Player Matchup

Yemoja
Yemoja
CrackO JackO902
Yemoja
Level 79
God Stats
2W - 3L
1,500 SR
Queue Stats
65W - 85L
1,360 Elo+
Party 1
Bellona
Bellona
Floppysock3986
Bellona
Level 60
God Stats
1W - 2L
1,891 SR
Queue Stats
36W - 71L
1,309 Elo+
Party 1
Xbalanque
Xbalanque
HE11RA1SER20
Xbalanque
Level 99
God Stats
0W - 2L
1,663 SR
Queue Stats
6W - 8L
1,746 Elo+
Party 1
Pele
Pele
Jetblack88s
Pele
Level 109
God Stats
1W - 3L
1,534 SR
Queue Stats
28W - 59L
1,500 Elo+
Party 1
Chronos
Chronos
JohnsonTs
Chronos
Level 63
God Stats
25W - 38L
1,443 SR
Queue Stats
150W - 216L
1,430 Elo+
Solo
Team Averages
Level 82
1,606 SR
1,469 Elo+

VS

Team Averages
Level 110
1,435 SR
1,440 Elo+
Cupid
Cupid
Da_Glitch_
Cupid
Level 127
God Stats
12W - 4L
1,415 SR
Queue Stats
194W - 239L
1,398 Elo+
Solo
Scylla
Scylla
Dbevs1994
Scylla
Level 115
God Stats
1W - 2L
1,200 SR
Queue Stats
20W - 28L
1,381 Elo+
Party 2
Horus
Horus
DuelSummoner
Horus
Level 75
God Stats
3W - 7L
1,320 SR
Queue Stats
75W - 92L
1,414 Elo+
Solo
Sobek
Sobek
Raideds
Sobek
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 31L
1,505 Elo+
Party 2
Bakasura
Bakasura
Vampire-232
Bakasura
Level 128
God Stats
4W - 2L
1,741 SR
Queue Stats
203W - 185L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 1
6,084
435
3,343
7,242
2,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 3 / 1
6,717
480
2,645
6,723
4,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xbalanque
HE11RA1SER20
Xbalanque
10
1 / 4 / 1
5,805
415
4,959
7,891
1,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
2 / 6 / 3
6,186
442
6,971
10,252
2,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chronos
JohnsonTs
Chronos
10
1 / 5 / 2
6,389
456
2,690
10,259
2,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
14
8 / 0 / 1
8,698
621
6,814
10,033
3,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
Dbevs1994
Scylla
12
2 / 4 / 7
7,571
541
6,619
6,531
2,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
4 / 2 / 9
7,740
553
8,692
11,905
5,987
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
Raideds
Sobek
13
5 / 0 / 0
7,949
568
3,873
6,791
5,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bakasura
Vampire-232
Bakasura
15
4 / 0 / 7
8,804
629
6,307
9,769
3,916
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
6
Kills
23
23
Deaths
6
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Cupid
8
0
1
8.5
W
Scylla
Dbevs1994
Scylla
2
4
7
1.38
W
4
2
9
4.25
L
1
3
1
0.5
L
Xbalanque
HE11RA1SER20
Xbalanque
1
4
1
0.38
L
2
6
3
0.58
L
Chronos
JohnsonTs
Chronos
1
5
2
0.4
W
Sobek
Raideds
Sobek
5
0
0
5
W
Bakasura
Vampire-232
Bakasura
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,608
Damage
32,305
42,367
Taken
45,029
14,509
Mitigated
21,243
6,907
Healing
21,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,343
889
845
1,069
7,242
2,751
0
1,670
5,538
18,266
0
W
Cupid
6,814
3,940
598
5,619
10,033
3,416
2,472
1,031
9,002
0
50,581
W
Scylla
Dbevs1994
Scylla
6,619
291
0
919
6,531
2,073
494
2,103
4,428
37,137
0
W
8,692
5,071
945
4,061
11,905
5,987
0
2,383
9,497
0
34,015
L
2,645
511
50
725
6,723
4,482
0
1,395
4,574
0
29,079
L
Xbalanque
HE11RA1SER20
Xbalanque
4,959
1,999
0
827
7,891
1,715
0
838
7,011
0
23,685
L
6,971
2,191
0
2,139
10,252
2,818
0
2,242
7,349
0
26,727
L
Chronos
JohnsonTs
Chronos
2,690
502
0
1,252
10,259
2,743
546
3,488
6,429
30,787
0
W
Sobek
Raideds
Sobek
3,873
152
0
4,539
6,791
5,851
456
188
6,478
34,963
0
W
Bakasura
Vampire-232
Bakasura
6,307
4,962
0
4,544
9,769
3,916
430
328
9,366
0
40,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,181
Gold Earned
40,762
223
Minions Killed
388
0
Camps Cleared
0
1,104,112
Distance Traveled
1,293,417
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,084
435
22
2
0
229,221
4
W
Cupid
8,698
621
98
7
0
235,058
5
W
Scylla
7,571
541
77
6
0
229,620
2
W
Horus
7,740
553
40
3
0
281,665
1
L
Bellona
6,717
480
71
5
0
243,575
1
L
Xbalanque
5,805
415
42
3
0
202,714
2
L
Pele
6,186
442
39
3
0
216,208
0
L
Chronos
6,389
456
49
4
0
212,394
2
W
Sobek
7,949
568
62
4
0
258,951
1
W
Bakasura
8,804
629
111
8
0
288,123
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role