Player Matchup

Baron Samedi
Baron Samedi
Dragonard
Baron Samedi
Level 66
God Stats
6W - 1L
1,862 SR
Queue Stats
64W - 59L
1,622 Elo+
Party 2
Rama
Rama
Jayden0724
Rama
Level 42
God Stats
1W - 2L
1,798 SR
Queue Stats
180W - 172L
1,437 Elo+
Party 1
Jormungandr
Jormungandr
PureRain101
Jormungandr
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 24L
1,771 Elo+
Party 2
Medusa
Medusa
SempaiChan
Medusa
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,727 Elo+
Party 2
Artemis
Artemis
badbikers69
Artemis
Level 85
God Stats
1W - 1L
1,641 SR
Queue Stats
319W - 283L
1,558 Elo+
Party 1
Team Averages
Level 70
1,660 SR
1,623 Elo+

VS

Team Averages
Level 55
1,612 SR
1,540 Elo+
Ymir
Ymir
Blizzman19
Ymir
Level 91
God Stats
1W - 2L
1,575 SR
Queue Stats
103W - 67L
1,642 Elo+
Party 3
Medusa
Medusa
No0bn00b
Medusa
Level 25
God Stats
6W - 4L
1,471 SR
Queue Stats
109W - 117L
1,472 Elo+
Solo
Thanatos
Thanatos
Noosh28
Thanatos
Level 23
God Stats
11W - 7L
1,802 SR
Queue Stats
78W - 23L
1,646 Elo+
Party 3
Tiamat
Tiamat
Shade541
Tiamat
Level 113
God Stats
16W - 9L
1,850 SR
Queue Stats
133W - 87L
1,564 Elo+
Party 3
Ra
Ra
smitepseudo
Ra
Level 24
God Stats
1W - 0L
1,360 SR
Queue Stats
4W - 4L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dragonard
Baron Samedi
15
4 / 7 / 6
10,079
720
13,697
14,981
6,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 5 / 6
9,785
699
10,131
14,969
6,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
PureRain101
Jormungandr
16
1 / 2 / 10
9,718
694
7,632
9,593
6,650
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
SempaiChan
Medusa
17
3 / 6 / 2
10,173
727
11,187
14,709
5,348
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
badbikers69
Artemis
11
1 / 3 / 3
7,782
556
3,046
5,590
2,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 13
11,476
820
8,506
14,992
12,079
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
No0bn00b
Medusa
17
2 / 1 / 9
10,296
735
7,544
8,953
5,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thanatos
Noosh28
Thanatos
16
8 / 2 / 10
11,872
848
9,082
9,485
5,574
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
Shade541
Tiamat
18
4 / 3 / 8
11,137
796
17,212
12,004
10,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
4 / 6 / 8
10,470
748
8,200
13,330
4,753
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
71
12
Kills
23
23
Deaths
13
27
Assists
48
Player
Kills
Deaths
Assists
KDA
W
5
1
13
11.5
L
Baron Samedi
Dragonard
Baron Samedi
4
7
6
1
L
3
5
6
1.2
W
Medusa
No0bn00b
Medusa
2
1
9
6.5
W
Thanatos
Noosh28
Thanatos
8
2
10
6.5
L
Jormungandr
PureRain101
Jormungandr
1
2
10
3
L
Medusa
SempaiChan
Medusa
3
6
2
0.67
W
Tiamat
Shade541
Tiamat
4
3
8
2.67
L
Artemis
badbikers69
Artemis
1
3
3
0.83
W
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,693
Damage
50,544
59,842
Taken
58,764
27,685
Mitigated
38,099
7,464
Healing
18,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,506
1,795
0
2,195
14,992
12,079
247
6,520
8,192
23,377
0
L
Baron Samedi
Dragonard
Baron Samedi
13,697
792
1,265
3,209
14,981
6,766
0
8,179
6,535
32,884
0
L
10,131
6,027
0
667
14,969
6,609
1
8,731
6,079
0
32,218
W
Medusa
No0bn00b
Medusa
7,544
2,848
0
2,430
8,953
5,268
3,110
3,217
5,630
0
42,592
W
Thanatos
Noosh28
Thanatos
9,082
1,116
0
5,894
9,485
5,574
848
1,999
7,345
0
16,621
L
Jormungandr
PureRain101
Jormungandr
7,632
984
0
310
9,593
6,650
35
4,762
4,629
25,342
0
L
Medusa
SempaiChan
Medusa
11,187
4,242
0
1,384
14,709
5,348
1,282
7,205
7,141
0
39,336
W
Tiamat
Shade541
Tiamat
17,212
1,313
0
3,552
12,004
10,425
2,245
3,733
8,143
47,496
0
L
Artemis
badbikers69
Artemis
3,046
764
0
629
5,590
2,312
0
4,248
1,199
0
10,063
W
8,200
663
1,549
3,269
13,330
4,753
840
5,238
7,838
32,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,537
Gold Earned
55,251
267
Minions Killed
276
4
Camps Cleared
9
980,495
Distance Traveled
1,315,240
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,476
820
35
3
1
279,259
0
L
Baron Samedi
10,079
720
60
4
1
193,660
2
L
Rama
9,785
699
60
4
0
199,091
2
W
Medusa
10,296
735
70
5
2
254,809
1
W
Thanatos
11,872
848
15
1
0
281,301
0
L
Jormungandr
9,718
694
44
3
0
265,072
3
L
Medusa
10,173
727
83
6
3
231,479
0
W
Tiamat
11,137
796
80
6
3
256,402
1
L
Artemis
7,782
556
20
1
0
91,193
2
W
Ra
10,470
748
76
5
3
243,469
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role