Player Matchup

Ymir
Ymir
Aetherbird
Ymir
Level 89
God Stats
8W - 5L
1,703 SR
Queue Stats
227W - 101L
1,870 Elo+
Party 1
Ra
Ra
Awfulquasar
Ra
Level 130
God Stats
21W - 8L
1,673 SR
Queue Stats
233W - 104L
1,832 Elo+
Party 1
Serqet
Serqet
NowYouGoToGulag
Serqet
Level 24
God Stats
6W - 0L
2,118 SR
Queue Stats
40W - 12L
1,992 Elo+
Party 1
Hachiman
Hachiman
quietbabywolf
Hachiman
Level 117
God Stats
8W - 5L
1,753 SR
Queue Stats
367W - 167L
1,849 Elo+
Party 1
Team Averages
Level 90
1,812 SR
1,886 Elo+

VS

Team Averages
Level 73
1,559 SR
1,780 Elo+
Skadi
Skadi
Ellectre
Skadi
Level 122
God Stats
1W - 1L
1,470 SR
Queue Stats
14W - 6L
1,768 Elo+
Party 2
Sobek
Sobek
Heiau
Sobek
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 5L
1,819 Elo+
Party 2
Discordia
Discordia
Taeleaf
Discordia
Level 26
God Stats
1W - 2L
1,528 SR
Queue Stats
9W - 5L
1,734 Elo+
Party 2
Danzaburou
Danzaburou
pohopoho
Danzaburou
Level 17
God Stats
7W - 2L
1,737 SR
Queue Stats
7W - 4L
1,798 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 10
10,914
840
6,843
14,082
14,680
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

17
4 / 0 / 7
11,062
851
12,128
5,479
2,252
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
2 / 1 / 4
9,833
756
3,527
8,907
5,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
quietbabywolf
Hachiman
17
7 / 0 / 5
11,698
900
9,902
6,982
2,630
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Ellectre
Skadi
15
0 / 4 / 0
9,005
693
5,293
8,735
3,095
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
Heiau
Sobek
14
1 / 5 / 0
9,080
698
5,278
15,445
14,058
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
Taeleaf
Discordia
14
0 / 4 / 0
8,436
649
6,388
7,788
2,568
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
pohopoho
Danzaburou
14
0 / 3 / 1
8,411
647
3,356
9,748
3,366
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
2
16
Kills
1
1
Deaths
16
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
0
10
8
W
4
0
7
7.5
L
Skadi
Ellectre
Skadi
0
4
0
0
L
Sobek
Heiau
Sobek
1
5
0
0.2
W
2
1
4
4
L
Discordia
Taeleaf
Discordia
0
4
0
0
L
Danzaburou
pohopoho
Danzaburou
0
3
1
0.17
W
Hachiman
quietbabywolf
Hachiman
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,400
Damage
20,315
35,450
Taken
41,716
25,305
Mitigated
23,087
15,184
Healing
4,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,843
1,035
0
2,930
14,082
14,680
186
3,255
10,827
26,905
0
W
12,128
560
2,868
4,565
5,479
2,252
1,139
2,440
3,039
52,250
0
L
Skadi
Ellectre
Skadi
5,293
2,222
0
470
8,735
3,095
0
4,261
4,241
0
46,202
L
Sobek
Heiau
Sobek
5,278
221
0
2,886
15,445
14,058
0
4,707
9,755
23,581
0
W
3,527
524
0
151
8,907
5,743
819
4,166
4,741
0
8,591
L
Discordia
Taeleaf
Discordia
6,388
156
0
0
7,788
2,568
391
4,520
3,059
24,309
0
L
Danzaburou
pohopoho
Danzaburou
3,356
885
0
1,360
9,748
3,366
380
4,854
4,423
0
32,849
W
Hachiman
quietbabywolf
Hachiman
9,902
5,845
0
4,670
6,982
2,630
4,870
2,283
4,699
0
57,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,507
Gold Earned
34,932
250
Minions Killed
231
13
Camps Cleared
10
1,119,042
Distance Traveled
884,330
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,914
840
36
3
4
294,837
1
W
Ra
11,062
851
96
7
6
270,213
3
L
Skadi
9,005
693
70
5
6
206,261
3
L
Sobek
9,080
698
52
4
1
241,430
2
W
Serqet
9,833
756
15
1
0
288,157
1
L
Discordia
8,436
649
61
5
0
221,388
2
L
Danzaburou
8,411
647
48
4
3
215,251
3
W
Hachiman
11,698
900
103
8
3
265,835
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role