Player Matchup

Sobek
Sobek
BigBillyHere
Sobek
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 28L
1,685 Elo+
Party 2
Fenrir
Fenrir
Distbone
Fenrir
Level 8
God Stats
7W - 5L
1,500 SR
Queue Stats
124W - 97L
1,697 Elo+
Solo
Mulan
Mulan
Doronics
Mulan
Level 23
God Stats
4W - 4L
1,724 SR
Queue Stats
81W - 75L
1,612 Elo+
Solo
Ra
Ra
IISABEII
Ra
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 59L
1,649 Elo+
Party 2
Heimdallr
Heimdallr
ZenBuddha-
Heimdallr
Level 26
God Stats
4W - 0L
1,793 SR
Queue Stats
190W - 96L
1,788 Elo+
Solo
Team Averages
Level 18
1,603 SR
1,686 Elo+

VS

Team Averages
Level 28
1,435 SR
1,495 Elo+
Cthulhu
Cthulhu
Ionknowaboutthat
Cthulhu
Level 61
God Stats
0W - 2L
1,285 SR
Queue Stats
3W - 11L
1,378 Elo+
Party 1
King Arthur
King Arthur
Nojokur
King Arthur
Level 17
God Stats
1W - 6L
1,387 SR
Queue Stats
2W - 7L
1,485 Elo+
Party 1
Thanatos
Thanatos
Ri0t In A Box
Thanatos
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,485 Elo+
Party 1
Janus
Janus
Zorton99
Janus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,565 Elo+
Party 1
Izanami
Izanami
xSi1entDragonx
Izanami
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 7
5,617
562
1,599
4,712
3,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fenrir
Distbone
Fenrir
10
4 / 1 / 3
6,012
601
5,028
5,897
1,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mulan
Doronics
Mulan
10
6 / 0 / 0
6,155
616
4,916
3,847
2,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

12
5 / 1 / 1
6,577
658
2,466
3,583
1,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
ZenBuddha-
Heimdallr
12
8 / 0 / 0
7,195
720
9,408
6,810
2,390
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
4,233
423
1,945
7,679
2,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Nojokur
King Arthur
8
1 / 6 / 0
4,958
496
2,874
8,340
3,176
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Ri0t In A Box
Thanatos
6
0 / 3 / 1
4,386
439
610
5,302
1,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
Zorton99
Janus
9
0 / 6 / 0
4,783
478
1,400
5,130
1,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

5
0 / 6 / 0
3,807
381
2,166
5,947
978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
23
Kills
1
2
Deaths
23
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
7
3.5
W
Fenrir
Distbone
Fenrir
4
1
3
5.5
W
Mulan
Doronics
Mulan
6
0
0
6
W
5
1
1
5.5
L
0
2
0
0
L
King Arthur
Nojokur
King Arthur
1
6
0
0.17
L
Thanatos
Ri0t In A Box
Thanatos
0
3
1
0.17
W
Heimdallr
ZenBuddha-
Heimdallr
8
0
0
8
L
Janus
Zorton99
Janus
0
6
0
0
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,417
Damage
8,995
24,849
Taken
32,398
10,482
Mitigated
9,681
11,921
Healing
5,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,599
277
0
2,580
4,712
3,039
27
1,158
3,554
7,444
0
W
Fenrir
Distbone
Fenrir
5,028
1,398
0
3,177
5,897
1,795
0
232
5,665
0
31,797
W
Mulan
Doronics
Mulan
4,916
986
0
1,254
3,847
2,003
547
0
3,847
0
22,434
W
2,466
649
107
1,742
3,583
1,255
126
774
2,809
42,637
0
L
1,945
615
0
1,162
7,679
2,894
0
1,252
6,366
11,382
0
L
King Arthur
Nojokur
King Arthur
2,874
771
0
1,160
8,340
3,176
147
0
8,043
0
17,429
L
Thanatos
Ri0t In A Box
Thanatos
610
259
0
2,878
5,302
1,214
0
394
4,866
0
14,433
W
Heimdallr
ZenBuddha-
Heimdallr
9,408
5,774
0
3,061
6,810
2,390
2,086
1,181
5,629
0
48,139
L
Janus
Zorton99
Janus
1,400
376
0
0
5,130
1,419
0
1,961
3,097
25,381
0
L
2,166
1,462
0
120
5,947
978
0
286
5,661
0
8,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,556
Gold Earned
22,167
299
Minions Killed
159
0
Camps Cleared
0
915,051
Distance Traveled
916,712
17
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,617
562
14
1
0
162,007
4
W
Fenrir
6,012
601
66
7
0
195,320
5
W
Mulan
6,155
616
37
4
0
191,877
4
W
Ra
6,577
658
94
9
0
193,189
3
L
Cthulhu
4,233
423
15
2
0
223,335
0
L
King Arthur
4,958
496
39
4
0
165,233
0
L
Thanatos
4,386
439
41
4
0
163,414
0
W
Heimdallr
7,195
720
88
9
0
172,658
1
L
Janus
4,783
478
49
5
0
157,910
0
L
Izanami
3,807
381
15
2
0
206,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role