Player Matchup

Ah Muzen Cab
Ah Muzen Cab
CalderonC12
Ah Muzen Cab
Level 68
God Stats
2W - 0L
1,240 SR
Queue Stats
23W - 17L
1,314 Elo+
Solo
Da Ji
Da Ji
MD Neyo
Da Ji
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,238 Elo+
Solo
Chaac
Chaac
Mooz_dnc
Chaac
Level 88
God Stats
9W - 2L
1,495 SR
Queue Stats
46W - 23L
1,776 Elo+
Solo
Nu Wa
Nu Wa
RedHouseeds
Nu Wa
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
S2Evrton
Neith
Level 54
God Stats
1,013W - 980L
1,503 SR
Queue Stats
1,133W - 1,116L
1,489 Elo+
Solo
Team Averages
Level 77
1,448 SR
1,464 Elo+

VS

Team Averages
Level 77
1,405 SR
1,423 Elo+
Yemoja
Yemoja
Angelstrike777
Yemoja
Level 49
God Stats
14W - 18L
1,471 SR
Queue Stats
183W - 218L
1,356 Elo+
Solo
Set
Set
FuGeri
Set
Level 157
God Stats
2W - 2L
1,393 SR
Queue Stats
50W - 50L
1,534 Elo+
Solo
Hercules
Hercules
K Swift808
Hercules
Level 83
God Stats
1W - 11L
1,230 SR
Queue Stats
111W - 130L
1,457 Elo+
Solo
Nu Wa
Nu Wa
NephthysKazari19
Nu Wa
Level 45
God Stats
13W - 13L
1,584 SR
Queue Stats
248W - 272L
1,347 Elo+
Solo
Anubis
Anubis
Richsexymama
Anubis
Level 52
God Stats
1W - 4L
1,347 SR
Queue Stats
47W - 62L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CalderonC12
Ah Muzen Cab
20
10 / 5 / 10
13,832
1,064
32,172
15,284
6,031
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Da Ji
MD Neyo
Da Ji
19
7 / 4 / 13
13,455
1,035
11,728
11,271
4,926
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Mooz_dnc
Chaac
20
7 / 3 / 18
14,838
1,141
19,447
18,429
14,241
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
4 / 1 / 21
13,309
1,024
16,121
7,781
9,204
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
S2Evrton
Neith
19
4 / 3 / 15
12,672
975
13,311
17,285
7,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Team 1 Tickets

138

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 7 / 10
13,273
1,021
8,783
19,168
18,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Set
FuGeri
Set
20
11 / 11 / 3
15,708
1,208
27,566
28,575
14,268
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hercules
K Swift808
Hercules
18
4 / 2 / 8
12,573
967
9,038
21,540
28,155
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
0 / 4 / 8
11,528
887
7,945
11,612
3,825
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anubis
19
0 / 8 / 9
12,110
932
12,030
22,085
9,782
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
54
32
Kills
16
16
Deaths
32
77
Assists
38
Player
Kills
Deaths
Assists
KDA
L
1
7
10
0.86
W
Ah Muzen Cab
CalderonC12
Ah Muzen Cab
10
5
10
3
L
Set
FuGeri
Set
11
11
3
1.14
L
Hercules
K Swift808
Hercules
4
2
8
4
W
Da Ji
MD Neyo
Da Ji
7
4
13
3.38
W
Chaac
Mooz_dnc
Chaac
7
3
18
5.33
L
0
4
8
1
W
4
1
21
14.5
L
Anubis
0
8
9
0.56
W
Neith
S2Evrton
Neith
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,779
Damage
65,362
70,050
Taken
102,980
41,593
Mitigated
74,091
16,171
Healing
17,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,783
906
2,307
2,221
19,168
18,061
0
3,413
15,755
43,642
0
W
Ah Muzen Cab
CalderonC12
Ah Muzen Cab
32,172
15,163
0
2,407
15,284
6,031
0
7,837
7,447
0
67,402
L
Set
FuGeri
Set
27,566
15,721
0
2,762
28,575
14,268
0
3,336
25,239
0
62,249
L
Hercules
K Swift808
Hercules
9,038
1,534
150
5,999
21,540
28,155
0
3,528
18,012
0
19,767
W
Da Ji
MD Neyo
Da Ji
11,728
2,648
0
300
11,271
4,926
0
2,728
8,543
0
17,324
W
Chaac
Mooz_dnc
Chaac
19,447
7,868
0
7,683
18,429
14,241
0
8,179
10,250
0
57,944
L
7,945
1,654
0
606
11,612
3,825
0
1,997
9,615
17,445
0
W
16,121
6,266
0
379
7,781
9,204
0
4,148
3,633
32,621
0
L
Anubis
12,030
468
7
3,170
22,085
9,782
0
3,847
18,238
52,966
0
W
Neith
S2Evrton
Neith
13,311
6,242
0
5,402
17,285
7,191
0
5,866
11,419
0
41,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,106
Gold Earned
65,192
288
Minions Killed
288
10
Camps Cleared
10
1,196,362
Distance Traveled
1,011,790
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
13,273
1,021
55
4
3
166,448
2
W
Ah Muzen Cab
13,832
1,064
67
5
0
246,564
0
L
Set
15,708
1,208
70
5
6
252,642
0
L
Hercules
12,573
967
16
1
0
213,410
2
W
Da Ji
13,455
1,035
13
1
3
222,587
1
W
Chaac
14,838
1,141
99
8
4
264,838
0
L
Nu Wa
11,528
887
30
2
0
193,479
1
W
Nu Wa
13,309
1,024
37
3
0
228,919
0
L
Anubis
12,110
932
117
9
1
185,811
3
W
Neith
12,672
975
72
6
3
233,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role