Player Matchup

Chaac
Chaac
ElCioconda
Chaac
Level 16
God Stats
2W - 1L
1,658 SR
Queue Stats
39W - 42L
1,470 Elo+
Party 3
Skadi
Skadi
Henriquetta
Skadi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 10L
1,505 Elo+
Party 3
Bastet
Bastet
Marco112
Bastet
Level 10
God Stats
4W - 4L
1,292 SR
Queue Stats
18W - 20L
1,471 Elo+
Solo
Izanami
Izanami
SlowMeizu
Izanami
Level 7
God Stats
2W - 1L
1,755 SR
Queue Stats
17W - 6L
1,462 Elo+
Solo
Ymir
Ymir
SomeNutzGuy
Ymir
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 31
1,541 SR
1,482 Elo+

VS

Team Averages
Level 22
1,547 SR
1,519 Elo+
Hel
Hel
B01in
Hel
Level 4
God Stats
2W - 5L
1,256 SR
Queue Stats
18W - 26L
1,414 Elo+
Solo
Vamana
Vamana
BiggyWhiteOG
Vamana
Level 24
God Stats
2W - 1L
1,789 SR
Queue Stats
48W - 34L
1,478 Elo+
Party 1
Ra
Ra
C4llMeSmokey
Ra
Level 23
God Stats
0W - 2L
1,247 SR
Queue Stats
38W - 35L
1,388 Elo+
Party 1
Izanami
Izanami
tezyatwitch
Izanami
Level 33
God Stats
1W - 3L
1,790 SR
Queue Stats
354W - 171L
1,645 Elo+
Party 2
Pele
Pele
twitchtvGreenjin
Pele
Level 28
God Stats
6W - 5L
1,654 SR
Queue Stats
85W - 59L
1,672 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
4 / 5 / 9
10,340
470
15,233
15,780
16,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
2 / 5 / 12
10,660
485
3,877
13,390
9,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Bastet
Marco112
Bastet
14
5 / 8 / 8
10,182
463
8,147
13,728
4,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
SlowMeizu
Izanami
20
30 / 1 / 4
16,112
732
47,412
17,906
9,806
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 3 / 9
9,554
434
1,421
15,912
14,415
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
B01in
Hel
12
0 / 8 / 9
8,122
369
5,860
13,604
5,680
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vamana
13
2 / 11 / 8
9,012
410
9,288
23,762
15,926
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
6 / 13 / 3
9,739
443
9,106
19,247
5,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
tezyatwitch
Izanami
18
5 / 4 / 9
11,375
517
12,796
15,670
6,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
9 / 6 / 6
11,519
524
10,716
19,548
7,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
57
42
Kills
22
22
Deaths
42
42
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Hel
B01in
Hel
0
8
9
0.56
L
Vamana
2
11
8
0.55
L
6
13
3
0.58
W
Chaac
4
5
9
1.7
W
2
5
12
1.6
W
Bastet
Marco112
Bastet
5
8
8
1.13
W
Izanami
SlowMeizu
Izanami
30
1
4
32
W
1
3
9
1.83
L
Izanami
tezyatwitch
Izanami
5
4
9
2.38
L
9
6
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,090
Damage
47,766
76,716
Taken
91,831
54,324
Mitigated
41,173
17,260
Healing
23,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
B01in
Hel
5,860
400
6,113
4,693
13,604
5,680
0
39
13,490
20,063
0
L
Vamana
9,288
5,085
218
3,319
23,762
15,926
0
170
23,304
2,111
27,035
L
9,106
1,763
782
1,975
19,247
5,476
467
393
18,729
41,841
0
W
Chaac
15,233
2,276
0
4,430
15,780
16,419
0
2,666
13,009
0
46,200
W
3,877
1,741
0
1,749
13,390
9,041
1,008
2,128
11,166
0
47,752
W
Bastet
Marco112
Bastet
8,147
4,067
0
1,550
13,728
4,643
485
2,724
10,958
0
35,928
W
Izanami
SlowMeizu
Izanami
47,412
35,770
0
5,875
17,906
9,806
13,330
4,350
13,292
0
159,250
W
1,421
417
0
3,656
15,912
14,415
555
3,136
12,620
30,889
0
L
Izanami
tezyatwitch
Izanami
12,796
8,909
0
3,038
15,670
6,838
460
443
15,202
0
85,614
L
10,716
2,671
0
3,550
19,548
7,253
2,023
376
18,879
0
74,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,848
Gold Earned
49,767
494
Minions Killed
408
0
Camps Cleared
0
1,895,411
Distance Traveled
1,921,617
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,122
369
29
1
0
431,310
0
L
Vamana
9,012
410
36
2
0
379,100
4
L
Ra
9,739
443
70
3
0
344,460
0
W
Chaac
10,340
470
69
3
0
350,323
2
W
Skadi
10,660
485
90
4
0
348,866
3
W
Bastet
10,182
463
66
3
0
440,398
1
W
Izanami
16,112
732
223
10
0
448,675
3
W
Ymir
9,554
434
46
2
0
307,149
0
L
Izanami
11,375
517
140
6
0
390,828
4
L
Pele
11,519
524
133
6
0
375,919
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role