Player Matchup

Ymir
Ymir
Avrqk
Ymir
Level 48
God Stats
16W - 17L
1,530 SR
Queue Stats
213W - 159L
1,601 Elo+
Party 1
Poseidon
Poseidon
Brxtp
Poseidon
Level 25
God Stats
9W - 6L
1,659 SR
Queue Stats
58W - 33L
1,619 Elo+
Party 1
Achilles
Achilles
Crxuz
Achilles
Level 18
God Stats
7W - 4L
1,675 SR
Queue Stats
32W - 24L
1,563 Elo+
Party 1
Neith
Neith
Rcawo
Neith
Level 17
God Stats
30W - 25L
1,711 SR
Queue Stats
74W - 53L
1,612 Elo+
Party 1
The Morrigan
The Morrigan
ZZJ2
The Morrigan
Level 42
God Stats
0W - 4L
1,403 SR
Queue Stats
126W - 96L
1,567 Elo+
Party 1
Team Averages
Level 30
1,596 SR
1,593 Elo+

VS

Team Averages
Level 20
1,743 SR
1,601 Elo+
Yemoja
Yemoja
HiRezSupport
Yemoja
Level 28
God Stats
16W - 9L
1,850 SR
Queue Stats
69W - 65L
1,568 Elo+
Solo
Scylla
Scylla
MackAVFC
Scylla
Level 25
God Stats
7W - 9L
1,791 SR
Queue Stats
93W - 65L
1,736 Elo+
Party 2
Nemesis
Nemesis
loudog454
Nemesis
Level 18
God Stats
20W - 10L
1,517 SR
Queue Stats
253W - 172L
1,785 Elo+
Party 2
Neith
Neith
shinziel
Neith
Level 12
God Stats
4W - 2L
1,758 SR
Queue Stats
141W - 116L
1,332 Elo+
Solo
Cu Chulainn
Cu Chulainn
ztheMistikz
Cu Chulainn
Level 18
God Stats
59W - 41L
1,796 SR
Queue Stats
270W - 235L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Avrqk
Ymir
15
2 / 7 / 8
11,019
441
10,052
27,722
28,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Poseidon
Brxtp
Poseidon
17
5 / 10 / 6
11,598
464
21,566
17,293
5,865
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
Crxuz
Achilles
16
3 / 13 / 3
10,417
417
8,340
26,365
28,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
Rcawo
Neith
17
4 / 7 / 7
10,834
433
9,336
18,176
6,434
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
ZZJ2
The Morrigan
18
3 / 7 / 2
11,122
445
12,339
20,292
7,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
18
2 / 1 / 26
12,881
515
13,197
15,396
14,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
MackAVFC
Scylla
20
20 / 3 / 14
15,922
637
37,558
24,310
10,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
loudog454
Nemesis
20
11 / 3 / 13
14,110
564
11,040
18,892
11,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
shinziel
Neith
17
3 / 7 / 18
11,372
455
15,712
17,196
7,678
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
ztheMistikz
Cu Chulainn
20
8 / 4 / 10
14,204
568
14,892
22,444
21,003
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
125
17
Kills
44
44
Deaths
18
26
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Ymir
Avrqk
Ymir
2
7
8
0.86
L
Poseidon
Brxtp
Poseidon
5
10
6
0.8
L
Achilles
Crxuz
Achilles
3
13
3
0.35
W
Yemoja
2
1
26
15
W
Scylla
MackAVFC
Scylla
20
3
14
9
L
Neith
Rcawo
Neith
4
7
7
1.07
L
The Morrigan
ZZJ2
The Morrigan
3
7
2
0.57
W
Nemesis
loudog454
Nemesis
11
3
13
5.83
W
Neith
shinziel
Neith
3
7
18
1.71
W
Cu Chulainn
ztheMistikz
Cu Chulainn
8
4
10
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,633
Damage
92,399
109,848
Taken
98,238
76,178
Mitigated
65,535
16,598
Healing
29,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Avrqk
Ymir
10,052
299
0
5,144
27,722
28,396
0
13,009
14,544
41,302
0
L
Poseidon
Brxtp
Poseidon
21,566
1,792
0
1,020
17,293
5,865
449
9,669
7,413
73,368
0
L
Achilles
Crxuz
Achilles
8,340
2,689
0
1,495
26,365
28,068
0
11,696
14,484
0
31,940
W
Yemoja
13,197
1,146
3,961
4,976
15,396
14,507
560
6,203
8,899
40,294
0
W
Scylla
MackAVFC
Scylla
37,558
3,825
777
9,781
24,310
10,887
1,662
13,793
9,938
146,443
0
L
Neith
Rcawo
Neith
9,336
5,477
0
3,553
18,176
6,434
2,093
8,483
9,576
0
47,637
L
The Morrigan
ZZJ2
The Morrigan
12,339
1,659
0
5,386
20,292
7,415
88
6,511
12,304
82,142
792
W
Nemesis
loudog454
Nemesis
11,040
5,902
0
672
18,892
11,460
1,194
6,456
12,151
0
97,332
W
Neith
shinziel
Neith
15,712
7,970
0
4,438
17,196
7,678
3,467
8,132
8,815
0
55,792
W
Cu Chulainn
ztheMistikz
Cu Chulainn
14,892
3,236
0
4,624
22,444
21,003
2,425
7,373
14,521
751
98,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,990
Gold Earned
68,489
400
Minions Killed
612
0
Camps Cleared
0
2,008,965
Distance Traveled
2,334,196
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,019
441
49
2
0
402,482
2
L
Poseidon
11,598
464
100
4
0
407,339
1
L
Achilles
10,417
417
51
2
0
409,885
2
W
Yemoja
12,881
515
50
2
0
468,119
15
W
Scylla
15,922
637
198
8
0
454,850
3
L
Neith
10,834
433
69
3
0
358,982
1
L
The Morrigan
11,122
445
131
5
0
430,277
7
W
Nemesis
14,110
564
130
5
0
557,671
0
W
Neith
11,372
455
88
4
0
398,463
1
W
Cu Chulainn
14,204
568
146
6
0
455,093
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role