Player Matchup

Fenrir
Fenrir
IzombiepotatoesI
Fenrir
Level 40
God Stats
2W - 1L
1,834 SR
Queue Stats
8W - 4L
1,696 Elo+
Party 2
Awilix
Awilix
Mgrlam
Awilix
Level 26
God Stats
7W - 4L
1,980 SR
Queue Stats
66W - 57L
1,548 Elo+
Party 1
Ah Puch
Ah Puch
QCXeNoS
Ah Puch
Level 84
God Stats
1W - 1L
1,510 SR
Queue Stats
122W - 107L
1,542 Elo+
Party 1
Sylvanus
Sylvanus
StrolledName988
Sylvanus
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,554 Elo+
Party 2
Khepri
Khepri
WaterProofTape
Khepri
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,177 Elo+
Party 2
Team Averages
Level 46
1,665 SR
1,503 Elo+

VS

Team Averages
Level 38
1,604 SR
1,495 Elo+
Chang'e
Chang'e
Genjijuana
Chang'e
Level 25
God Stats
5W - 5L
1,695 SR
Queue Stats
16W - 22L
1,570 Elo+
Party 3
Odin
Odin
JabronisAreUs
Odin
Level 25
God Stats
3W - 5L
1,414 SR
Queue Stats
10W - 11L
1,475 Elo+
Party 3
Artemis
Artemis
Riggi18
Artemis
Level 29
God Stats
2W - 2L
1,867 SR
Queue Stats
15W - 17L
1,546 Elo+
Party 3
Sobek
Sobek
XxB0D13DXx
Sobek
Level 68
God Stats
1W - 0L
1,796 SR
Queue Stats
21W - 35L
1,515 Elo+
Party 3
Susano
Susano
guyfunky
Susano
Level 45
God Stats
3W - 7L
1,249 SR
Queue Stats
180W - 198L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
5,354
412
3,462
5,900
2,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Awilix
Mgrlam
Awilix
11
2 / 2 / 2
6,686
514
3,759
8,560
2,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
QCXeNoS
Ah Puch
10
2 / 4 / 4
6,302
485
9,074
6,903
2,233
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
9
2 / 3 / 4
5,666
436
4,304
7,438
3,280
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

9
3 / 4 / 2
5,570
428
2,985
8,621
5,886
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Genjijuana
Chang'e
9
5 / 5 / 2
6,278
483
7,029
8,001
2,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 3
6,411
493
3,555
5,226
2,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
Riggi18
Artemis
10
1 / 1 / 1
6,025
463
6,233
7,842
2,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
10
4 / 1 / 6
7,153
550
4,476
9,729
9,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Susano
guyfunky
Susano
11
2 / 1 / 4
6,615
509
3,576
7,620
2,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
29
9
Kills
13
14
Deaths
9
13
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Genjijuana
Chang'e
5
5
2
1.2
L
0
1
1
0.5
W
1
1
3
2.5
L
Awilix
Mgrlam
Awilix
2
2
2
1.5
L
Ah Puch
QCXeNoS
Ah Puch
2
4
4
1
W
Artemis
Riggi18
Artemis
1
1
1
1.5
L
Sylvanus
2
3
4
1.33
L
3
4
2
1
W
Sobek
4
1
6
7
W
Susano
guyfunky
Susano
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,584
Damage
24,869
37,422
Taken
38,418
16,722
Mitigated
19,045
11,825
Healing
13,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Genjijuana
Chang'e
7,029
1,250
2,244
1,984
8,001
2,346
855
4,502
3,459
26,506
0
L
3,462
1,519
0
1,136
5,900
2,725
0
432
5,468
0
13,288
W
3,555
918
0
1,747
5,226
2,541
121
354
4,697
0
18,440
L
Awilix
Mgrlam
Awilix
3,759
1,311
0
4,432
8,560
2,598
0
1,097
7,463
0
40,448
L
Ah Puch
QCXeNoS
Ah Puch
9,074
787
0
1,425
6,903
2,233
0
2,576
4,327
37,268
0
W
Artemis
Riggi18
Artemis
6,233
3,554
0
1,683
7,842
2,752
758
4,398
3,419
0
30,138
L
Sylvanus
4,304
2,202
1,224
2,826
7,438
3,280
0
3,961
3,477
15,548
0
L
2,985
397
234
548
8,621
5,886
0
3,439
5,182
10,175
0
W
Sobek
4,476
925
0
2,631
9,729
9,003
405
5,244
4,269
15,283
0
W
Susano
guyfunky
Susano
3,576
898
0
3,325
7,620
2,403
0
1,599
6,011
0
28,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,578
Gold Earned
32,482
216
Minions Killed
240
0
Camps Cleared
0
1,181,658
Distance Traveled
1,180,875
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,278
483
55
4
0
220,233
2
L
Fenrir
5,354
412
27
2
0
254,326
3
W
Odin
6,411
493
37
3
0
249,352
2
L
Awilix
6,686
514
74
6
0
274,553
1
L
Ah Puch
6,302
485
79
6
0
219,445
4
W
Artemis
6,025
463
66
5
0
221,537
0
L
Sylvanus
5,666
436
25
2
0
208,123
2
L
Khepri
5,570
428
11
1
0
225,211
0
W
Sobek
7,153
550
19
1
0
224,252
1
W
Susano
6,615
509
63
5
0
265,501
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role