Player Matchup

Cernunnos
Cernunnos
Haizakii
Cernunnos
Level 25
God Stats
10W - 9L
1,617 SR
Queue Stats
76W - 49L
1,566 Elo+
Solo
Nemesis
Nemesis
MMcLOVINN
Nemesis
Level 3
God Stats
0W - 2L
1,297 SR
Queue Stats
1W - 3L
1,422 Elo+
Solo
Tiamat
Tiamat
Sitast
Tiamat
Level 28
God Stats
6W - 5L
1,881 SR
Queue Stats
45W - 43L
1,510 Elo+
Solo
Bellona
Bellona
lellooo
Bellona
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
mofejo
Ymir
Level 4
God Stats
1W - 1L
1,725 SR
Queue Stats
2W - 3L
1,425 Elo+
Solo
Team Averages
Level 16
1,604 SR
1,484 Elo+

VS

Team Averages
Level 21
1,385 SR
1,529 Elo+
Hera
Hera
NOMAZYS_EXE_028
Hera
Level 29
God Stats
2W - 1L
1,296 SR
Queue Stats
23W - 27L
1,473 Elo+
Party 1
Ymir
Ymir
Swaminecs
Ymir
Level 14
God Stats
1W - 1L
1,237 SR
Queue Stats
11W - 8L
1,603 Elo+
Solo
Heimdallr
Heimdallr
ZumbiVegan1
Heimdallr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,473 Elo+
Party 1
Nemesis
Nemesis
brunolago
Nemesis
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 78L
1,604 Elo+
Solo
Kuzenbo
Kuzenbo
elsopla_UY
Kuzenbo
Level 29
God Stats
3W - 8L
1,394 SR
Queue Stats
101W - 100L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Haizakii
Cernunnos
12
6 / 2 / 2
7,532
628
6,653
8,405
2,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
MMcLOVINN
Nemesis
7
0 / 6 / 2
4,961
413
1,282
6,389
1,851
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
Sitast
Tiamat
13
3 / 1 / 1
7,511
626
4,828
6,716
4,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
lellooo
Bellona
10
1 / 5 / 0
5,936
495
4,469
8,621
5,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
mofejo
Ymir
5
0 / 2 / 1
4,614
385
1,357
2,715
967
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
6,231
519
2,579
6,757
2,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ymir
10
3 / 3 / 2
6,517
543
5,236
8,262
5,516
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
ZumbiVegan1
Heimdallr
11
3 / 3 / 3
6,646
554
4,370
5,594
1,812
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
brunolago
Nemesis
10
1 / 1 / 1
6,145
512
1,409
5,501
1,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
elsopla_UY
Kuzenbo
12
6 / 0 / 1
7,182
599
6,075
6,694
4,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
22
10
Kills
13
16
Deaths
10
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Haizakii
Cernunnos
6
2
2
3.5
L
Nemesis
MMcLOVINN
Nemesis
0
6
2
0.17
W
0
3
2
0.33
L
Tiamat
Sitast
Tiamat
3
1
1
3.5
W
Ymir
3
3
2
1.33
W
Heimdallr
ZumbiVegan1
Heimdallr
3
3
3
1.5
W
Nemesis
brunolago
Nemesis
1
1
1
1.5
W
Kuzenbo
elsopla_UY
Kuzenbo
6
0
1
6.5
L
Bellona
lellooo
Bellona
1
5
0
0.2
L
Ymir
mofejo
Ymir
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,589
Damage
19,669
32,846
Taken
32,808
15,984
Mitigated
15,687
8,591
Healing
6,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Haizakii
Cernunnos
6,653
4,083
0
4,895
8,405
2,557
345
2,351
6,054
0
37,544
L
Nemesis
MMcLOVINN
Nemesis
1,282
725
0
211
6,389
1,851
103
2,737
3,402
0
11,186
W
2,579
909
0
646
6,757
2,170
0
2,401
4,356
32,203
0
L
Tiamat
Sitast
Tiamat
4,828
143
0
2,163
6,716
4,827
234
2,846
3,725
42,915
0
W
Ymir
5,236
1,383
0
1,320
8,262
5,516
0
2,016
6,246
18,611
0
W
Heimdallr
ZumbiVegan1
Heimdallr
4,370
1,879
0
846
5,594
1,812
1,126
1,676
3,918
0
33,045
W
Nemesis
brunolago
Nemesis
1,409
488
0
1,185
5,501
1,718
480
92
5,409
0
20,928
W
Kuzenbo
elsopla_UY
Kuzenbo
6,075
1,458
0
2,388
6,694
4,471
0
0
6,694
31,952
0
L
Bellona
lellooo
Bellona
4,469
2,021
0
1,256
8,621
5,782
0
4,302
4,039
0
32,483
L
Ymir
mofejo
Ymir
1,357
366
0
66
2,715
967
0
979
1,736
4,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,554
Gold Earned
32,721
265
Minions Killed
285
0
Camps Cleared
0
1,022,906
Distance Traveled
1,154,613
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,532
628
79
7
0
232,907
3
L
Nemesis
4,961
413
20
2
0
203,200
1
W
Hera
6,231
519
65
5
0
226,210
1
L
Tiamat
7,511
626
101
8
0
253,525
2
W
Ymir
6,517
543
34
3
0
206,197
4
W
Heimdallr
6,646
554
57
5
0
231,567
0
W
Nemesis
6,145
512
60
5
0
247,471
1
W
Kuzenbo
7,182
599
69
6
0
243,168
2
L
Bellona
5,936
495
57
5
0
205,609
0
L
Ymir
4,614
385
8
1
0
127,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role