Player Matchup

Khepri
Khepri
DuelistAbe
Khepri
Level 29
God Stats
1W - 0L
2,009 SR
Queue Stats
4W - 1L
1,522 Elo+
Party 2
Arachne
Arachne
Hathalon
Arachne
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 9L
1,861 Elo+
Party 2
Tiamat
Tiamat
STLOOPY
Tiamat
Level 144
God Stats
19W - 3L
2,039 SR
Queue Stats
93W - 14L
1,794 Elo+
Party 2
Sun Wukong
Sun Wukong
The_Dexterous
Sun Wukong
Level 33
God Stats
4W - 0L
2,042 SR
Queue Stats
33W - 6L
1,794 Elo+
Party 2
Team Averages
Level 78
1,898 SR
1,743 Elo+

VS

Team Averages
Level 69
1,507 SR
1,652 Elo+
Merlin
Merlin
Ampling
Merlin
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,803 Elo+
Party 1
Loki
Loki
Darkcleaner
Loki
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,500 Elo+
Party 1
Ymir
Ymir
Fredyo739
Ymir
Level 25
God Stats
1W - 2L
1,689 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 1
Skadi
Skadi
qrvector
Skadi
Level 106
God Stats
0W - 1L
1,340 SR
Queue Stats
3W - 2L
1,803 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DuelistAbe
Khepri
14
0 / 0 / 1
8,196
820
1,774
4,556
2,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
Hathalon
Arachne
13
1 / 0 / 1
7,737
774
1,658
5,123
1,860
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
STLOOPY
Tiamat
15
3 / 0 / 0
8,746
875
8,542
6,444
4,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
The_Dexterous
Sun Wukong
15
1 / 0 / 2
8,471
847
4,061
8,417
5,469
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ampling
Merlin
12
0 / 3 / 0
6,894
689
6,847
5,233
2,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 0 / 0
6,934
693
1,960
3,572
1,205
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
13
0 / 0 / 0
7,719
772
1,663
5,103
3,116
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Skadi
qrvector
Skadi
13
0 / 2 / 0
7,503
750
4,232
5,476
2,327
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
5
Kills
0
0
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Merlin
Ampling
Merlin
0
3
0
0
L
0
0
0
0
W
Khepri
DuelistAbe
Khepri
0
0
1
0.5
L
Ymir
0
0
0
0
W
Arachne
Hathalon
Arachne
1
0
1
1.5
W
Tiamat
STLOOPY
Tiamat
3
0
0
3
W
Sun Wukong
The_Dexterous
Sun Wukong
1
0
2
2
L
Skadi
qrvector
Skadi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,035
Damage
14,702
24,540
Taken
19,384
14,154
Mitigated
8,806
8,340
Healing
1,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Ampling
Merlin
6,847
719
0
70
5,233
2,158
0
2,600
2,423
21,934
0
L
1,960
354
0
0
3,572
1,205
0
1,785
1,696
0
17,841
W
Khepri
DuelistAbe
Khepri
1,774
0
0
1,011
4,556
2,183
344
2,677
1,879
19,289
0
L
Ymir
1,663
122
0
1,043
5,103
3,116
0
3,294
1,616
21,341
0
W
Arachne
Hathalon
Arachne
1,658
1,351
0
1,847
5,123
1,860
276
2,197
2,926
0
19,739
W
Tiamat
STLOOPY
Tiamat
8,542
704
114
3,156
6,444
4,642
1,272
2,583
3,861
35,427
0
W
Sun Wukong
The_Dexterous
Sun Wukong
4,061
440
0
2,212
8,417
5,469
215
2,240
6,177
0
28,052
L
Skadi
qrvector
Skadi
4,232
2,328
0
347
5,476
2,327
0
2,197
3,170
0
31,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,150
Gold Earned
29,050
199
Minions Killed
217
13
Camps Cleared
6
817,881
Distance Traveled
762,542
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,894
689
57
6
1
170,611
1
L
Loki
6,934
693
35
4
3
218,321
4
W
Khepri
8,196
820
33
3
1
176,581
6
L
Ymir
7,719
772
44
4
0
182,188
1
W
Arachne
7,737
774
35
4
4
229,021
1
W
Tiamat
8,746
875
63
6
8
214,891
3
W
Sun Wukong
8,471
847
68
7
0
197,388
3
L
Skadi
7,503
750
81
8
2
191,422
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role