Player Matchup

Sol
Sol
Adur
Sol
Level 38
God Stats
2W - 1L
1,706 SR
Queue Stats
38W - 48L
1,569 Elo+
Party 1
The Morrigan
The Morrigan
Anzechan
The Morrigan
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 60L
1,696 Elo+
Party 2
Ymir
Ymir
Erthos
Ymir
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 49L
1,569 Elo+
Party 1
Neith
Neith
NaJack
Neith
Level 19
God Stats
2W - 1L
1,818 SR
Queue Stats
72W - 37L
1,696 Elo+
Party 2
Cupid
Cupid
kevinsong
Cupid
Level 29
God Stats
3W - 1L
1,733 SR
Queue Stats
31W - 35L
1,569 Elo+
Party 1
Team Averages
Level 23
1,651 SR
1,620 Elo+

VS

Team Averages
Level 18
1,581 SR
1,542 Elo+
Chronos
Chronos
EfendiMataHari
Chronos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 49L
1,539 Elo+
Solo
Ao Kuang
Ao Kuang
SUCKYOUREMUM
Ao Kuang
Level 19
God Stats
25W - 19L
1,646 SR
Queue Stats
72W - 58L
1,497 Elo+
Solo
Tyr
Tyr
Shulein1212
Tyr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,619 Elo+
Solo
Apollo
Apollo
SkinBoostOrTroll
Apollo
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
sdrwakcab
Ymir
Level 29
God Stats
12W - 4L
1,757 SR
Queue Stats
34W - 26L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Adur
Sol
14
3 / 5 / 4
9,734
573
7,509
9,234
3,325
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
Anzechan
The Morrigan
19
5 / 1 / 3
11,990
705
6,030
8,764
3,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Erthos
Ymir
13
0 / 4 / 3
8,911
524
2,283
9,901
4,965
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
NaJack
Neith
18
3 / 1 / 1
11,537
679
5,473
10,943
3,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cupid
kevinsong
Cupid
12
3 / 4 / 3
8,962
527
6,079
7,588
2,574
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
5,359
315
686
1,970
594
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ao Kuang
SUCKYOUREMUM
Ao Kuang
13
9 / 8 / 2
8,944
526
12,571
20,441
9,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

7
1 / 1 / 0
5,664
333
1,005
3,053
1,418
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
3 / 1 / 5
8,699
512
3,664
6,432
2,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
8
1 / 4 / 0
6,694
394
1,678
9,576
6,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
21
14
Kills
14
15
Deaths
15
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
Adur
Sol
3
5
4
1
W
The Morrigan
Anzechan
The Morrigan
5
1
3
6.5
L
0
1
0
0
W
Ymir
Erthos
Ymir
0
4
3
0.38
W
Neith
NaJack
Neith
3
1
1
3.5
L
Ao Kuang
SUCKYOUREMUM
Ao Kuang
9
8
2
1.25
L
1
1
0
1
L
3
1
5
5.5
W
Cupid
kevinsong
Cupid
3
4
3
1.13
L
Ymir
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,374
Damage
19,604
46,430
Taken
41,472
17,980
Mitigated
20,020
18,241
Healing
13,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Adur
Sol
7,509
3,171
0
2,491
9,234
3,325
4,114
6,220
2,789
43,989
0
W
The Morrigan
Anzechan
The Morrigan
6,030
1,364
0
5,450
8,764
3,188
1,405
2,379
6,310
92,267
1,835
L
686
235
0
869
1,970
594
0
1,344
626
8,197
0
W
Ymir
Erthos
Ymir
2,283
677
0
1,583
9,901
4,965
816
2,178
7,656
31,696
0
W
Neith
NaJack
Neith
5,473
2,857
0
7,206
10,943
3,928
2,390
2,629
8,314
0
107,762
L
Ao Kuang
SUCKYOUREMUM
Ao Kuang
12,571
2,915
0
7,915
20,441
9,369
0
9,126
11,315
41,430
0
L
1,005
543
0
928
3,053
1,418
0
538
2,515
0
6,456
L
3,664
1,760
0
2,994
6,432
2,181
0
2,778
3,629
0
48,686
W
Cupid
kevinsong
Cupid
6,079
3,331
73
1,438
7,588
2,574
2,382
2,501
4,987
0
32,177
L
Ymir
1,678
850
0
503
9,576
6,458
0
2,011
7,565
19,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,134
Gold Earned
35,360
496
Minions Killed
229
0
Camps Cleared
0
1,509,642
Distance Traveled
998,544
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,734
573
80
5
0
281,506
0
W
The Morrigan
11,990
705
160
9
0
318,345
2
L
Chronos
5,359
315
22
1
0
59,439
0
W
Ymir
8,911
524
63
4
0
306,161
1
W
Neith
11,537
679
146
9
0
312,446
1
L
Ao Kuang
8,944
526
58
3
0
263,317
1
L
Tyr
5,664
333
16
1
0
145,727
0
L
Apollo
8,699
512
110
6
0
286,932
5
W
Cupid
8,962
527
47
3
0
291,184
0
L
Ymir
6,694
394
23
1
0
243,129
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role