Player Matchup

King Arthur
King Arthur
Kirayamato027
King Arthur
Level 146
God Stats
22W - 21L
1,306 SR
Queue Stats
302W - 297L
1,542 Elo+
Party 4
Athena
Athena
MitoMaluko
Athena
Level 127
God Stats
5W - 5L
1,744 SR
Queue Stats
296W - 295L
1,477 Elo+
Party 4
Ra
Ra
SetsunaFSeiei005
Ra
Level 154
God Stats
39W - 27L
1,468 SR
Queue Stats
374W - 354L
1,480 Elo+
Party 4
Ares
Ares
tearmaker0
Ares
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 83L
1,487 Elo+
Party 2
Ullr
Ullr
yALAR1Oyy
Ullr
Level 123
God Stats
5W - 9L
1,409 SR
Queue Stats
125W - 133L
1,493 Elo+
Party 2
Team Averages
Level 128
1,486 SR
1,496 Elo+

VS

Team Averages
Level 126
1,519 SR
1,483 Elo+
Vamana
Vamana
Fatality7
Vamana
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Kaporakettii-
Cernunnos
Level 83
God Stats
8W - 2L
1,634 SR
Queue Stats
334W - 246L
1,499 Elo+
Party 3
Janus
Janus
LannaSilvaa
Janus
Level 158
God Stats
3W - 1L
1,447 SR
Queue Stats
15W - 13L
1,429 Elo+
Party 1
Kali
Kali
Snoorlex4i20
Kali
Level 144
God Stats
22W - 17L
1,376 SR
Queue Stats
825W - 859L
1,528 Elo+
Party 3
Bacchus
Bacchus
matod123
Bacchus
Level 89
God Stats
5W - 8L
1,635 SR
Queue Stats
398W - 343L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kirayamato027
King Arthur
14
1 / 3 / 0
8,330
490
11,894
16,884
12,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Athena
MitoMaluko
Athena
14
2 / 5 / 3
8,341
491
6,579
15,706
6,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 1 / 2
9,474
557
4,312
5,506
2,544
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 5 / 4
7,510
442
4,061
13,804
9,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
13
0 / 8 / 1
7,332
431
4,129
12,206
3,938
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Fatality7
Vamana
16
2 / 0 / 2
9,966
586
12,670
15,075
9,652
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
Kaporakettii-
Cernunnos
17
14 / 1 / 3
10,868
639
16,866
12,085
4,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
2 / 0 / 0
10,110
595
6,226
6,378
2,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
0 / 3 / 4
8,742
514
6,204
13,151
6,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
matod123
Bacchus
15
4 / 3 / 12
10,087
593
9,379
12,165
12,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
7
Kills
22
22
Deaths
7
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Vamana
Fatality7
Vamana
2
0
2
3
W
Cernunnos
Kaporakettii-
Cernunnos
14
1
3
15.5
L
King Arthur
Kirayamato027
King Arthur
1
3
0
0.33
W
2
0
0
2
L
Athena
MitoMaluko
Athena
2
5
3
0.7
L
3
1
2
4
W
0
3
4
0.67
W
Bacchus
matod123
Bacchus
4
3
12
3.33
L
1
5
4
0.6
L
Ullr
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,975
Damage
51,345
64,106
Taken
58,854
34,756
Mitigated
35,141
16,805
Healing
20,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Fatality7
Vamana
12,670
4,366
0
5,618
15,075
9,652
204
885
13,190
1,473
66,417
W
Cernunnos
Kaporakettii-
Cernunnos
16,866
11,137
0
4,761
12,085
4,266
1,832
3,054
9,005
0
81,693
L
King Arthur
Kirayamato027
King Arthur
11,894
2,238
0
7,751
16,884
12,369
52
1,024
15,810
0
51,117
W
6,226
461
0
2,437
6,378
2,148
424
2,695
3,635
68,682
0
L
Athena
MitoMaluko
Athena
6,579
1,657
0
2,684
15,706
6,558
0
4,626
10,940
61,586
0
L
4,312
456
621
2,417
5,506
2,544
0
3,399
2,001
66,893
0
W
6,204
2,493
0
4,164
13,151
6,581
349
2,632
10,189
0
70,137
W
Bacchus
matod123
Bacchus
9,379
1,421
479
3,247
12,165
12,494
860
5,461
6,630
35,585
0
L
4,061
436
0
2,332
13,804
9,347
0
4,144
9,618
14,629
0
L
Ullr
4,129
1,927
0
1,000
12,206
3,938
315
2,546
9,660
0
54,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,987
Gold Earned
49,773
487
Minions Killed
567
0
Camps Cleared
0
1,578,718
Distance Traveled
1,599,826
22
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,966
586
136
8
0
335,524
5
W
Cernunnos
10,868
639
116
7
0
307,372
10
L
King Arthur
8,330
490
106
6
0
330,465
3
W
Janus
10,110
595
158
9
0
328,285
8
L
Athena
8,341
491
108
6
0
362,132
6
L
Ra
9,474
557
144
8
0
324,425
9
W
Kali
8,742
514
111
7
0
329,249
2
W
Bacchus
10,087
593
46
3
0
299,396
3
L
Ares
7,510
442
21
1
0
290,415
4
L
Ullr
7,332
431
108
6
0
271,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role