4,536
0
4,455
9,335
0
40,013
L
Artio
4,777
250
434
2,168
14,545
12,721
0
4,111
9,928
13,612
0
W
11,784
2,100
292
7,891
15,235
13,174
417
6,347
8,420
0
39,073
L
13,714
1,072
0
717
8,222
2,473
0
1,858
6,085
42,159
0
W
11,068
777
3,089
4,262
10,443
4,147
1,733
4,830
5,351
50,284
0
W
6,413
833
0
2,305
13,110
4,706
696
6,383
6,406
0
38,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,515
Gold Earned
31,395
131
Minions Killed
181
0
Camps Cleared
0
685,985
Distance Traveled
700,470
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,461
676
52
4
0
217,684
0
L
Artio
9,299
664
11
1
0
245,605
1
W
Chaac
10,560
754
55
4
0
262,816
0
L
Zeus
9,755
697
68
5
0
222,696
0
W
Ra
10,323
737
73
5
0
217,878
1
W
Thor
10,512
751
53
4
0
219,776
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role