Player Matchup

Ymir
Ymir
BeefyxMoose13
Ymir
Level 11
God Stats
8W - 13L
1,450 SR
Queue Stats
55W - 66L
1,370 Elo+
Party 1
Ah Puch
Ah Puch
Blackjack0929
Ah Puch
Level 69
God Stats
2W - 2L
1,249 SR
Queue Stats
94W - 125L
1,355 Elo+
Party 1
Bellona
Bellona
Chase1029
Bellona
Level 30
God Stats
30W - 23L
1,631 SR
Queue Stats
335W - 340L
1,540 Elo+
Party 1
Danzaburou
Danzaburou
MrRogers1371
Danzaburou
Level 27
God Stats
18W - 14L
1,519 SR
Queue Stats
122W - 126L
1,477 Elo+
Party 1
Thanatos
Thanatos
Thats Slight
Thanatos
Level 24
God Stats
7W - 4L
1,598 SR
Queue Stats
40W - 32L
1,523 Elo+
Party 1
Team Averages
Level 32
1,489 SR
1,453 Elo+

VS

Team Averages
Level 32
1,520 SR
1,512 Elo+
Loki
Loki
ChrispyBoy16
Loki
Level 58
God Stats
21W - 20L
1,532 SR
Queue Stats
299W - 288L
1,529 Elo+
Party 2
Cerberus
Cerberus
DENBY34
Cerberus
Level 15
God Stats
31W - 35L
1,763 SR
Queue Stats
57W - 68L
1,435 Elo+
Party 2
Ao Kuang
Ao Kuang
Macho0414
Ao Kuang
Level 62
God Stats
5W - 8L
1,494 SR
Queue Stats
237W - 213L
1,564 Elo+
Party 2
Ares
Ares
NarwhalWarlord5
Ares
Level 15
God Stats
0W - 1L
1,309 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ullr
Ullr
RottingAway2484
Ullr
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 12L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 10
8,762
417
4,045
13,156
9,880
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Puch
18
7 / 3 / 6
11,437
545
16,571
12,506
4,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Chase1029
Bellona
18
5 / 2 / 2
10,979
523
11,199
15,778
11,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
MrRogers1371
Danzaburou
16
7 / 7 / 2
10,389
495
12,191
15,348
6,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
Thats Slight
Thanatos
17
8 / 3 / 6
10,935
521
8,578
10,755
6,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 3
10,742
512
11,962
13,203
10,367
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
DENBY34
Cerberus
13
1 / 6 / 8
8,851
421
3,502
15,163
11,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
Macho0414
Ao Kuang
18
11 / 3 / 2
11,298
538
12,132
13,803
5,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
1 / 9 / 1
7,839
373
4,098
16,341
13,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
2 / 6 / 8
9,827
468
9,780
15,929
6,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
40
27
Kills
18
19
Deaths
27
26
Assists
22
Player
Kills
Deaths
Assists
KDA
W
0
4
10
1.25
W
Ah Puch
7
3
6
3.33
W
Bellona
Chase1029
Bellona
5
2
2
3
L
3
3
3
1.5
L
Cerberus
DENBY34
Cerberus
1
6
8
0.83
L
Ao Kuang
Macho0414
Ao Kuang
11
3
2
4
W
Danzaburou
MrRogers1371
Danzaburou
7
7
2
1.14
L
1
9
1
0.17
L
2
6
8
1
W
Thanatos
Thats Slight
Thanatos
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,584
Damage
41,474
67,543
Taken
74,439
38,454
Mitigated
46,338
28,472
Healing
13,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,045
1,306
505
1,455
13,156
9,880
317
4,419
8,716
36,683
0
W
Ah Puch
16,571
829
0
6,534
12,506
4,677
465
4,870
7,611
73,329
0
W
Bellona
Chase1029
Bellona
11,199
3,666
0
7,287
15,778
11,744
540
2,427
13,301
0
75,778
L
11,962
2,390
0
2,908
13,203
10,367
146
2,038
11,165
0
66,811
L
Cerberus
DENBY34
Cerberus
3,502
62
0
1,237
15,163
11,335
0
3,733
11,430
23,103
0
L
Ao Kuang
Macho0414
Ao Kuang
12,132
3,934
0
4,939
13,803
5,483
0
4,843
8,960
70,797
0
W
Danzaburou
MrRogers1371
Danzaburou
12,191
5,668
0
3,258
15,348
6,060
2,707
3,605
11,743
0
71,889
L
4,098
277
0
225
16,341
13,064
175
5,916
10,425
18,838
0
L
9,780
4,199
0
4,185
15,929
6,089
213
4,086
11,843
0
75,215
W
Thanatos
Thats Slight
Thanatos
8,578
2,060
0
9,433
10,755
6,093
492
4,115
6,440
0
62,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,502
Gold Earned
48,557
520
Minions Killed
423
0
Camps Cleared
0
2,019,902
Distance Traveled
1,958,120
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,762
417
56
3
0
397,409
0
W
Ah Puch
11,437
545
121
6
0
396,281
2
W
Bellona
10,979
523
149
7
0
419,662
1
L
Loki
10,742
512
132
6
0
389,355
0
L
Cerberus
8,851
421
48
2
0
403,814
1
L
Ao Kuang
11,298
538
101
5
0
429,379
4
W
Danzaburou
10,389
495
91
4
0
377,714
1
L
Ares
7,839
373
30
1
0
365,257
5
L
Ullr
9,827
468
112
5
0
370,315
5
W
Thanatos
10,935
521
103
5
0
428,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role