Player Matchup

Ravana
Ravana
Noah234cds
Ravana
Level 29
God Stats
2W - 5L
1,500 SR
Queue Stats
176W - 214L
1,459 Elo+
Solo
Osiris
Osiris
iN-Russia-alo29
Osiris
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
103W - 144L
1,390 Elo+
Party 1
Neith
Neith
simrepe07
Neith
Level 29
God Stats
33W - 22L
1,569 SR
Queue Stats
62W - 37L
1,506 Elo+
Solo
Tiamat
Tiamat
temp-175409
Tiamat
Level 26
God Stats
5W - 6L
1,130 SR
Queue Stats
90W - 129L
1,361 Elo+
Party 1
Yemoja
Yemoja
xXRedstreameXx
Yemoja
Level 7
God Stats
1W - 0L
1,276 SR
Queue Stats
2W - 5L
1,255 Elo+
Solo
Team Averages
Level 24
1,395 SR
1,394 Elo+

VS

Team Averages
Level 11
1,570 SR
1,429 Elo+
Ra
Ra
ChalkyDust19056
Ra
Level 21
God Stats
46W - 36L
1,574 SR
Queue Stats
350W - 325L
1,468 Elo+
Solo
Ymir
Ymir
G43R1ELferreira
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,176 Elo+
Solo
Sol
Sol
Pun_MelonHeads
Sol
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Skadi
Skadi
ScoR_-PiO_
Skadi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
crashappls
Guan Yu
Level 25
God Stats
0W - 1L
1,775 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Noah234cds
Ravana
15
15 / 2 / 7
11,050
582
10,343
9,409
4,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
14 / 0 / 9
12,172
641
11,902
13,786
9,184
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
simrepe07
Neith
17
14 / 1 / 5
12,081
636
21,134
13,686
5,701
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
14
13 / 2 / 22
10,518
554
13,514
13,585
9,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
4 / 1 / 24
10,581
557
7,987
12,631
10,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 6 / 2
5,936
312
2,401
5,713
1,338
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

10
1 / 7 / 2
7,177
378
5,817
17,420
11,318
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 18 / 1
7,436
391
7,637
18,611
5,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
10
2 / 19 / 2
7,569
398
9,464
20,441
6,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
crashappls
Guan Yu
10
1 / 12 / 0
7,082
373
4,600
15,822
10,051
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
13
60
Kills
6
6
Deaths
62
67
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
1
7
2
0.29
W
Ravana
Noah234cds
Ravana
15
2
7
9.25
L
2
18
1
0.14
L
Skadi
2
19
2
0.16
L
Guan Yu
crashappls
Guan Yu
1
12
0
0.08
W
14
0
9
18.5
W
Neith
simrepe07
Neith
14
1
5
16.5
W
Tiamat
13
2
22
12
W
4
1
24
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,880
Damage
29,919
63,097
Taken
78,007
39,011
Mitigated
34,805
19,615
Healing
4,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,401
544
28
164
5,713
1,338
0
2,349
3,158
11,669
0
L
5,817
1,490
0
695
17,420
11,318
0
4,001
13,299
30,685
0
W
Ravana
Noah234cds
Ravana
10,343
2,981
0
2,245
9,409
4,611
2,289
2,258
7,151
0
52,658
L
7,637
3,772
0
2,220
18,611
5,539
0
5,054
13,220
22,535
1,895
L
Skadi
9,464
5,694
0
0
20,441
6,559
10
5,455
14,689
0
19,924
L
Guan Yu
crashappls
Guan Yu
4,600
1,732
325
1,324
15,822
10,051
0
3,570
12,140
0
17,257
W
11,902
5,944
0
3,932
13,786
9,184
1,943
1,068
12,718
0
92,201
W
Neith
simrepe07
Neith
21,134
9,769
0
6,313
13,686
5,701
6,698
3,098
10,588
0
81,272
W
Tiamat
13,514
1,786
0
2,664
13,585
9,118
849
3,634
9,951
32,517
0
W
7,987
1,965
2,671
1,790
12,631
10,397
1,326
5,249
7,382
28,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,402
Gold Earned
35,200
454
Minions Killed
152
0
Camps Cleared
0
1,765,184
Distance Traveled
1,321,126
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,936
312
26
1
0
134,137
1
L
Ymir
7,177
378
38
2
0
282,839
0
W
Ravana
11,050
582
91
5
0
334,842
2
L
Sol
7,436
391
31
2
0
299,369
2
L
Skadi
7,569
398
22
1
0
297,820
0
L
Guan Yu
7,082
373
35
2
0
306,961
0
W
Osiris
12,172
641
143
8
0
399,796
0
W
Neith
12,081
636
145
8
0
346,073
0
W
Tiamat
10,518
554
43
2
0
330,252
0
W
Yemoja
10,581
557
32
2
0
354,221
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role