Player Matchup

Baba Yaga
Baba Yaga
Devling
Baba Yaga
Level 80
God Stats
2W - 3L
1,488 SR
Queue Stats
4W - 11L
1,416 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Scycon89
Ah Muzen Cab
Level 29
God Stats
9W - 12L
1,531 SR
Queue Stats
122W - 132L
1,489 Elo+
Party 1
Ratatoskr
Ratatoskr
ddragonlee
Ratatoskr
Level 100
God Stats
7W - 11L
1,571 SR
Queue Stats
624W - 595L
1,530 Elo+
Party 2
Chaac
Chaac
elietebiscuit
Chaac
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,431 Elo+
Party 1
Sobek
Sobek
johncool123
Sobek
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 163L
1,518 Elo+
Party 2
Team Averages
Level 59
1,518 SR
1,477 Elo+

VS

Team Averages
Level 67
1,542 SR
1,560 Elo+
Skadi
Skadi
DadadaffyDuck
Skadi
Level 63
God Stats
57W - 50L
1,545 SR
Queue Stats
810W - 812L
1,501 Elo+
Party 3
Guan Yu
Guan Yu
Jalki
Guan Yu
Level 75
God Stats
3W - 6L
1,323 SR
Queue Stats
289W - 274L
1,533 Elo+
Solo
Raijin
Raijin
MrH0dor
Raijin
Level 86
God Stats
15W - 11L
1,521 SR
Queue Stats
400W - 386L
1,581 Elo+
Party 3
Neith
Neith
killerboat
Neith
Level 3
God Stats
2W - 0L
1,707 SR
Queue Stats
2W - 0L
1,645 Elo+
Party 3
Athena
Athena
kyle1877819
Athena
Level 108
God Stats
35W - 35L
1,613 SR
Queue Stats
222W - 211L
1,542 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Devling
Baba Yaga
15
2 / 9 / 2
10,188
425
14,512
15,841
5,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
Scycon89
Ah Muzen Cab
15
2 / 10 / 1
9,795
408
9,372
23,234
8,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
ddragonlee
Ratatoskr
18
4 / 5 / 3
11,713
488
7,536
15,416
6,919
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
3 / 6 / 1
11,178
466
14,028
20,751
18,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
1 / 7 / 3
9,145
381
5,350
23,760
26,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 15
13,313
555
12,610
15,542
6,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Guan Yu
Jalki
Guan Yu
20
5 / 2 / 12
13,086
545
9,341
18,785
25,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Raijin
MrH0dor
Raijin
20
14 / 2 / 12
14,017
584
27,981
13,556
6,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
17
4 / 6 / 7
11,133
464
3,617
11,416
3,443
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
18
8 / 1 / 18
12,492
521
18,304
22,784
23,029
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
100
12
Kills
36
37
Deaths
13
10
Assists
64
Player
Kills
Deaths
Assists
KDA
W
5
2
15
6.25
L
Baba Yaga
Devling
Baba Yaga
2
9
2
0.33
W
Guan Yu
Jalki
Guan Yu
5
2
12
5.5
W
Raijin
MrH0dor
Raijin
14
2
12
10
L
Ah Muzen Cab
Scycon89
Ah Muzen Cab
2
10
1
0.25
L
Ratatoskr
ddragonlee
Ratatoskr
4
5
3
1.1
L
3
6
1
0.58
L
1
7
3
0.36
W
Neith
4
6
7
1.25
W
Athena
8
1
18
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,798
Damage
71,853
99,002
Taken
82,083
65,604
Mitigated
64,693
22,383
Healing
27,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,610
5,505
0
8,231
15,542
6,180
4,565
2,257
13,030
0
124,685
L
Baba Yaga
Devling
Baba Yaga
14,512
1,270
0
2,711
15,841
5,174
0
8,073
7,493
60,044
0
W
Guan Yu
Jalki
Guan Yu
9,341
1,371
2,010
7,475
18,785
25,748
667
1,476
16,747
0
76,406
W
Raijin
MrH0dor
Raijin
27,981
694
0
69
13,556
6,293
1,085
5,383
7,714
82,019
0
L
Ah Muzen Cab
Scycon89
Ah Muzen Cab
9,372
4,243
0
5,997
23,234
8,829
785
12,986
9,880
0
75,508
L
Ratatoskr
ddragonlee
Ratatoskr
7,536
1,672
0
5,052
15,416
6,919
0
5,000
10,101
0
89,258
L
14,028
3,408
0
4,575
20,751
18,212
1,039
7,337
12,783
0
64,522
L
5,350
805
0
4,048
23,760
26,470
141
11,428
11,810
27,167
0
W
Neith
3,617
1,767
0
1,679
11,416
3,443
1,735
2,672
8,516
0
27,029
W
Athena
18,304
5,452
1,136
6,406
22,784
23,029
580
7,046
15,421
57,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,019
Gold Earned
64,041
549
Minions Killed
571
0
Camps Cleared
0
2,152,423
Distance Traveled
2,295,605
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,313
555
176
7
0
485,052
5
L
Baba Yaga
10,188
425
110
5
0
401,216
3
W
Guan Yu
13,086
545
123
5
0
413,108
3
W
Raijin
14,017
584
121
5
0
479,790
5
L
Ah Muzen Cab
9,795
408
120
5
0
396,886
1
L
Ratatoskr
11,713
488
171
7
0
513,257
3
L
Chaac
11,178
466
118
5
0
360,378
2
L
Sobek
9,145
381
30
1
0
480,686
2
W
Neith
11,133
464
62
3
0
380,484
2
W
Athena
12,492
521
89
4
0
537,171
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role