Player Matchup

Erlang Shen
Erlang Shen
Silver V
BNA-SunFire
Erlang Shen
Silver V
Level 99
God Stats
1W - 1L
1,078 SR
Queue Stats
6W - 14L
1,090 MMR
Party 2
Nu Wa
Nu Wa
Silver III
JjudernautT
Nu Wa
Silver III
Level 56
God Stats
15W - 16L
1,535 SR
Queue Stats
188W - 197L
1,045 MMR
Solo
Bellona
Bellona
Silver II
LilChefsito
Bellona
Silver II
Level 59
God Stats
20W - 20L
1,540 SR
Queue Stats
27W - 39L
1,011 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
dougiijam
Baron Samedi
Silver I
Level 160
God Stats
7W - 4L
1,458 SR
Queue Stats
499W - 514L
1,034 MMR
Solo
Izanami
Izanami
Silver V
vZ__Tobi
Izanami
Silver V
Level 122
God Stats
1W - 1L
1,468 SR
Queue Stats
27W - 34L
902 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 99
1,415 SR
1,016 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 112
1,611 SR
1,219 MMR
Fenrir
Fenrir
Silver I
 
Fenrir
Silver I
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver II
 
Geb
Silver II
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver II
Hi_I_Am_Lucifer
Chaac
Silver II
Level 155
God Stats
36W - 45L
1,762 SR
Queue Stats
786W - 805L
996 MMR
Solo
Ra
Ra
Silver I
JoyfulHashbrown
Ra
Silver I
Level 141
God Stats
3W - 3L
1,795 SR
Queue Stats
43W - 52L
1,097 MMR
Party 1
Danzaburou
Danzaburou
Silver II
TyphoonTJ
Danzaburou
Silver II
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 53L
1,001 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BNA-SunFire
Erlang Shen
17
14 / 4 / 5
12,032
602
16,064
22,910
12,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
5 / 5 / 10
10,418
521
18,299
14,221
5,438
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
LilChefsito
Bellona
19
3 / 0 / 3
11,774
589
8,871
13,426
12,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
dougiijam
Baron Samedi
15
0 / 0 / 13
10,408
520
8,713
15,905
17,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
vZ__Tobi
Izanami
18
5 / 4 / 2
11,655
583
11,361
18,663
8,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
ArachneSobekAphroditeCthulhuCu Chulainn

VS

Bans
SetTsukuyomiKumbhakarnaNemesisBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
4 / 9 / 2
9,491
475
8,571
18,732
9,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Geb
 
Geb
12
1 / 3 / 6
8,364
418
9,082
20,118
13,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 5 / 2
9,667
483
11,860
20,737
17,289
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 7 / 4
10,028
501
11,498
12,264
4,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
TyphoonTJ
Danzaburou
16
3 / 4 / 2
10,143
507
8,899
16,759
5,366
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
29
27
Kills
13
13
Deaths
28
33
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
9
2
0.56
L
Geb
 
Geb
1
3
6
1.33
W
Erlang Shen
BNA-SunFire
Erlang Shen
14
4
5
4.13
L
3
5
2
0.8
W
5
5
10
2
L
2
7
4
0.57
W
Bellona
LilChefsito
Bellona
3
0
3
4.5
L
Danzaburou
TyphoonTJ
Danzaburou
3
4
2
1
W
Baron Samedi
dougiijam
Baron Samedi
0
0
13
6.5
W
Izanami
vZ__Tobi
Izanami
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,308
Damage
49,910
85,125
Taken
88,610
57,167
Mitigated
49,621
38,698
Healing
25,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
8,571
1,320
0
3,717
18,732
9,172
0
7,681
11,051
0
51,191
L
Geb
 
Geb
9,082
1,145
0
5,557
20,118
13,120
0
9,368
10,750
20,418
0
W
Erlang Shen
BNA-SunFire
Erlang Shen
16,064
10,098
0
12,456
22,910
12,338
429
5,529
17,187
0
65,697
L
11,860
1,746
0
6,644
20,737
17,289
131
4,723
16,014
0
57,216
W
18,299
7,081
0
5,627
14,221
5,438
4,195
4,099
9,788
62,733
0
L
11,498
1,155
1,199
2,379
12,264
4,674
539
4,379
7,885
71,628
0
W
Bellona
LilChefsito
Bellona
8,871
1,828
0
4,440
13,426
12,962
1,187
1,560
11,808
9,559
66,395
L
Danzaburou
TyphoonTJ
Danzaburou
8,899
4,736
0
5,791
16,759
5,366
726
2,475
14,284
0
70,848
W
Baron Samedi
dougiijam
Baron Samedi
8,713
1,051
1,624
5,750
15,905
17,700
268
4,955
10,633
37,715
0
W
Izanami
vZ__Tobi
Izanami
11,361
7,674
0
8,801
18,663
8,729
6,579
3,418
15,129
0
94,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,287
Gold Earned
47,693
568
Minions Killed
460
0
Camps Cleared
0
1,812,530
Distance Traveled
1,792,731
7
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,491
475
81
4
0
379,841
4
L
Geb
8,364
418
18
1
0
395,730
7
W
Erlang Shen
12,032
602
90
5
0
406,879
0
L
Chaac
9,667
483
107
5
0
349,026
5
W
Nu Wa
10,418
521
96
5
0
313,734
2
L
Ra
10,028
501
135
7
0
345,080
7
W
Bellona
11,774
589
178
9
0
403,775
2
L
Danzaburou
10,143
507
119
6
0
323,054
1
W
Baron Samedi
10,408
520
40
2
0
330,162
2
W
Izanami
11,655
583
164
8
0
357,980
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role