Player Matchup

Neith
Neith
Klumpen0815
Neith
Level 24
God Stats
22W - 17L
1,496 SR
Queue Stats
63W - 74L
1,520 Elo+
Party 2
Loki
Loki
Mrsandmanxx
Loki
Level 16
God Stats
11W - 10L
1,260 SR
Queue Stats
39W - 31L
1,466 Elo+
Party 3
Ares
Ares
NARAK
Ares
Level 26
God Stats
6W - 7L
1,492 SR
Queue Stats
49W - 46L
1,462 Elo+
Party 2
Hel
Hel
Tripod Tom4342
Hel
Level 33
God Stats
75W - 91L
1,489 SR
Queue Stats
169W - 244L
1,336 Elo+
Party 3
Skadi
Skadi
anaabbelen
Skadi
Level 25
God Stats
24W - 16L
1,500 SR
Queue Stats
70W - 89L
1,349 Elo+
Solo
Team Averages
Level 25
1,448 SR
1,426 Elo+

VS

Team Averages
Level 21
1,602 SR
1,417 Elo+
Sylvanus
Sylvanus
ImKirus
Sylvanus
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
ItzAnoni
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Ganesha
Ganesha
PitufazoReturns
Ganesha
Level 17
God Stats
3W - 2L
1,899 SR
Queue Stats
15W - 16L
1,387 Elo+
Party 1
Bakasura
Bakasura
h3lad0dey0gur
Bakasura
Level 61
God Stats
1W - 1L
1,723 SR
Queue Stats
119W - 121L
1,376 Elo+
Party 4
Anhur
Anhur
kesenk3
Anhur
Level 18
God Stats
13W - 16L
1,386 SR
Queue Stats
18W - 22L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 6
6,372
579
6,699
5,550
1,347
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
11 / 1 / 2
7,299
664
5,264
6,132
1,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Ares
NARAK
Ares
11
4 / 0 / 5
6,441
586
4,733
7,983
3,422
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
4 / 3 / 4
6,859
624
6,377
6,944
2,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Skadi
11
3 / 3 / 1
6,623
602
3,282
3,721
1,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ImKirus
Sylvanus
8
3 / 6 / 0
5,204
473
3,274
7,215
3,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 9 / 3
4,924
448
1,008
6,505
2,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
0 / 4 / 3
5,346
486
2,728
7,568
3,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
h3lad0dey0gur
Bakasura
11
4 / 3 / 0
6,440
585
4,538
7,638
2,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
kesenk3
Anhur
7
1 / 4 / 0
4,667
424
4,126
6,387
1,472
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
26
Kills
8
8
Deaths
26
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
ImKirus
Sylvanus
3
6
0
0.5
L
0
9
3
0.17
W
4
1
6
7
W
11
1
2
12
W
Ares
NARAK
Ares
4
0
5
6.5
L
0
4
3
0.38
W
4
3
4
2
W
Skadi
3
3
1
1.17
L
Bakasura
h3lad0dey0gur
Bakasura
4
3
0
1.33
L
Anhur
kesenk3
Anhur
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,355
Damage
15,674
30,330
Taken
35,313
9,699
Mitigated
12,434
12,781
Healing
4,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
ImKirus
Sylvanus
3,274
1,638
283
972
7,215
3,288
0
761
6,454
14,963
3,149
L
1,008
134
14
0
6,505
2,005
166
3,993
2,512
12,971
0
W
6,699
3,721
723
3,095
5,550
1,347
1,246
466
5,084
0
35,120
W
5,264
1,979
0
2,960
6,132
1,543
0
426
5,336
0
29,823
W
Ares
NARAK
Ares
4,733
387
0
2,691
7,983
3,422
618
2,562
5,421
15,690
0
L
2,728
454
0
708
7,568
3,056
0
1,484
6,084
11,460
0
W
6,377
394
327
2,985
6,944
2,122
826
1,040
5,251
36,324
0
W
Skadi
3,282
1,638
0
0
3,721
1,265
2,016
2,004
1,717
0
27,774
L
Bakasura
h3lad0dey0gur
Bakasura
4,538
3,434
0
2,350
7,638
2,613
716
2,384
5,254
0
19,664
L
Anhur
kesenk3
Anhur
4,126
3,032
0
543
6,387
1,472
0
2,488
3,899
0
15,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,594
Gold Earned
26,581
259
Minions Killed
171
0
Camps Cleared
0
985,527
Distance Traveled
931,059
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,204
473
37
3
0
167,797
0
L
Ra
4,924
448
26
2
0
139,022
0
W
Neith
6,372
579
55
5
0
185,721
1
W
Loki
7,299
664
54
5
0
206,562
1
W
Ares
6,441
586
23
2
0
208,224
1
L
Ganesha
5,346
486
2
0
0
214,940
3
W
Hel
6,859
624
59
5
0
199,703
2
W
Skadi
6,623
602
68
6
0
185,317
0
L
Bakasura
6,440
585
68
6
0
220,264
0
L
Anhur
4,667
424
38
3
0
189,036
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role