Player Matchup

Chaac
Chaac
ImTheStreets
Chaac
Level 135
God Stats
5W - 2L
1,744 SR
Queue Stats
59W - 68L
1,442 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TallerSage05298
Ah Muzen Cab
Level 128
God Stats
9W - 11L
1,721 SR
Queue Stats
54W - 54L
1,699 Elo+
Party 2
Cerberus
Cerberus
ghosteye45
Cerberus
Level 95
God Stats
0W - 1L
1,742 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 119
1,735 SR
1,547 Elo+

VS

Team Averages
Level 53
1,783 SR
1,813 Elo+
Chang'e
Chang'e
BilinearWolf694
Chang'e
Level 14
God Stats
10W - 6L
1,731 SR
Queue Stats
24W - 37L
1,505 Elo+
Solo
Osiris
Osiris
LuisR10
Osiris
Level 138
God Stats
11W - 1L
2,118 SR
Queue Stats
102W - 21L
1,878 Elo+
Party 1
Bastet
Bastet
Onlyfriends8536
Bastet
Level 6
God Stats
6W - 0L
1,500 SR
Queue Stats
162W - 5L
2,055 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 7 / 2
6,824
682
8,018
13,879
12,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
TallerSage05298
Ah Muzen Cab
9
1 / 5 / 3
6,790
679
5,305
8,864
3,021
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
ghosteye45
Cerberus
9
1 / 8 / 3
6,456
646
5,610
10,962
7,610
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 9
8,104
810
3,981
7,357
1,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
LuisR10
Osiris
12
6 / 1 / 12
9,249
925
9,218
11,283
9,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
12 / 1 / 7
10,041
1,004
14,615
9,279
6,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
4
Kills
20
20
Deaths
4
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
2
2
9
3.25
L
2
7
2
0.43
W
Osiris
LuisR10
Osiris
6
1
12
12
W
12
1
7
15.5
L
Ah Muzen Cab
TallerSage05298
Ah Muzen Cab
1
5
3
0.5
L
Cerberus
ghosteye45
Cerberus
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,933
Damage
27,814
33,705
Taken
27,919
22,746
Mitigated
17,219
7,799
Healing
9,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,981
129
1,853
3,097
7,357
1,784
660
2,272
4,910
29,103
0
L
8,018
1,625
0
3,482
13,879
12,115
0
3,858
10,021
0
17,118
W
Osiris
LuisR10
Osiris
9,218
3,364
0
3,397
11,283
9,325
268
1,439
9,677
5,850
30,323
W
14,615
5,375
0
789
9,279
6,110
701
2,056
7,002
0
27,944
L
Ah Muzen Cab
TallerSage05298
Ah Muzen Cab
5,305
2,121
171
2,463
8,864
3,021
54
737
8,127
0
23,117
L
Cerberus
ghosteye45
Cerberus
5,610
622
270
1,413
10,962
7,610
43
1,315
9,647
14,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,070
Gold Earned
27,394
100
Minions Killed
127
0
Camps Cleared
0
483,621
Distance Traveled
582,669
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,104
810
36
4
0
170,967
0
L
Chaac
6,824
682
19
2
0
171,534
4
W
Osiris
9,249
925
54
5
0
191,503
2
W
Bastet
10,041
1,004
37
4
0
220,199
1
L
Ah Muzen Cab
6,790
679
43
4
0
154,108
0
L
Cerberus
6,456
646
38
4
0
157,979
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role