Player Matchup

Sun Wukong
Sun Wukong
Rage_God129
Sun Wukong
Level 13
God Stats
4W - 5L
1,471 SR
Queue Stats
7W - 9L
1,369 Elo+
Party 2
Cthulhu
Cthulhu
SniperGuy1113
Cthulhu
Level 17
God Stats
40W - 37L
1,500 SR
Queue Stats
40W - 39L
1,500 Elo+
Party 2
Thor
Thor
TOKYO-GHOUL-loli
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hades
Hades
vCozart
Hades
Level 16
God Stats
9W - 9L
1,372 SR
Queue Stats
17W - 25L
1,286 Elo+
Solo
Camazotz
Camazotz
xXiDrop_FishXx
Camazotz
Level 8
God Stats
1W - 4L
1,277 SR
Queue Stats
1W - 4L
1,189 Elo+
Party 2
Team Averages
Level 11
1,424 SR
1,369 Elo+

VS

Team Averages
Level 20
1,468 SR
1,299 Elo+
Bellona
Bellona
DadsPhatSaK
Bellona
Level 27
God Stats
47W - 53L
1,428 SR
Queue Stats
284W - 347L
1,284 Elo+
Party 1
Neith
Neith
Sakuraa sz
Neith
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,055 Elo+
Party 3
Thanatos
Thanatos
TxZenman
Thanatos
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 170L
1,355 Elo+
Party 1
Merlin
Merlin
Ze1ta
Merlin
Level 29
God Stats
16W - 17L
1,472 SR
Queue Stats
552W - 552L
1,303 Elo+
Party 1
Yemoja
Yemoja
l bad witch
Yemoja
Level 12
God Stats
5W - 12L
1,443 SR
Queue Stats
292W - 330L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Rage_God129
Sun Wukong
20
9 / 2 / 10
15,257
436
21,562
26,099
29,756
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
20
5 / 5 / 7
14,828
424
27,425
22,397
20,158
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
0 / 3 / 1
10,482
299
1,257
8,886
2,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
vCozart
Hades
20
12 / 7 / 5
16,932
484
27,420
31,634
19,556
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Camazotz
20
6 / 10 / 6
15,146
433
13,109
33,023
14,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DadsPhatSaK
Bellona
20
9 / 8 / 4
16,426
469
25,700
35,420
21,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
19
2 / 6 / 2
12,833
367
10,936
18,927
8,363
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
TxZenman
Thanatos
20
5 / 7 / 5
14,757
422
14,617
29,982
13,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Ze1ta
Merlin
20
9 / 7 / 6
17,984
514
28,628
21,213
11,299
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Yemoja
19
1 / 4 / 5
12,039
344
5,336
15,295
11,221
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
48
32
Kills
26
27
Deaths
32
29
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bellona
DadsPhatSaK
Bellona
9
8
4
1.38
L
Sun Wukong
Rage_God129
Sun Wukong
9
2
10
7
W
Neith
2
6
2
0.5
L
Cthulhu
5
5
7
1.7
L
0
3
1
0.17
W
Thanatos
TxZenman
Thanatos
5
7
5
1.07
W
Merlin
Ze1ta
Merlin
9
7
6
1.71
W
Yemoja
1
4
5
0.88
L
Hades
vCozart
Hades
12
7
5
2.07
L
Camazotz
6
10
6
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,773
Damage
85,217
122,039
Taken
120,837
86,617
Mitigated
66,278
27,859
Healing
41,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DadsPhatSaK
Bellona
25,700
14,530
319
6,917
35,420
21,822
2,360
8,502
26,918
0
111,943
L
Sun Wukong
Rage_God129
Sun Wukong
21,562
3,319
0
1,210
26,099
29,756
1,312
8,566
17,533
0
73,610
W
Neith
10,936
5,671
0
665
18,927
8,363
1,224
12,334
6,593
0
56,734
L
Cthulhu
27,425
1,773
971
0
22,397
20,158
940
7,653
14,744
82,867
0
L
1,257
100
0
1,780
8,886
2,600
0
409
8,477
0
28,229
W
Thanatos
TxZenman
Thanatos
14,617
4,183
0
15,903
29,982
13,573
860
10,230
19,752
0
90,997
W
Merlin
Ze1ta
Merlin
28,628
1,450
2,062
5,402
21,213
11,299
2,614
12,008
9,205
136,838
0
W
Yemoja
5,336
533
7,620
2,187
15,295
11,221
638
11,771
3,524
41,932
0
L
Hades
vCozart
Hades
27,420
1,728
390
11,678
31,634
19,556
867
13,885
17,749
98,666
0
L
Camazotz
13,109
3,358
0
11,830
33,023
14,547
2,471
3,451
29,572
0
104,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,645
Gold Earned
74,039
567
Minions Killed
635
0
Camps Cleared
0
2,793,889
Distance Traveled
3,046,591
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
16,426
469
156
4
0
660,699
2
L
Sun Wukong
15,257
436
75
2
0
713,735
0
W
Neith
12,833
367
91
3
0
487,360
7
L
Cthulhu
14,828
424
116
3
0
686,049
0
L
Thor
10,482
299
51
1
0
269,065
4
W
Thanatos
14,757
422
118
3
0
660,978
0
W
Merlin
17,984
514
214
6
0
571,803
3
W
Yemoja
12,039
344
56
2
0
665,751
4
L
Hades
16,932
484
157
4
0
548,401
0
L
Camazotz
15,146
433
168
5
0
576,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role