Player Matchup

Neith
Neith
RayToDarcK
Neith
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
YAZANGO123
Sun Wukong
Level 64
God Stats
6W - 3L
1,525 SR
Queue Stats
8W - 8L
1,469 Elo+
Party 3
Janus
Janus
deleted4
Janus
Level 68
God Stats
1W - 1L
1,114 SR
Queue Stats
85W - 64L
1,462 Elo+
Party 3
Artio
Artio
jokeras23032
Artio
Level 34
God Stats
3W - 3L
1,384 SR
Queue Stats
3W - 6L
1,381 Elo+
Party 3
Fenrir
Fenrir
oshrit323
Fenrir
Level 48
God Stats
7W - 6L
1,518 SR
Queue Stats
8W - 8L
1,469 Elo+
Party 3
Team Averages
Level 52
1,408 SR
1,456 Elo+

VS

Team Averages
Level 39
1,474 SR
1,278 Elo+
Fenrir
Fenrir
CAubizeira
Fenrir
Level 40
God Stats
13W - 15L
1,393 SR
Queue Stats
140W - 183L
1,260 Elo+
Party 1
Anubis
Anubis
LuizOtavioL
Anubis
Level 29
God Stats
68W - 103L
1,413 SR
Queue Stats
68W - 106L
1,307 Elo+
Party 1
Bellona
Bellona
PixieLit
Bellona
Level 45
God Stats
7W - 4L
1,708 SR
Queue Stats
194W - 229L
1,278 Elo+
Party 2
Da Ji
Da Ji
Project_Chains
Da Ji
Level 52
God Stats
2W - 4L
1,457 SR
Queue Stats
159W - 197L
1,296 Elo+
Party 2
Ymir
Ymir
Thiagohello92
Ymir
Level 28
God Stats
45W - 57L
1,401 SR
Queue Stats
80W - 112L
1,251 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
11 / 3 / 6
12,746
579
9,973
9,256
4,065
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
YAZANGO123
Sun Wukong
17
6 / 5 / 12
11,122
506
17,768
22,931
19,090
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Janus
deleted4
Janus
18
10 / 2 / 9
11,825
538
18,899
8,566
2,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 2 / 9
10,215
464
4,099
17,775
20,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Fenrir
oshrit323
Fenrir
14
4 / 2 / 4
9,597
436
7,622
12,191
4,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cudgel

Cudgel

+10
Physical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CAubizeira
Fenrir
15
3 / 7 / 1
9,227
419
7,837
15,619
6,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
17
3 / 5 / 2
10,435
474
12,771
16,316
9,043
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
PixieLit
Bellona
14
6 / 5 / 5
10,026
456
9,141
21,943
15,130
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
0 / 11 / 6
9,282
422
8,168
18,915
7,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 3 / 3
9,532
433
6,909
13,338
13,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
31
31
Kills
14
14
Deaths
31
40
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fenrir
CAubizeira
Fenrir
3
7
1
0.5
L
Anubis
3
5
2
0.8
L
Bellona
PixieLit
Bellona
6
5
5
1.7
L
0
11
6
0.27
W
Neith
11
3
6
4.67
L
2
3
3
1.17
W
Sun Wukong
YAZANGO123
Sun Wukong
6
5
12
2.4
W
Janus
deleted4
Janus
10
2
9
7.25
W
0
2
9
2.25
W
Fenrir
oshrit323
Fenrir
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,361
Damage
44,826
70,719
Taken
86,131
51,504
Mitigated
51,511
20,211
Healing
19,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
CAubizeira
Fenrir
7,837
1,997
0
2,457
15,619
6,197
777
4,188
11,107
0
40,136
L
Anubis
12,771
558
996
6,799
16,316
9,043
503
5,127
10,897
83,975
0
L
Bellona
PixieLit
Bellona
9,141
3,242
0
4,309
21,943
15,130
529
6,204
15,145
0
47,496
L
8,168
2,305
0
3,041
18,915
7,982
536
1,643
17,077
0
49,158
W
Neith
9,973
3,736
0
1,967
9,256
4,065
3,775
717
8,539
0
70,703
L
6,909
928
737
1,536
13,338
13,159
370
4,896
8,107
29,353
0
W
Sun Wukong
YAZANGO123
Sun Wukong
17,768
2,359
0
9,216
22,931
19,090
1,124
6,865
16,066
0
59,482
W
Janus
deleted4
Janus
18,899
490
0
2,357
8,566
2,872
2,192
2,799
5,767
65,286
0
W
4,099
89
691
2,821
17,775
20,940
539
6,991
10,784
28,066
0
W
Fenrir
oshrit323
Fenrir
7,622
1,595
513
2,646
12,191
4,537
0
2,308
9,883
0
46,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,505
Gold Earned
48,502
457
Minions Killed
423
0
Camps Cleared
0
1,923,518
Distance Traveled
1,741,851
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,227
419
60
3
0
407,978
0
L
Anubis
10,435
474
141
6
0
319,531
5
L
Bellona
10,026
456
82
4
0
394,403
3
L
Da Ji
9,282
422
98
4
0
302,845
3
W
Neith
12,746
579
138
6
0
345,334
3
L
Ymir
9,532
433
42
2
0
317,094
0
W
Sun Wukong
11,122
506
87
4
0
404,099
0
W
Janus
11,825
538
116
5
0
415,165
2
W
Artio
10,215
464
53
2
0
423,788
0
W
Fenrir
9,597
436
63
3
0
335,132
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role