Player Matchup

Sobek
Sobek
Devinx3x
Sobek
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Taylorx5x
Nox
Level 69
God Stats
0W - 2L
1,262 SR
Queue Stats
76W - 91L
1,290 Elo+
Party 1
Tsukuyomi
Tsukuyomi
victor_9_2001
Tsukuyomi
Level 66
God Stats
3W - 1L
1,703 SR
Queue Stats
9W - 8L
1,351 Elo+
Solo
Team Averages
Level 68
1,488 SR
1,380 Elo+

VS

Team Averages
Level 85
1,463 SR
1,287 Elo+
Apollo
Apollo
 
Apollo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Cowzao
Jormungandr
Level 85
God Stats
1W - 1L
1,551 SR
Queue Stats
8W - 12L
1,166 Elo+
Solo
Pele
Pele
zKomandr
Pele
Level 40
God Stats
16W - 17L
1,336 SR
Queue Stats
47W - 75L
1,194 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Devinx3x
Sobek
13
1 / 4 / 5
9,586
599
7,840
17,407
14,058
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

13
4 / 8 / 3
9,959
622
8,792
12,870
4,052
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
victor_9_2001
Tsukuyomi
13
5 / 6 / 4
10,314
645
15,664
13,548
4,471
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
2 / 2 / 8
9,950
622
9,534
12,486
4,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Cowzao
Jormungandr
16
10 / 2 / 7
12,055
753
16,980
15,961
13,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pele
14
6 / 6 / 8
11,003
688
9,159
16,730
5,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
41
10
Kills
18
18
Deaths
10
12
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
2
2
8
3
W
Jormungandr
Cowzao
Jormungandr
10
2
7
6.75
L
Sobek
Devinx3x
Sobek
1
4
5
0.88
L
4
8
3
0.69
L
Tsukuyomi
victor_9_2001
Tsukuyomi
5
6
4
1.17
W
Pele
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,296
Damage
35,673
43,825
Taken
45,177
22,581
Mitigated
23,208
6,173
Healing
13,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
9,534
6,073
354
3,095
12,486
4,413
2,177
5,766
6,720
0
31,561
W
Jormungandr
Cowzao
Jormungandr
16,980
3,877
660
3,748
15,961
13,005
439
5,695
10,266
55,733
0
L
Sobek
Devinx3x
Sobek
7,840
906
660
2,812
17,407
14,058
496
6,129
10,806
26,473
0
L
8,792
201
538
835
12,870
4,052
638
5,796
6,690
29,369
0
L
Tsukuyomi
victor_9_2001
Tsukuyomi
15,664
3,529
159
1,169
13,548
4,471
0
3,872
9,309
0
43,580
W
Pele
9,159
3,854
868
4,890
16,730
5,790
714
5,676
11,054
0
34,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,859
Gold Earned
33,008
142
Minions Killed
152
0
Camps Cleared
0
839,039
Distance Traveled
787,479
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,950
622
44
3
0
250,896
2
W
Jormungandr
12,055
753
71
4
0
275,847
2
L
Sobek
9,586
599
39
2
0
290,833
7
L
Nox
9,959
622
56
4
0
251,725
0
L
Tsukuyomi
10,314
645
47
3
0
296,481
0
W
Pele
11,003
688
37
2
0
260,736
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role