Player Matchup

Tiamat
Tiamat
ParanormalPeach
Tiamat
Level 84
God Stats
32W - 18L
1,830 SR
Queue Stats
120W - 90L
1,638 Elo+
Party 1
Danzaburou
Danzaburou
Red13Zulu
Danzaburou
Level 96
God Stats
23W - 10L
1,945 SR
Queue Stats
126W - 89L
1,645 Elo+
Party 1
Chaac
Chaac
hoogachaka
Chaac
Level 124
God Stats
13W - 7L
1,745 SR
Queue Stats
152W - 123L
1,645 Elo+
Party 1
Team Averages
Level 101
1,840 SR
1,643 Elo+

VS

Team Averages
Level 89
1,567 SR
1,563 Elo+
Izanami
Izanami
Boozooka
Izanami
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 53L
1,588 Elo+
Party 2
Vulcan
Vulcan
RoidRaGeR12
Vulcan
Level 129
God Stats
86W - 114L
1,494 SR
Queue Stats
146W - 191L
1,477 Elo+
Solo
Athena
Athena
mimiman2000
Athena
Level 104
God Stats
11W - 11L
1,707 SR
Queue Stats
303W - 219L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
6,606
661
5,631
7,476
4,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Red13Zulu
Danzaburou
9
1 / 4 / 0
6,527
653
4,813
10,864
3,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chaac
10
2 / 6 / 1
6,691
669
6,821
13,652
9,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Boozooka
Izanami
12
9 / 0 / 5
8,864
886
11,058
7,473
3,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
11
4 / 2 / 7
7,866
787
9,598
5,779
2,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
10
1 / 1 / 12
7,315
732
4,678
10,536
7,745
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
3
Kills
14
14
Deaths
3
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Izanami
Boozooka
Izanami
9
0
5
11.5
L
0
4
2
0.25
L
Danzaburou
Red13Zulu
Danzaburou
1
4
0
0.25
W
Vulcan
4
2
7
3.75
L
Chaac
2
6
1
0.42
W
Athena
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,265
Damage
25,334
31,992
Taken
23,788
17,282
Mitigated
13,932
7,712
Healing
6,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Boozooka
Izanami
11,058
7,844
0
1,820
7,473
3,898
2,388
1,876
5,422
0
35,516
L
5,631
674
62
1,454
7,476
4,944
76
2,825
4,557
25,425
0
L
Danzaburou
Red13Zulu
Danzaburou
4,813
1,414
0
2,066
10,864
3,139
384
6,418
4,174
0
20,604
W
Vulcan
9,598
3,604
0
1,505
5,779
2,289
366
676
4,978
35,668
0
L
Chaac
6,821
518
662
3,468
13,652
9,199
0
4,620
8,905
0
25,517
W
Athena
4,678
1,681
649
2,756
10,536
7,745
144
3,119
7,267
9,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,824
Gold Earned
24,045
125
Minions Killed
134
0
Camps Cleared
0
548,809
Distance Traveled
577,882
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,864
886
61
6
0
181,100
2
L
Tiamat
6,606
661
50
5
0
181,875
1
L
Danzaburou
6,527
653
40
4
0
183,651
1
W
Vulcan
7,866
787
59
6
0
186,441
4
L
Chaac
6,691
669
35
4
0
183,283
0
W
Athena
7,315
732
14
1
0
210,341
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role