Player Matchup

Khepri
Khepri
MrSergi04
Khepri
Level 99
God Stats
5W - 1L
1,832 SR
Queue Stats
36W - 45L
1,394 Elo+
Party 1
Cerberus
Cerberus
Nandolee94
Cerberus
Level 63
God Stats
124W - 122L
1,479 SR
Queue Stats
498W - 531L
1,363 Elo+
Solo
Janus
Janus
Pitielmagias
Janus
Level 102
God Stats
1W - 1L
1,243 SR
Queue Stats
61W - 50L
1,450 Elo+
Party 1
Fenrir
Fenrir
ivi_500_
Fenrir
Level 65
God Stats
9W - 4L
1,550 SR
Queue Stats
77W - 63L
1,442 Elo+
Party 1
Cupid
Cupid
sens-tatato99
Cupid
Level 66
God Stats
7W - 5L
1,544 SR
Queue Stats
137W - 173L
1,405 Elo+
Solo
Team Averages
Level 79
1,530 SR
1,411 Elo+

VS

Team Averages
Level 68
1,530 SR
1,401 Elo+
Skadi
Skadi
Astridxx
Skadi
Level 67
God Stats
19W - 22L
1,698 SR
Queue Stats
302W - 299L
1,371 Elo+
Solo
Hel
Hel
Okabe_Rin_
Hel
Level 63
God Stats
4W - 5L
1,620 SR
Queue Stats
119W - 143L
1,450 Elo+
Solo
Tsukuyomi
Tsukuyomi
ShadowBanner02
Tsukuyomi
Level 79
God Stats
13W - 13L
1,534 SR
Queue Stats
207W - 216L
1,390 Elo+
Solo
Achilles
Achilles
xMis3ry
Achilles
Level 69
God Stats
6W - 14L
1,278 SR
Queue Stats
323W - 387L
1,439 Elo+
Solo
Ra
Ra
xXDeStRoYeR_ACE
Ra
Level 62
God Stats
1W - 2L
1,517 SR
Queue Stats
443W - 541L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
MrSergi04
Khepri
14
1 / 1 / 11
8,476
530
6,640
11,787
8,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cerberus
Nandolee94
Cerberus
15
5 / 3 / 1
9,322
583
11,516
14,247
8,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
5 / 2 / 5
9,770
611
7,961
7,605
2,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
ivi_500_
Fenrir
15
11 / 1 / 4
9,998
625
8,328
10,130
4,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
5 / 0 / 7
7,969
498
5,794
5,691
1,762
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Astridxx
Skadi
9
1 / 7 / 0
6,344
397
6,172
10,022
2,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 6 / 1
6,513
407
3,538
10,084
4,408
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
ShadowBanner02
Tsukuyomi
13
2 / 6 / 3
7,955
497
8,483
16,180
4,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
xMis3ry
Achilles
15
3 / 4 / 0
8,295
518
4,928
12,417
5,631
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
0 / 4 / 2
7,408
463
3,540
9,219
3,398
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
27
Kills
6
7
Deaths
27
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Skadi
Astridxx
Skadi
1
7
0
0.14
W
Khepri
MrSergi04
Khepri
1
1
11
6.5
W
Cerberus
Nandolee94
Cerberus
5
3
1
1.83
L
0
6
1
0.08
W
5
2
5
3.75
L
Tsukuyomi
ShadowBanner02
Tsukuyomi
2
6
3
0.58
W
Fenrir
ivi_500_
Fenrir
11
1
4
13
W
5
0
7
8.5
L
Achilles
xMis3ry
Achilles
3
4
0
0.75
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,239
Damage
26,661
49,460
Taken
57,922
26,743
Mitigated
21,225
22,448
Healing
12,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Astridxx
Skadi
6,172
2,891
0
700
10,022
2,978
264
2,891
7,131
0
25,016
W
Khepri
MrSergi04
Khepri
6,640
424
0
2,573
11,787
8,748
0
2,756
9,031
41,912
0
W
Cerberus
Nandolee94
Cerberus
11,516
507
0
6,962
14,247
8,932
241
0
14,247
56,877
0
L
3,538
240
1,043
2,246
10,084
4,408
662
4,271
5,813
29,548
0
W
7,961
610
0
2,718
7,605
2,764
968
1,285
6,320
75,695
0
L
Tsukuyomi
ShadowBanner02
Tsukuyomi
8,483
2,545
130
5,193
16,180
4,810
0
7,034
8,921
0
53,585
W
Fenrir
ivi_500_
Fenrir
8,328
2,152
0
5,192
10,130
4,537
406
1,266
8,864
0
53,415
W
5,794
2,683
1,410
3,593
5,691
1,762
1,598
1,771
3,920
0
39,580
L
Achilles
xMis3ry
Achilles
4,928
1,846
0
1,801
12,417
5,631
0
6,776
5,366
0
42,064
L
3,540
262
206
1,218
9,219
3,398
0
4,645
4,574
45,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,535
Gold Earned
36,515
462
Minions Killed
383
0
Camps Cleared
0
1,473,431
Distance Traveled
1,411,381
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,344
397
42
3
0
230,636
1
W
Khepri
8,476
530
66
4
0
308,801
2
W
Cerberus
9,322
583
130
8
0
285,618
3
L
Hel
6,513
407
53
3
0
267,583
3
W
Janus
9,770
611
124
8
0
287,808
5
L
Tsukuyomi
7,955
497
97
6
0
287,095
0
W
Fenrir
9,998
625
81
5
0
330,868
3
W
Cupid
7,969
498
61
4
0
260,336
1
L
Achilles
8,295
518
98
6
0
324,245
1
L
Ra
7,408
463
93
6
0
301,822
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role