Player Matchup

Hun Batz
Hun Batz
Eem1r
Hun Batz
Level 5
God Stats
2W - 1L
1,800 SR
Queue Stats
5W - 3L
1,697 Elo+
Solo
Xbalanque
Xbalanque
Ghost5nip3r
Xbalanque
Level 23
God Stats
0W - 3L
1,580 SR
Queue Stats
15W - 11L
1,470 Elo+
Solo
Thor
Thor
Lone_Predator_10
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
993 Elo+
Party 1
Izanami
Izanami
SPORTIKpro
Izanami
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
SaLo25
Jormungandr
Level 5
God Stats
4W - 3L
1,500 SR
Queue Stats
6W - 13L
993 Elo+
Party 1
Team Averages
Level 14
1,576 SR
1,331 Elo+

VS

Team Averages
Level 18
1,426 SR
1,528 Elo+
Baron Samedi
Baron Samedi
CapuchinhoV
Baron Samedi
Level 23
God Stats
7W - 10L
1,403 SR
Queue Stats
18W - 24L
1,513 Elo+
Solo
Ra
Ra
DaintyPeen
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
IM0800
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Jokerock22
Jing Wei
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
37W - 39L
1,700 Elo+
Solo
Nemesis
Nemesis
Lolhex
Nemesis
Level 29
God Stats
4W - 2L
1,229 SR
Queue Stats
83W - 91L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Eem1r
Hun Batz
20
4 / 4 / 8
15,204
1,014
15,494
16,956
6,799
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xbalanque
Ghost5nip3r
Xbalanque
20
7 / 10 / 9
16,168
1,078
30,311
25,215
10,719
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

19
1 / 14 / 8
12,905
860
4,625
29,457
13,880
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
SPORTIKpro
Izanami
20
5 / 10 / 6
15,242
1,016
23,131
30,222
11,517
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
SaLo25
Jormungandr
20
1 / 4 / 12
14,172
945
17,217
20,570
20,318
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

54

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CapuchinhoV
Baron Samedi
20
9 / 2 / 25
18,351
1,223
43,328
26,655
16,208
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 0 / 0
9,510
634
0
0
0
Artemis
IM0800
Artemis
16
0 / 2 / 2
11,430
762
1,283
1,870
503
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
Jokerock22
Jing Wei
20
19 / 9 / 13
18,494
1,233
37,104
31,686
15,268
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
Lolhex
Nemesis
20
14 / 5 / 14
17,807
1,187
32,499
36,872
20,573
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
96
18
Kills
42
42
Deaths
18
43
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CapuchinhoV
Baron Samedi
9
2
25
10.75
W
0
0
0
0
L
Hun Batz
Eem1r
Hun Batz
4
4
8
2
L
Xbalanque
Ghost5nip3r
Xbalanque
7
10
9
1.15
W
Artemis
IM0800
Artemis
0
2
2
0.5
W
Jing Wei
Jokerock22
Jing Wei
19
9
13
2.83
W
Nemesis
Lolhex
Nemesis
14
5
14
4.2
L
1
14
8
0.36
L
Izanami
SPORTIKpro
Izanami
5
10
6
0.8
L
Jormungandr
SaLo25
Jormungandr
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,778
Damage
114,214
122,420
Taken
97,083
63,233
Mitigated
52,552
12,009
Healing
32,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CapuchinhoV
Baron Samedi
43,328
2,747
3,695
8,606
26,655
16,208
0
4,176
22,479
89,522
0
W
0
0
0
0
0
0
0
0
0
0
0
L
Hun Batz
Eem1r
Hun Batz
15,494
3,323
0
60
16,956
6,799
0
5,995
10,961
0
62,355
L
Xbalanque
Ghost5nip3r
Xbalanque
30,311
21,340
0
6,372
25,215
10,719
0
7,312
17,903
0
67,454
W
Artemis
IM0800
Artemis
1,283
732
0
127
1,870
503
0
330
1,540
0
3,644
W
Jing Wei
Jokerock22
Jing Wei
37,104
30,860
0
6,842
31,686
15,268
0
6,423
25,263
0
65,253
W
Nemesis
Lolhex
Nemesis
32,499
17,898
939
12,593
36,872
20,573
0
6,288
30,584
0
66,051
L
4,625
1,431
0
0
29,457
13,880
0
10,173
19,284
0
13,155
L
Izanami
SPORTIKpro
Izanami
23,131
16,061
0
3,744
30,222
11,517
0
11,250
18,972
0
44,711
L
Jormungandr
SaLo25
Jormungandr
17,217
1,101
0
1,833
20,570
20,318
0
8,598
11,972
43,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,691
Gold Earned
75,592
303
Minions Killed
279
14
Camps Cleared
3
1,349,051
Distance Traveled
951,206
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
18,351
1,223
139
9
0
293,888
0
W
Ra
9,510
634
0
0
0
0
0
L
Hun Batz
15,204
1,014
99
7
2
322,803
0
L
Xbalanque
16,168
1,078
102
7
1
242,803
0
W
Artemis
11,430
762
4
0
0
32,900
0
W
Jing Wei
18,494
1,233
62
4
0
314,875
1
W
Nemesis
17,807
1,187
74
5
3
309,543
3
L
Thor
12,905
860
17
1
0
248,324
3
L
Izanami
15,242
1,016
35
2
11
285,177
2
L
Jormungandr
14,172
945
50
3
0
249,944
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role