Player Matchup

Tyr
Tyr
Gold I
CeroFixeD
Tyr
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Tiamat
Tiamat
Gold IV
N4t5uF0rC3
Tiamat
Gold IV
Level 157
God Stats
2W - 0L
1,669 SR
Queue Stats
12W - 1L
1,716 MMR
Party 2
Anhur
Anhur
Gold III
PepitoPotter
Anhur
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 157
1,556 SR
1,572 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 68
1,436 SR
1,401 MMR
Rama
Rama
Bronze III
Chicolinguica
Rama
Bronze III
Level 67
God Stats
0W - 1L
1,334 SR
Queue Stats
0W - 2L
1,401 MMR
Party 1
Ganesha
Ganesha
Bronze III
MuriloKun
Ganesha
Bronze III
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,401 MMR
Party 1
Ah Puch
Ah Puch
Bronze III
wzdsx
Ah Puch
Bronze III
Level 75
God Stats
0W - 1L
1,474 SR
Queue Stats
0W - 2L
1,401 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 9
9,505
731
8,588
12,860
9,121
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tiamat
N4t5uF0rC3
Tiamat
15
7 / 0 / 7
10,183
783
15,687
9,196
9,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
7 / 3 / 8
10,423
802
13,799
13,647
4,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
ThothAthenaScyllaNu WaPersephone

VS

Bans
YmirNoxFenrirAphroditeLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 2
7,624
586
7,397
15,649
5,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ganesha
MuriloKun
Ganesha
11
0 / 4 / 5
7,708
593
4,521
16,342
15,468
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
wzdsx
Ah Puch
11
3 / 7 / 1
8,524
656
10,957
10,436
3,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
18
Kills
5
5
Deaths
18
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
2
9
4.25
L
2
7
2
0.43
L
Ganesha
MuriloKun
Ganesha
0
4
5
0.63
W
Tiamat
N4t5uF0rC3
Tiamat
7
0
7
10.5
W
7
3
8
3.67
L
Ah Puch
wzdsx
Ah Puch
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,074
Damage
22,875
35,703
Taken
42,427
23,245
Mitigated
24,183
15,727
Healing
5,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,588
494
0
4,766
12,860
9,121
36
5,621
7,239
0
35,269
L
7,397
5,771
0
3,025
15,649
5,184
0
4,768
10,565
0
17,185
L
Ganesha
MuriloKun
Ganesha
4,521
667
0
1,500
16,342
15,468
0
6,813
9,284
11,277
0
W
Tiamat
N4t5uF0rC3
Tiamat
15,687
2,144
0
6,237
9,196
9,570
545
4,061
5,135
54,424
0
W
13,799
7,121
0
4,724
13,647
4,554
1,984
5,854
7,793
0
51,263
L
Ah Puch
wzdsx
Ah Puch
10,957
359
0
1,066
10,436
3,531
0
3,382
6,879
48,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,111
Gold Earned
23,856
181
Minions Killed
148
0
Camps Cleared
0
741,211
Distance Traveled
604,313
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,505
731
48
4
0
277,688
3
L
Rama
7,624
586
32
2
0
184,978
2
L
Ganesha
7,708
593
5
0
0
218,666
0
W
Tiamat
10,183
783
82
6
0
252,455
4
W
Anhur
10,423
802
51
4
0
211,068
1
L
Ah Puch
8,524
656
111
9
0
200,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role