Player Matchup

Cthulhu
Cthulhu
Dat Kyojin91
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 56L
1,474 Elo+
Party 1
Baron Samedi
Baron Samedi
Dat LizaAnn
Baron Samedi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 29L
1,483 Elo+
Party 1
Loki
Loki
Dat Nikita91
Loki
Level 27
God Stats
12W - 5L
1,760 SR
Queue Stats
25W - 16L
1,463 Elo+
Party 1
Sun Wukong
Sun Wukong
Dat Nyda
Sun Wukong
Level 11
God Stats
6W - 4L
1,650 SR
Queue Stats
10W - 10L
1,457 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Swrsby
Ah Muzen Cab
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 43L
1,815 Elo+
Solo
Team Averages
Level 24
1,582 SR
1,538 Elo+

VS

Team Averages
Level 23
1,448 SR
1,525 Elo+
Tyr
Tyr
AndonioGonde69
Tyr
Level 26
God Stats
11W - 10L
1,212 SR
Queue Stats
115W - 115L
1,523 Elo+
Solo
Neith
Neith
DanyRSCH
Neith
Level 29
God Stats
7W - 11L
1,404 SR
Queue Stats
140W - 124L
1,488 Elo+
Solo
Cernunnos
Cernunnos
DjHuguiXx_02
Cernunnos
Level 26
God Stats
8W - 5L
1,559 SR
Queue Stats
145W - 172L
1,366 Elo+
Solo
Tiamat
Tiamat
FAD_Requiem
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,821 Elo+
Solo
Loki
Loki
ThatBlackGamerEU
Loki
Level 28
God Stats
7W - 5L
1,566 SR
Queue Stats
194W - 200L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dat Kyojin91
Cthulhu
10
1 / 0 / 7
6,099
508
4,828
5,920
3,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
Dat LizaAnn
Baron Samedi
12
4 / 1 / 1
7,121
593
5,294
5,715
2,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
4 / 1 / 1
6,592
549
3,795
6,000
1,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
Dat Nyda
Sun Wukong
10
0 / 1 / 2
5,652
471
1,959
6,198
2,700
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
Swrsby
Ah Muzen Cab
13
5 / 2 / 2
7,356
613
7,810
7,742
2,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 1
5,497
458
2,343
7,715
3,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
DanyRSCH
Neith
10
1 / 3 / 1
5,750
479
3,557
7,398
1,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cernunnos
DjHuguiXx_02
Cernunnos
11
2 / 1 / 1
6,537
545
3,518
5,837
1,678
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
9
0 / 5 / 0
5,415
451
3,294
7,311
3,418
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 4 / 2
6,720
560
3,312
8,994
2,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
14
Kills
5
5
Deaths
14
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
L
Neith
DanyRSCH
Neith
1
3
1
0.5
W
Cthulhu
Dat Kyojin91
Cthulhu
1
0
7
4.5
W
Baron Samedi
Dat LizaAnn
Baron Samedi
4
1
1
4.5
W
4
1
1
4.5
W
Sun Wukong
Dat Nyda
Sun Wukong
0
1
2
1
L
Cernunnos
DjHuguiXx_02
Cernunnos
2
1
1
2.5
L
Tiamat
0
5
0
0
W
Ah Muzen Cab
Swrsby
Ah Muzen Cab
5
2
2
3
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,686
Damage
16,024
31,575
Taken
37,255
12,487
Mitigated
13,563
9,282
Healing
13,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,343
138
0
3,155
7,715
3,842
0
2,144
5,291
0
16,309
L
Neith
DanyRSCH
Neith
3,557
1,431
0
2,125
7,398
1,991
0
1,546
5,672
0
27,873
W
Cthulhu
Dat Kyojin91
Cthulhu
4,828
674
77
500
5,920
3,643
0
714
5,206
18,266
0
W
Baron Samedi
Dat LizaAnn
Baron Samedi
5,294
721
62
1,959
5,715
2,070
520
2,222
3,493
27,521
0
W
3,795
1,007
0
2,416
6,000
1,569
591
99
5,901
0
25,083
W
Sun Wukong
Dat Nyda
Sun Wukong
1,959
194
0
185
6,198
2,700
599
106
6,092
0
17,035
L
Cernunnos
DjHuguiXx_02
Cernunnos
3,518
2,270
0
2,965
5,837
1,678
571
401
5,395
0
25,873
L
Tiamat
3,294
668
0
1,700
7,311
3,418
25
2,573
4,527
24,694
0
W
Ah Muzen Cab
Swrsby
Ah Muzen Cab
7,810
4,158
0
4,083
7,742
2,505
2,222
153
7,589
0
55,682
L
3,312
864
0
3,986
8,994
2,634
0
2,521
6,248
0
38,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,820
Gold Earned
29,919
279
Minions Killed
270
0
Camps Cleared
0
1,078,599
Distance Traveled
1,096,919
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,497
458
31
3
0
252,698
3
L
Neith
5,750
479
54
5
0
199,304
1
W
Cthulhu
6,099
508
32
3
0
248,373
2
W
Baron Samedi
7,121
593
61
5
0
206,926
2
W
Loki
6,592
549
50
4
0
226,354
1
W
Sun Wukong
5,652
471
31
3
0
218,015
0
L
Cernunnos
6,537
545
53
4
0
184,727
0
L
Tiamat
5,415
451
50
4
0
221,390
1
W
Ah Muzen Cab
7,356
613
105
9
0
178,931
1
L
Loki
6,720
560
82
7
0
238,800
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role