Player Matchup

Khepri
Khepri
Cr24ayten
Khepri
Level 66
God Stats
27W - 21L
1,568 SR
Queue Stats
397W - 348L
1,597 Elo+
Party 1
Ao Kuang
Ao Kuang
Cystms
Ao Kuang
Level 60
God Stats
3W - 1L
1,500 SR
Queue Stats
102W - 78L
1,699 Elo+
Party 1
Izanami
Izanami
Joke21
Izanami
Level 21
God Stats
4W - 0L
1,500 SR
Queue Stats
132W - 97L
1,601 Elo+
Party 1
Bellona
Bellona
Mythicaleo2
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 2L
1,500 Elo+
Party 1
Ra
Ra
THEChrisRoberts
Ra
Level 28
God Stats
5W - 6L
1,432 SR
Queue Stats
114W - 70L
1,584 Elo+
Party 1
Team Averages
Level 35
1,500 SR
1,596 Elo+

VS

Team Averages
Level 22
1,663 SR
1,557 Elo+
Tsukuyomi
Tsukuyomi
AzazelOfTheAbyss
Tsukuyomi
Level 11
God Stats
1W - 1L
1,837 SR
Queue Stats
27W - 12L
1,639 Elo+
Solo
Athena
Athena
EXh0nr3d
Athena
Level 15
God Stats
1W - 1L
1,257 SR
Queue Stats
12W - 12L
1,546 Elo+
Solo
Guan Yu
Guan Yu
Emoreland
Guan Yu
Level 27
God Stats
4W - 2L
2,021 SR
Queue Stats
148W - 148L
1,565 Elo+
Solo
Hou Yi
Hou Yi
FilhoSemPai
Hou Yi
Level 27
God Stats
2W - 1L
1,840 SR
Queue Stats
97W - 82L
1,556 Elo+
Party 2
Hel
Hel
Oda Nobunaga913
Hel
Level 29
God Stats
5W - 9L
1,361 SR
Queue Stats
101W - 114L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Cr24ayten
Khepri
14
3 / 0 / 9
9,982
499
5,408
8,057
7,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
Cystms
Ao Kuang
18
9 / 0 / 5
11,375
569
11,831
17,568
8,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
Joke21
Izanami
16
1 / 5 / 5
10,020
501
8,013
9,497
3,903
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Mythicaleo2
Bellona
17
1 / 3 / 4
10,850
543
9,056
16,324
13,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
8 / 1 / 6
12,416
621
13,549
8,602
3,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
17
5 / 3 / 1
9,865
493
14,780
17,782
7,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
EXh0nr3d
Athena
13
1 / 6 / 5
9,062
453
6,370
20,316
14,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
Emoreland
Guan Yu
16
0 / 2 / 3
8,810
441
5,524
11,813
12,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hou Yi
15
3 / 3 / 3
9,313
466
7,020
13,375
4,897
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 8 / 2
8,449
422
2,699
11,749
4,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
23
22
Kills
9
9
Deaths
22
29
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
5
3
1
1.83
W
Khepri
Cr24ayten
Khepri
3
0
9
7.5
W
Ao Kuang
Cystms
Ao Kuang
9
0
5
11.5
L
Athena
EXh0nr3d
Athena
1
6
5
0.58
L
Guan Yu
Emoreland
Guan Yu
0
2
3
0.75
L
Hou Yi
3
3
3
1.5
W
Izanami
Joke21
Izanami
1
5
5
0.7
W
Bellona
Mythicaleo2
Bellona
1
3
4
1
L
0
8
2
0.13
W
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,857
Damage
36,393
60,048
Taken
75,035
37,060
Mitigated
43,416
23,058
Healing
21,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
14,780
3,641
0
5,645
17,782
7,101
135
7,729
9,825
0
80,112
W
Khepri
Cr24ayten
Khepri
5,408
647
0
1,572
8,057
7,203
147
2,008
6,049
22,689
0
W
Ao Kuang
Cystms
Ao Kuang
11,831
3,575
0
10,338
17,568
8,326
33
1,162
16,356
82,215
0
L
Athena
EXh0nr3d
Athena
6,370
1,811
0
1,643
20,316
14,961
0
10,095
10,047
23,680
0
L
Guan Yu
Emoreland
Guan Yu
5,524
292
920
4,806
11,813
12,421
716
2,921
8,876
0
45,736
L
Hou Yi
7,020
3,886
0
3,483
13,375
4,897
1,158
4,569
8,780
0
63,476
W
Izanami
Joke21
Izanami
8,013
5,685
0
1,075
9,497
3,903
2,894
2,247
7,250
0
63,070
W
Bellona
Mythicaleo2
Bellona
9,056
2,370
0
5,401
16,324
13,687
1,244
1,611
14,188
2,578
60,526
L
2,699
114
1,155
3,637
11,749
4,036
126
5,550
6,069
51,949
0
W
13,549
1,311
1,060
3,612
8,602
3,941
326
2,041
6,561
86,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,643
Gold Earned
45,499
555
Minions Killed
443
0
Camps Cleared
0
1,952,901
Distance Traveled
1,752,664
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,865
493
106
5
0
434,363
4
W
Khepri
9,982
499
29
1
0
392,798
6
W
Ao Kuang
11,375
569
118
6
0
426,426
1
L
Athena
9,062
453
35
2
0
359,675
7
L
Guan Yu
8,810
441
86
4
0
308,918
0
L
Hou Yi
9,313
466
124
6
0
342,226
4
W
Izanami
10,020
501
104
5
0
350,364
0
W
Bellona
10,850
543
127
6
0
379,304
3
L
Hel
8,449
422
92
5
0
307,482
0
W
Ra
12,416
621
177
9
0
404,009
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role