Player Matchup

Kukulkan
Kukulkan
Aus10Nof
Kukulkan
Level 27
God Stats
3W - 1L
1,501 SR
Queue Stats
3W - 1L
1,608 Elo+
Party 1
Ymir
Ymir
IronBuckeye14
Ymir
Level 120
God Stats
7W - 3L
1,655 SR
Queue Stats
96W - 73L
1,631 Elo+
Party 1
Skadi
Skadi
Spec_Ops_James
Skadi
Level 89
God Stats
11W - 7L
1,665 SR
Queue Stats
105W - 86L
1,502 Elo+
Party 1
Team Averages
Level 79
1,607 SR
1,580 Elo+

VS

Team Averages
Level 40
1,487 SR
1,455 Elo+
Fenrir
Fenrir
BigNate22379
Fenrir
Level 17
God Stats
1W - 2L
1,424 SR
Queue Stats
17W - 18L
1,452 Elo+
Party 2
Ymir
Ymir
Olskinnyload
Ymir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,424 Elo+
Solo
Hera
Hera
oOiKi11MiS3LFOo
Hera
Level 81
God Stats
1W - 3L
1,537 SR
Queue Stats
340W - 297L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Aus10Nof
Kukulkan
14
7 / 1 / 8
10,367
741
13,697
5,020
2,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 2 / 11
10,239
731
7,831
16,405
18,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
5 / 3 / 9
9,694
692
7,152
7,665
2,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
0 / 9 / 3
7,801
557
3,130
13,764
5,240
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

9
1 / 4 / 3
8,301
593
2,090
10,184
9,355
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
4 / 2 / 2
9,004
643
9,089
10,658
4,053
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
15
Kills
5
6
Deaths
15
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Aus10Nof
Kukulkan
7
1
8
11
L
Fenrir
0
9
3
0.17
W
3
2
11
4.25
L
1
4
3
0.63
W
5
3
9
3.17
L
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,680
Damage
14,309
29,090
Taken
34,606
23,686
Mitigated
18,648
5,203
Healing
5,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Aus10Nof
Kukulkan
13,697
1,730
0
1,380
5,020
2,334
845
2,356
2,664
49,608
0
L
Fenrir
3,130
530
0
1,650
13,764
5,240
0
9,147
4,617
0
13,153
W
7,831
1,703
0
1,275
16,405
18,409
345
4,930
11,475
19,705
0
L
2,090
166
0
370
10,184
9,355
0
4,563
5,621
10,201
0
W
7,152
4,194
976
1,572
7,665
2,943
1,087
3,939
3,726
0
35,418
L
9,089
1,781
0
3,667
10,658
4,053
0
7,878
2,780
46,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,300
Gold Earned
25,106
144
Minions Killed
107
0
Camps Cleared
0
658,919
Distance Traveled
564,511
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,367
741
74
5
0
239,180
1
L
Fenrir
7,801
557
22
2
0
211,255
0
W
Ymir
10,239
731
15
1
0
227,383
2
L
Ymir
8,301
593
14
1
0
156,984
3
W
Skadi
9,694
692
55
4
0
192,356
3
L
Hera
9,004
643
71
5
0
196,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role