Player Matchup

Arachne
Arachne
 
Arachne
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
IgotDaKRoNiK
Jormungandr
Level 156
God Stats
4W - 7L
1,285 SR
Queue Stats
356W - 378L
1,398 Elo+
Solo
Cerberus
Cerberus
RAFILZISK
Cerberus
Level 129
God Stats
1W - 2L
1,477 SR
Queue Stats
34W - 46L
1,505 Elo+
Party 2
Raijin
Raijin
TapdogQC
Raijin
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
153W - 162L
1,412 Elo+
Solo
Bastet
Bastet
Ya Boy Jaymoe
Bastet
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,442 Elo+
Solo
Team Averages
Level 116
1,452 SR
1,451 Elo+

VS

Team Averages
Level 106
1,526 SR
1,434 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
ChromaticCicada
Heimdallr
Level 82
God Stats
4W - 5L
1,682 SR
Queue Stats
206W - 207L
1,417 Elo+
Party 1
Medusa
Medusa
FlamboyantSeal
Medusa
Level 128
God Stats
3W - 1L
1,715 SR
Queue Stats
198W - 202L
1,420 Elo+
Party 1
Cthulhu
Cthulhu
cdug2017
Cthulhu
Level 64
God Stats
4W - 5L
1,132 SR
Queue Stats
98W - 115L
1,404 Elo+
Solo
Cerberus
Cerberus
clava91
Cerberus
Level 141
God Stats
2W - 0L
1,599 SR
Queue Stats
16W - 15L
1,429 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
5 / 6 / 4
10,553
704
9,888
15,294
5,152
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jormungandr
IgotDaKRoNiK
Jormungandr
19
4 / 5 / 6
10,961
731
15,077
25,654
18,623
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
RAFILZISK
Cerberus
17
3 / 6 / 5
10,523
702
10,249
25,275
26,594
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Raijin
TapdogQC
Raijin
15
1 / 10 / 8
9,273
618
9,586
18,533
6,469
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
4 / 7 / 6
10,134
676
10,116
12,898
4,979
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
19
8 / 3 / 14
11,896
793
18,858
12,877
4,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
ChromaticCicada
Heimdallr
17
3 / 5 / 19
10,961
731
13,537
11,389
4,104
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
9 / 3 / 16
13,100
873
16,313
10,939
5,219
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
cdug2017
Cthulhu
20
8 / 4 / 19
12,565
838
19,186
26,314
22,241
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
clava91
Cerberus
18
6 / 3 / 16
11,498
767
16,233
17,221
17,151
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
118
17
Kills
34
34
Deaths
18
29
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
5
6
4
1.17
W
Ah Puch
 
Ah Puch
8
3
14
5
W
Heimdallr
ChromaticCicada
Heimdallr
3
5
19
2.5
W
9
3
16
5.67
L
Jormungandr
IgotDaKRoNiK
Jormungandr
4
5
6
1.4
L
Cerberus
RAFILZISK
Cerberus
3
6
5
0.92
L
Raijin
TapdogQC
Raijin
1
10
8
0.5
L
4
7
6
1
W
Cthulhu
cdug2017
Cthulhu
8
4
19
4.38
W
Cerberus
clava91
Cerberus
6
3
16
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,916
Damage
84,127
97,654
Taken
78,740
61,817
Mitigated
53,562
30,823
Healing
31,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
9,888
7,191
1,233
4,521
15,294
5,152
993
9,084
6,060
0
13,896
W
Ah Puch
 
Ah Puch
18,858
183
1,148
5,569
12,877
4,847
196
6,301
6,576
34,188
0
W
Heimdallr
ChromaticCicada
Heimdallr
13,537
7,870
344
1,386
11,389
4,104
2,172
6,450
4,939
0
21,303
W
16,313
8,297
471
1,150
10,939
5,219
1,858
5,293
5,646
0
47,180
L
Jormungandr
IgotDaKRoNiK
Jormungandr
15,077
1,715
1,186
6,991
25,654
18,623
100
12,103
13,363
45,186
0
L
Cerberus
RAFILZISK
Cerberus
10,249
72
3,029
6,849
25,275
26,594
469
12,375
12,470
22,790
0
L
Raijin
TapdogQC
Raijin
9,586
2,007
736
4,289
18,533
6,469
410
10,969
7,228
19,887
0
L
10,116
3,183
948
1,041
12,898
4,979
0
8,373
4,256
0
17,340
W
Cthulhu
cdug2017
Cthulhu
19,186
1,146
2,512
9,036
26,314
22,241
328
11,526
14,788
38,690
0
W
Cerberus
clava91
Cerberus
16,233
674
3,667
6,430
17,221
17,151
112
5,342
11,879
30,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,444
Gold Earned
60,020
159
Minions Killed
231
0
Camps Cleared
0
1,175,393
Distance Traveled
1,341,227
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,553
704
8
1
0
254,922
6
W
Ah Puch
11,896
793
50
3
0
260,662
0
W
Heimdallr
10,961
731
34
2
0
232,874
1
W
Medusa
13,100
873
67
4
0
283,296
0
L
Jormungandr
10,961
731
57
4
0
214,948
0
L
Cerberus
10,523
702
49
3
0
242,984
2
L
Raijin
9,273
618
23
2
0
195,866
0
L
Bastet
10,134
676
22
1
0
266,673
0
W
Cthulhu
12,565
838
41
3
0
275,234
0
W
Cerberus
11,498
767
39
3
0
289,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role