Player Matchup

Heimdallr
Heimdallr
Hexed07
Heimdallr
Level 28
God Stats
7W - 7L
1,253 SR
Queue Stats
189W - 135L
1,596 Elo+
Solo
Baron Samedi
Baron Samedi
Hoodiecam
Baron Samedi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
278W - 299L
1,755 Elo+
Solo
Hun Batz
Hun Batz
Logicalandlost
Hun Batz
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 42L
1,463 Elo+
Solo
Ymir
Ymir
acornthorn
Ymir
Level 16
God Stats
2W - 1L
1,494 SR
Queue Stats
17W - 21L
1,465 Elo+
Solo
Chaac
Chaac
infiiniiti
Chaac
Level 29
God Stats
7W - 10L
1,335 SR
Queue Stats
261W - 277L
1,512 Elo+
Solo
Team Averages
Level 21
1,416 SR
1,558 Elo+

VS

Team Averages
Level 37
1,531 SR
1,496 Elo+
Nemesis
Nemesis
MadMagician01
Nemesis
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 30L
1,437 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Steamroaller
Tsukuyomi
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 29L
1,323 Elo+
Party 1
Cthulhu
Cthulhu
TupacShwartz
Cthulhu
Level 5
God Stats
3W - 9L
1,483 SR
Queue Stats
3W - 9L
1,548 Elo+
Solo
Rama
Rama
VeeXeeV
Rama
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,505 Elo+
Solo
Chang'e
Chang'e
sully16194
Chang'e
Level 26
God Stats
1W - 2L
1,674 SR
Queue Stats
86W - 59L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Hexed07
Heimdallr
20
21 / 7 / 6
20,972
617
39,140
32,846
19,514
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Hoodiecam
Baron Samedi
19
2 / 8 / 6
14,432
424
4,864
22,281
18,235
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Hun Batz
20
8 / 5 / 13
19,528
574
25,447
32,201
22,260
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
2 / 4 / 19
15,780
464
14,363
29,530
44,989
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Chaac
20
10 / 7 / 9
18,072
532
26,366
38,374
47,479
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
20
11 / 5 / 9
17,291
509
24,930
34,596
21,060
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
Steamroaller
Tsukuyomi
19
2 / 8 / 9
13,737
404
10,724
26,033
23,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
TupacShwartz
Cthulhu
19
2 / 12 / 5
13,438
395
5,623
28,442
14,296
Rama
VeeXeeV
Rama
19
3 / 10 / 11
14,021
412
23,577
24,991
10,186
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
sully16194
Chang'e
20
10 / 8 / 8
18,834
554
22,127
32,081
22,443
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
70
43
Kills
28
31
Deaths
43
53
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Hexed07
Heimdallr
21
7
6
3.43
W
Baron Samedi
Hoodiecam
Baron Samedi
2
8
6
0.63
W
Hun Batz
8
5
13
2.9
L
Nemesis
11
5
9
3.1
L
Tsukuyomi
Steamroaller
Tsukuyomi
2
8
9
0.81
L
Cthulhu
TupacShwartz
Cthulhu
2
12
5
0.38
L
Rama
VeeXeeV
Rama
3
10
11
0.85
W
2
4
19
2.88
W
Chaac
10
7
9
2.07
L
Chang'e
sully16194
Chang'e
10
8
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,180
Damage
86,981
155,232
Taken
146,143
152,477
Mitigated
91,306
52,077
Healing
38,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Hexed07
Heimdallr
39,140
25,151
0
11,804
32,846
19,514
10,499
9,115
23,147
0
185,314
W
Baron Samedi
Hoodiecam
Baron Samedi
4,864
1,687
518
6,349
22,281
18,235
743
7,444
14,512
46,156
0
W
Hun Batz
25,447
7,668
0
14,060
32,201
22,260
4,075
6,679
25,322
0
199,751
L
Nemesis
24,930
13,116
0
10,591
34,596
21,060
0
6,685
27,391
0
136,402
L
Tsukuyomi
Steamroaller
Tsukuyomi
10,724
2,568
0
1,005
26,033
23,321
1,250
3,773
21,428
0
51,162
L
Cthulhu
TupacShwartz
Cthulhu
5,623
186
0
726
28,442
14,296
696
3,421
24,619
49,612
0
L
Rama
VeeXeeV
Rama
23,577
20,938
0
6,165
24,991
10,186
2,177
3,688
20,905
0
69,469
W
14,363
2,672
20
4,783
29,530
44,989
1,033
7,817
21,390
29,907
0
W
Chaac
26,366
5,479
0
14,543
38,374
47,479
1,402
7,114
30,959
0
120,091
L
Chang'e
sully16194
Chang'e
22,127
1,176
5,266
14,409
32,081
22,443
624
2,860
29,066
145,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,784
Gold Earned
77,321
697
Minions Killed
655
0
Camps Cleared
0
3,012,112
Distance Traveled
2,982,580
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
20,972
617
223
7
0
574,972
1
W
Baron Samedi
14,432
424
66
2
0
531,013
1
W
Hun Batz
19,528
574
225
7
0
665,098
5
L
Nemesis
17,291
509
181
5
0
787,115
12
L
Tsukuyomi
13,737
404
106
3
0
606,598
0
L
Cthulhu
13,438
395
68
2
0
497,580
3
L
Rama
14,021
412
84
2
0
520,987
2
W
Ymir
15,780
464
42
1
0
623,879
14
W
Chaac
18,072
532
141
4
0
617,150
4
L
Chang'e
18,834
554
216
6
0
570,300
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role