Player Matchup

Ao Kuang
Ao Kuang
Lucas_Dos_
Ao Kuang
Level 42
God Stats
12W - 26L
1,183 SR
Queue Stats
434W - 510L
1,363 Elo+
Party 2
Neith
Neith
RafaelAC93
Neith
Level 78
God Stats
1W - 4L
1,500 SR
Queue Stats
270W - 313L
1,379 Elo+
Party 2
Cthulhu
Cthulhu
RelatedCoast
Cthulhu
Level 47
God Stats
8W - 13L
1,794 SR
Queue Stats
104W - 107L
1,501 Elo+
Solo
Ymir
Ymir
UBichoVino
Ymir
Level 12
God Stats
3W - 5L
1,597 SR
Queue Stats
3W - 7L
1,594 Elo+
Party 2
Sol
Sol
psfireplay
Sol
Level 102
God Stats
20W - 22L
1,592 SR
Queue Stats
501W - 546L
1,379 Elo+
Party 2
Team Averages
Level 56
1,533 SR
1,443 Elo+

VS

Team Averages
Level 64
1,539 SR
1,431 Elo+
Fenrir
Fenrir
GermanBushWooky
Fenrir
Level 43
God Stats
16W - 15L
1,330 SR
Queue Stats
197W - 188L
1,432 Elo+
Solo
Jormungandr
Jormungandr
SunkenPepper502
Jormungandr
Level 8
God Stats
5W - 0L
1,848 SR
Queue Stats
6W - 2L
1,364 Elo+
Party 1
Anhur
Anhur
TommypWV56
Anhur
Level 99
God Stats
4W - 1L
1,814 SR
Queue Stats
53W - 46L
1,590 Elo+
Party 1
Chang'e
Chang'e
TwitchChasevoit
Chang'e
Level 87
God Stats
2W - 1L
1,300 SR
Queue Stats
9W - 10L
1,347 Elo+
Party 1
Cthulhu
Cthulhu
bananabut
Cthulhu
Level 83
God Stats
6W - 5L
1,402 SR
Queue Stats
14W - 13L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Lucas_Dos_
Ao Kuang
11
1 / 5 / 0
6,485
463
3,100
11,774
3,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
11
3 / 3 / 0
6,795
485
7,770
8,475
1,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
RelatedCoast
Cthulhu
11
0 / 2 / 1
6,532
467
6,127
11,144
7,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 9 / 0
5,196
371
3,919
13,704
6,326
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
3 / 4 / 1
7,372
527
8,181
10,830
3,545
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 7
7,081
506
5,625
10,523
4,275
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
SunkenPepper502
Jormungandr
12
1 / 2 / 12
7,310
522
3,700
8,415
5,219
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anhur
15
14 / 0 / 1
8,971
641
12,575
8,499
3,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

13
4 / 2 / 5
7,608
543
7,861
11,168
3,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
bananabut
Cthulhu
14
3 / 0 / 3
8,100
579
10,718
13,409
9,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
51
7
Kills
23
23
Deaths
7
2
Assists
28
Player
Kills
Deaths
Assists
KDA
W
1
3
7
1.5
L
Ao Kuang
Lucas_Dos_
Ao Kuang
1
5
0
0.2
L
Neith
3
3
0
1
L
Cthulhu
RelatedCoast
Cthulhu
0
2
1
0.25
W
Jormungandr
SunkenPepper502
Jormungandr
1
2
12
3.5
W
Anhur
14
0
1
14.5
W
4
2
5
3.25
L
0
9
0
0
W
Cthulhu
bananabut
Cthulhu
3
0
3
4.5
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,097
Damage
40,479
55,927
Taken
52,014
23,032
Mitigated
26,094
15,422
Healing
18,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,625
1,127
0
2,871
10,523
4,275
0
3,487
6,986
0
41,843
L
Ao Kuang
Lucas_Dos_
Ao Kuang
3,100
811
0
4,175
11,774
3,516
0
4,019
7,583
28,410
0
L
Neith
7,770
3,564
0
3,304
8,475
1,688
0
2,492
5,937
0
39,687
L
Cthulhu
RelatedCoast
Cthulhu
6,127
699
0
3,433
11,144
7,957
0
6,853
3,628
34,923
0
W
Jormungandr
SunkenPepper502
Jormungandr
3,700
777
449
557
8,415
5,219
429
1,063
7,352
25,372
0
W
Anhur
12,575
7,523
0
2,568
8,499
3,122
1,357
1,630
6,819
0
65,219
W
7,861
1,131
1,952
4,850
11,168
3,853
870
7,045
4,098
37,809
0
L
3,919
959
0
0
13,704
6,326
0
3,283
10,281
11,863
0
W
Cthulhu
bananabut
Cthulhu
10,718
2,194
0
5,703
13,409
9,625
0
7,397
5,432
50,406
0
L
8,181
3,780
0
4,510
10,830
3,545
1,817
4,461
6,219
45,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,380
Gold Earned
39,070
270
Minions Killed
375
0
Camps Cleared
0
1,207,337
Distance Traveled
1,376,977
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,081
506
64
5
0
277,522
0
L
Ao Kuang
6,485
463
57
4
0
260,938
2
L
Neith
6,795
485
62
4
0
229,146
3
L
Cthulhu
6,532
467
54
4
0
229,507
0
W
Jormungandr
7,310
522
49
4
0
295,679
0
W
Anhur
8,971
641
99
7
0
283,395
0
W
Chang'e
7,608
543
60
4
0
242,980
0
L
Ymir
5,196
371
15
1
0
253,297
4
W
Cthulhu
8,100
579
103
7
0
277,401
0
L
Sol
7,372
527
82
6
0
234,449
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role