Player Matchup

Baron Samedi
Baron Samedi
Bepliz
Baron Samedi
Level 13
God Stats
160W - 35L
2,096 SR
Queue Stats
545W - 178L
2,046 Elo+
Party 1
Izanami
Izanami
Fapé
Izanami
Level 108
God Stats
6W - 3L
1,869 SR
Queue Stats
257W - 40L
1,996 Elo+
Party 1
Sobek
Sobek
Inteleon
Sobek
Level 109
God Stats
126W - 10L
2,149 SR
Queue Stats
588W - 207L
1,985 Elo+
Party 1
Mercury
Mercury
MeriMeri
Mercury
Level 102
God Stats
4W - 0L
1,914 SR
Queue Stats
273W - 56L
1,959 Elo+
Party 1
Nu Wa
Nu Wa
Noiréé
Nu Wa
Level 61
God Stats
145W - 56L
1,917 SR
Queue Stats
584W - 229L
2,003 Elo+
Party 1
Team Averages
Level 79
1,989 SR
1,998 Elo+

VS

Team Averages
Level 83
1,582 SR
1,624 Elo+
Sobek
Sobek
Bandock
Sobek
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 68L
1,595 Elo+
Party 3
Cernunnos
Cernunnos
DayumImGood
Cernunnos
Level 109
God Stats
1W - 3L
1,783 SR
Queue Stats
35W - 33L
1,620 Elo+
Party 3
Ne Zha
Ne Zha
HawkDragonXXX
Ne Zha
Level 45
God Stats
4W - 2L
1,629 SR
Queue Stats
23W - 15L
1,718 Elo+
Party 3
Discordia
Discordia
SinfulVR
Discordia
Level 19
God Stats
2W - 2L
1,500 SR
Queue Stats
54W - 45L
1,594 Elo+
Party 2
Sun Wukong
Sun Wukong
xAmIaDemonx
Sun Wukong
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 42L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bepliz
Baron Samedi
18
7 / 2 / 21
12,051
1,096
13,483
7,795
4,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Fapé
Izanami
19
6 / 1 / 24
12,001
1,091
18,343
11,845
6,114
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
Inteleon
Sobek
18
4 / 0 / 25
12,599
1,145
10,520
16,449
25,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mercury
MeriMeri
Mercury
18
9 / 3 / 20
11,927
1,084
13,423
12,775
7,501
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Noiréé
Nu Wa
18
7 / 0 / 24
12,336
1,121
21,275
6,967
3,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

229

VS

Team 2 Tickets

90

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bandock
Sobek
16
0 / 9 / 3
10,354
941
9,181
21,922
23,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
DayumImGood
Cernunnos
16
0 / 6 / 4
10,074
916
11,628
13,876
5,547
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 8 / 2
10,789
981
9,729
18,059
6,859
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
SinfulVR
Discordia
16
0 / 4 / 2
9,599
873
7,746
6,875
2,630
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
xAmIaDemonx
Sun Wukong
16
4 / 6 / 0
10,873
988
14,228
23,480
18,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
17
33
Kills
6
6
Deaths
33
114
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sobek
Bandock
Sobek
0
9
3
0.17
W
Baron Samedi
Bepliz
Baron Samedi
7
2
21
8.75
L
Cernunnos
DayumImGood
Cernunnos
0
6
4
0.33
W
Izanami
Fapé
Izanami
6
1
24
18
L
2
8
2
0.38
W
Sobek
Inteleon
Sobek
4
0
25
16.5
W
Mercury
MeriMeri
Mercury
9
3
20
6.33
W
Nu Wa
Noiréé
Nu Wa
7
0
24
19
L
Discordia
SinfulVR
Discordia
0
4
2
0.25
L
Sun Wukong
xAmIaDemonx
Sun Wukong
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,044
Damage
52,512
55,831
Taken
84,212
47,555
Mitigated
56,788
18,936
Healing
6,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Bandock
Sobek
9,181
350
0
1,611
21,922
23,330
0
12,013
9,236
18,281
0
W
Baron Samedi
Bepliz
Baron Samedi
13,483
1,848
5,178
2,629
7,795
4,409
0
2,079
5,600
31,501
0
L
Cernunnos
DayumImGood
Cernunnos
11,628
4,946
0
0
13,876
5,547
0
5,020
8,696
0
50,803
W
Izanami
Fapé
Izanami
18,343
10,648
0
2,260
11,845
6,114
0
3,383
8,312
0
57,141
L
9,729
3,157
780
937
18,059
6,859
0
9,180
8,437
0
34,645
W
Sobek
Inteleon
Sobek
10,520
561
0
5,621
16,449
25,799
0
5,798
10,451
17,888
0
W
Mercury
MeriMeri
Mercury
13,423
7,692
0
751
12,775
7,501
0
3,051
9,574
0
22,157
W
Nu Wa
Noiréé
Nu Wa
21,275
3,723
322
2,175
6,967
3,732
0
2,616
4,276
38,926
0
L
Discordia
SinfulVR
Discordia
7,746
559
75
818
6,875
2,630
0
3,803
2,852
26,204
0
L
Sun Wukong
xAmIaDemonx
Sun Wukong
14,228
1,568
0
2,114
23,480
18,422
0
13,289
9,713
0
41,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,914
Gold Earned
51,689
220
Minions Killed
246
10
Camps Cleared
8
1,144,868
Distance Traveled
1,035,540
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,354
941
26
2
0
221,629
0
W
Baron Samedi
12,051
1,096
54
5
0
219,922
0
L
Cernunnos
10,074
916
75
7
2
201,312
0
W
Izanami
12,001
1,091
81
7
6
197,164
0
L
Ne Zha
10,789
981
42
4
4
207,680
0
W
Sobek
12,599
1,145
21
2
1
248,353
0
W
Mercury
11,927
1,084
15
1
3
253,070
0
W
Nu Wa
12,336
1,121
49
4
0
226,359
0
L
Discordia
9,599
873
44
4
1
196,279
0
L
Sun Wukong
10,873
988
59
5
1
208,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role