Player Matchup

Sun Wukong
Sun Wukong
GET o BioSGMA o
Sun Wukong
Level 116
God Stats
4W - 2L
1,500 SR
Queue Stats
33W - 46L
1,247 Elo+
Solo
Artemis
Artemis
HAGGARMAN007
Artemis
Level 109
God Stats
5W - 4L
1,567 SR
Queue Stats
217W - 247L
1,334 Elo+
Solo
Discordia
Discordia
Mundo Oof
Discordia
Level 54
God Stats
30W - 21L
1,611 SR
Queue Stats
145W - 126L
1,566 Elo+
Party 1
Bacchus
Bacchus
TiGhT_aS_tUeSdAy
Bacchus
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,484 Elo+
Party 1
Eset
Eset
TuslimMerror
Eset
Level 127
God Stats
6W - 1L
1,500 SR
Queue Stats
241W - 230L
1,544 Elo+
Party 1
Team Averages
Level 103
1,536 SR
1,435 Elo+

VS

Team Averages
Level 90
1,489 SR
1,392 Elo+
Izanami
Izanami
 
Izanami
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
CrainBird
Anhur
Level 58
God Stats
4W - 9L
1,567 SR
Queue Stats
228W - 265L
1,308 Elo+
Solo
Bellona
Bellona
Psymetric
Bellona
Level 121
God Stats
10W - 8L
1,409 SR
Queue Stats
143W - 151L
1,331 Elo+
Solo
Bacchus
Bacchus
hazealy
Bacchus
Level 88
God Stats
8W - 3L
1,595 SR
Queue Stats
77W - 80L
1,396 Elo+
Solo
Scylla
Scylla
madtemi98
Scylla
Level 69
God Stats
7W - 9L
1,372 SR
Queue Stats
315W - 297L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GET o BioSGMA o
Sun Wukong
15
5 / 1 / 1
9,194
613
8,264
11,781
7,315
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
HAGGARMAN007
Artemis
12
3 / 3 / 7
7,415
494
5,374
9,102
3,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
Mundo Oof
Discordia
14
3 / 1 / 1
8,018
535
3,512
3,935
1,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 2 / 8
6,505
434
6,500
9,795
6,084
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
14 / 2 / 5
10,195
680
14,514
8,633
2,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
2 / 5 / 0
7,529
502
3,554
12,082
4,139
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anhur
CrainBird
Anhur
11
4 / 4 / 1
6,932
462
4,843
11,228
3,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Psymetric
Bellona
11
0 / 6 / 0
6,682
445
8,457
12,527
9,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
hazealy
Bacchus
9
0 / 8 / 3
6,330
422
4,381
12,152
10,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
madtemi98
Scylla
12
2 / 3 / 0
7,536
502
3,714
5,369
1,930
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
26
Kills
8
9
Deaths
26
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
5
0
0.4
L
Anhur
CrainBird
Anhur
4
4
1
1.13
W
Sun Wukong
GET o BioSGMA o
Sun Wukong
5
1
1
5.5
W
Artemis
HAGGARMAN007
Artemis
3
3
7
2.17
W
Discordia
Mundo Oof
Discordia
3
1
1
3.5
L
Bellona
Psymetric
Bellona
0
6
0
0
W
1
2
8
2.5
W
14
2
5
8.25
L
Bacchus
hazealy
Bacchus
0
8
3
0.19
L
Scylla
madtemi98
Scylla
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,164
Damage
24,949
43,246
Taken
53,358
20,894
Mitigated
29,157
12,422
Healing
13,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,554
2,373
123
4,197
12,082
4,139
1,975
4,282
7,800
0
46,793
L
Anhur
CrainBird
Anhur
4,843
2,416
356
3,307
11,228
3,519
168
7,837
3,391
0
26,298
W
Sun Wukong
GET o BioSGMA o
Sun Wukong
8,264
2,817
54
4,754
11,781
7,315
502
0
11,181
0
54,509
W
Artemis
HAGGARMAN007
Artemis
5,374
2,727
0
2,064
9,102
3,344
948
1,073
8,004
0
33,546
W
Discordia
Mundo Oof
Discordia
3,512
0
0
1,212
3,935
1,318
0
2,120
1,815
42,457
0
L
Bellona
Psymetric
Bellona
8,457
3,446
0
2,926
12,527
9,397
0
1,075
11,452
0
36,030
W
6,500
848
353
1,360
9,795
6,084
516
2,551
7,198
16,551
0
W
14,514
1,240
283
2,342
8,633
2,833
1,165
2,351
6,282
66,013
0
L
Bacchus
hazealy
Bacchus
4,381
494
516
1,311
12,152
10,172
0
6,878
5,274
20,162
0
L
Scylla
madtemi98
Scylla
3,714
71
0
751
5,369
1,930
0
4,454
915
36,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,327
Gold Earned
35,009
360
Minions Killed
315
0
Camps Cleared
0
1,456,699
Distance Traveled
1,290,473
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,529
502
98
7
0
269,047
0
L
Anhur
6,932
462
45
3
0
260,734
4
W
Sun Wukong
9,194
613
109
7
0
263,536
0
W
Artemis
7,415
494
48
3
0
270,911
3
W
Discordia
8,018
535
76
5
0
300,255
3
L
Bellona
6,682
445
71
5
0
261,694
1
W
Bacchus
6,505
434
21
1
0
301,821
1
W
Eset
10,195
680
106
7
0
320,176
5
L
Bacchus
6,330
422
29
2
0
285,266
0
L
Scylla
7,536
502
72
5
0
213,732
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role