Player Matchup

Susano
Susano
EGFxAssassin
Susano
Level 138
God Stats
2W - 4L
1,331 SR
Queue Stats
173W - 157L
1,556 Elo+
Party 3
Ravana
Ravana
EGFxHitman
Ravana
Level 23
God Stats
9W - 6L
1,790 SR
Queue Stats
29W - 27L
1,622 Elo+
Party 3
Janus
Janus
MumPlower69
Janus
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 23L
1,741 Elo+
Solo
Jing Wei
Jing Wei
RAAAAAMERICA
Jing Wei
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 26L
1,605 Elo+
Party 2
Ganesha
Ganesha
th3_w4lk3rs_v2
Ganesha
Level 143
God Stats
9W - 5L
1,634 SR
Queue Stats
503W - 439L
1,534 Elo+
Party 2
Team Averages
Level 74
1,551 SR
1,612 Elo+

VS

Team Averages
Level 95
1,663 SR
1,558 Elo+
Chaac
Chaac
DILFKage
Chaac
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Imukoko
Amaterasu
Level 44
God Stats
8W - 6L
1,645 SR
Queue Stats
111W - 134L
1,454 Elo+
Solo
Kukulkan
Kukulkan
StopDropnSnipe
Kukulkan
Level 23
God Stats
17W - 7L
1,826 SR
Queue Stats
135W - 59L
1,653 Elo+
Party 1
Ganesha
Ganesha
iSoaDy
Ganesha
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
346W - 285L
1,540 Elo+
Party 1
Medusa
Medusa
keyboardkatzz12
Medusa
Level 124
God Stats
31W - 20L
1,844 SR
Queue Stats
219W - 164L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
11
5 / 1 / 1
6,137
558
2,990
5,701
1,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
EGFxHitman
Ravana
11
1 / 3 / 1
5,596
509
3,590
10,341
5,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
3 / 1 / 1
6,591
599
2,997
4,239
1,275
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jing Wei
RAAAAAMERICA
Jing Wei
11
5 / 0 / 3
6,364
579
5,772
5,823
1,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 0 / 8
5,860
533
3,239
6,627
2,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DILFKage
Chaac
11
4 / 1 / 0
6,798
618
6,012
7,319
5,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Amaterasu
Imukoko
Amaterasu
11
0 / 3 / 2
5,886
535
2,144
6,917
3,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
10
1 / 3 / 0
6,041
549
2,228
4,022
1,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
iSoaDy
Ganesha
8
0 / 3 / 0
5,279
480
1,945
6,378
2,374
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

8
0 / 5 / 0
4,924
448
4,627
7,933
1,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
15
Kills
5
5
Deaths
15
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chaac
DILFKage
Chaac
4
1
0
4
W
Susano
5
1
1
5.5
W
Ravana
EGFxHitman
Ravana
1
3
1
0.5
L
Amaterasu
Imukoko
Amaterasu
0
3
2
0.33
W
3
1
1
3.5
W
Jing Wei
RAAAAAMERICA
Jing Wei
5
0
3
6.5
L
Kukulkan
1
3
0
0.33
L
Ganesha
iSoaDy
Ganesha
0
3
0
0
L
0
5
0
0
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,588
Damage
16,956
32,731
Taken
32,569
12,373
Mitigated
14,526
13,633
Healing
7,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
DILFKage
Chaac
6,012
1,463
0
3,203
7,319
5,439
0
0
6,853
0
33,711
W
Susano
2,990
830
0
2,250
5,701
1,738
0
750
4,951
0
28,612
W
Ravana
EGFxHitman
Ravana
3,590
640
0
3,446
10,341
5,367
0
0
9,845
0
22,100
L
Amaterasu
Imukoko
Amaterasu
2,144
1,178
0
2,507
6,917
3,306
0
1,396
5,497
0
34,158
W
2,997
273
0
1,376
4,239
1,275
0
2,163
1,902
44,103
0
W
Jing Wei
RAAAAAMERICA
Jing Wei
5,772
3,665
0
3,858
5,823
1,504
691
1,086
4,737
0
37,663
L
Kukulkan
2,228
393
0
203
4,022
1,522
0
2,780
1,242
34,285
0
L
Ganesha
iSoaDy
Ganesha
1,945
158
0
0
6,378
2,374
0
372
6,006
15,740
0
L
4,627
2,417
0
1,594
7,933
1,885
0
1,688
6,245
0
27,839
W
3,239
419
0
2,703
6,627
2,489
301
0
6,627
17,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,548
Gold Earned
28,928
295
Minions Killed
296
0
Camps Cleared
0
997,818
Distance Traveled
991,204
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,798
618
71
6
0
187,013
2
W
Susano
6,137
558
54
5
0
244,616
2
W
Ravana
5,596
509
46
4
0
177,754
0
L
Amaterasu
5,886
535
72
7
0
205,216
0
W
Janus
6,591
599
95
9
0
194,331
3
W
Jing Wei
6,364
579
94
9
0
185,809
1
L
Kukulkan
6,041
549
85
8
0
196,963
2
L
Ganesha
5,279
480
10
1
0
219,081
5
L
Medusa
4,924
448
58
5
0
182,931
1
W
Ganesha
5,860
533
6
1
0
195,308
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role