Player Matchup

Neith
Neith
 
Neith
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Augusgus
He Bo
Level 40
God Stats
12W - 15L
1,515 SR
Queue Stats
559W - 570L
1,364 Elo+
Solo
Nu Wa
Nu Wa
Lighting11_
Nu Wa
Level 60
God Stats
57W - 44L
1,550 SR
Queue Stats
496W - 431L
1,458 Elo+
Party 1
Fenrir
Fenrir
boos_1029
Fenrir
Level 99
God Stats
27W - 20L
1,589 SR
Queue Stats
446W - 414L
1,461 Elo+
Party 1
Chaac
Chaac
k7_m9t
Chaac
Level 28
God Stats
36W - 21L
1,529 SR
Queue Stats
120W - 115L
1,409 Elo+
Party 1
Team Averages
Level 63
1,537 SR
1,438 Elo+

VS

Team Averages
Level 50
1,386 SR
1,300 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Cirias224
Nu Wa
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
449W - 497L
1,448 Elo+
Solo
Hachiman
Hachiman
elbaneador30
Hachiman
Level 63
God Stats
1W - 4L
1,150 SR
Queue Stats
8W - 19L
1,077 Elo+
Party 2
Erlang Shen
Erlang Shen
oOo_ChRiS-4_oOo
Erlang Shen
Level 80
God Stats
4W - 4L
1,595 SR
Queue Stats
111W - 124L
1,239 Elo+
Party 2
Bacchus
Bacchus
rrrompelaley
Bacchus
Level 9
God Stats
1W - 5L
1,185 SR
Queue Stats
6W - 16L
1,236 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
5 / 1 / 9
9,356
585
13,214
12,798
4,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

He Bo
Augusgus
He Bo
13
1 / 2 / 11
8,879
555
4,239
13,128
6,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
4 / 1 / 5
10,042
628
10,236
6,727
2,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
boos_1029
Fenrir
16
9 / 0 / 4
10,290
643
7,627
11,682
4,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
k7_m9t
Chaac
17
2 / 0 / 2
10,135
633
8,175
15,915
7,945
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
1 / 2 / 0
7,215
451
9,043
11,941
8,913
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nu Wa
Cirias224
Nu Wa
12
0 / 4 / 1
7,320
458
7,358
8,616
2,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
elbaneador30
Hachiman
9
0 / 6 / 1
5,924
370
4,255
9,628
2,289
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
oOo_ChRiS-4_oOo
Erlang Shen
11
1 / 6 / 3
6,849
428
8,899
13,181
6,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
rrrompelaley
Bacchus
11
1 / 3 / 0
6,819
426
4,389
14,298
7,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
8
21
Kills
3
4
Deaths
21
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
1
9
9.5
L
Cu Chulainn
 
Cu Chulainn
1
2
0
0.5
W
He Bo
Augusgus
He Bo
1
2
11
3.25
L
Nu Wa
Cirias224
Nu Wa
0
4
1
0.13
W
4
1
5
6.5
W
Fenrir
boos_1029
Fenrir
9
0
4
11
L
Hachiman
elbaneador30
Hachiman
0
6
1
0.08
W
Chaac
k7_m9t
Chaac
2
0
2
3
L
Erlang Shen
oOo_ChRiS-4_oOo
Erlang Shen
1
6
3
0.42
L
Bacchus
rrrompelaley
Bacchus
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,491
Damage
33,944
60,250
Taken
57,664
25,791
Mitigated
28,455
26,464
Healing
9,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
13,214
6,886
0
8,684
12,798
4,549
5,517
2,057
10,640
0
69,475
L
Cu Chulainn
 
Cu Chulainn
9,043
2,371
0
932
11,941
8,913
0
1,942
9,965
0
39,818
W
He Bo
Augusgus
He Bo
4,239
871
0
5,248
13,128
6,258
676
3,171
9,763
14,801
0
L
Nu Wa
Cirias224
Nu Wa
7,358
788
0
1,970
8,616
2,399
256
3,781
4,525
47,997
0
W
10,236
2,092
132
1,258
6,727
2,155
1,438
2,257
4,163
60,506
0
W
Fenrir
boos_1029
Fenrir
7,627
1,968
0
3,806
11,682
4,884
1,270
1,307
10,214
0
74,073
L
Hachiman
elbaneador30
Hachiman
4,255
2,406
393
1,323
9,628
2,289
392
1,679
7,913
0
27,563
W
Chaac
k7_m9t
Chaac
8,175
1,406
267
7,069
15,915
7,945
1,759
2,183
13,148
0
65,011
L
Erlang Shen
oOo_ChRiS-4_oOo
Erlang Shen
8,899
4,066
0
1,664
13,181
6,881
0
3,196
9,822
0
38,571
L
Bacchus
rrrompelaley
Bacchus
4,389
70
35
2,707
14,298
7,973
0
3,261
10,964
17,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,702
Gold Earned
34,127
493
Minions Killed
309
0
Camps Cleared
0
1,481,236
Distance Traveled
1,435,346
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,356
585
117
7
0
241,352
3
L
Cu Chulainn
7,215
451
72
5
0
313,553
0
W
He Bo
8,879
555
30
2
0
266,641
4
L
Nu Wa
7,320
458
98
6
0
274,575
3
W
Nu Wa
10,042
628
102
6
0
303,730
4
W
Fenrir
10,290
643
112
7
0
350,763
0
L
Hachiman
5,924
370
53
3
0
227,968
0
W
Chaac
10,135
633
132
8
0
318,750
2
L
Erlang Shen
6,849
428
57
4
0
319,583
0
L
Bacchus
6,819
426
29
2
0
299,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role