Player Matchup

Discordia
Discordia
Silver V
Luca_Bong7
Discordia
Silver V
Level 109
God Stats
0W - 1L
1,504 SR
Queue Stats
4W - 5L
1,236 MMR
Party 1
Fenrir
Fenrir
Silver III
SlND3R
Fenrir
Silver III
Level 46
God Stats
0W - 3L
1,398 SR
Queue Stats
30W - 43L
1,306 MMR
Solo
Neith
Neith
Silver I
nowmoura0fm
Neith
Silver I
Level 104
God Stats
6W - 7L
1,671 SR
Queue Stats
176W - 175L
1,352 MMR
Party 1
Nemesis
Nemesis
Silver I
uWATm824
Nemesis
Silver I
Level 102
God Stats
12W - 9L
1,808 SR
Queue Stats
96W - 113L
1,255 MMR
Solo
Sobek
Sobek
Silver I
xlGarveyboyslx
Sobek
Silver I
Level 108
God Stats
110W - 95L
1,540 SR
Queue Stats
632W - 609L
1,254 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 94
1,584 SR
1,281 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 86
1,583 SR
1,281 MMR
King Arthur
King Arthur
Bronze III
HeatedCorn39953
King Arthur
Bronze III
Level 89
God Stats
8W - 9L
1,563 SR
Queue Stats
20W - 33L
1,319 MMR
Party 2
Izanami
Izanami
Silver V
SeiZe Drizzy
Izanami
Silver V
Level 47
God Stats
1W - 0L
1,430 SR
Queue Stats
16W - 24L
1,262 MMR
Solo
Aphrodite
Aphrodite
Silver IV
WezSlay
Aphrodite
Silver IV
Level 83
God Stats
4W - 8L
1,590 SR
Queue Stats
14W - 26L
1,319 MMR
Party 2
Merlin
Merlin
Silver I
Wolgfangf
Merlin
Silver I
Level 124
God Stats
61W - 46L
1,661 SR
Queue Stats
310W - 330L
1,238 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
juanmax513
Sun Wukong
Silver I
Level 87
God Stats
22W - 15L
1,673 SR
Queue Stats
153W - 157L
1,267 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Luca_Bong7
Discordia
20
8 / 4 / 6
18,808
508
43,780
25,451
11,938
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
SlND3R
Fenrir
19
3 / 16 / 8
13,759
372
12,556
40,547
34,723
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
7 / 10 / 12
16,674
451
29,882
32,668
14,331
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nemesis
uWATm824
Nemesis
20
8 / 5 / 9
16,904
457
25,775
34,366
25,776
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
5 / 5 / 3
16,787
454
29,309
41,107
60,238
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
Nu WaPersephoneCu ChulainnArachneDanzaburou

VS

Bans
YemojaCabrakanSetKumbhakarnaScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HeatedCorn39953
King Arthur
20
12 / 7 / 14
19,394
524
30,990
54,175
56,439
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
SeiZe Drizzy
Izanami
20
8 / 4 / 12
18,591
502
27,930
29,728
10,826
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
WezSlay
Aphrodite
20
7 / 8 / 16
17,142
463
22,194
41,867
28,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Merlin
Wolgfangf
Merlin
20
10 / 9 / 7
19,153
518
33,134
27,800
9,945
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
juanmax513
Sun Wukong
20
3 / 3 / 11
18,021
487
19,003
44,672
48,362
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
100
31
Kills
40
40
Deaths
31
38
Assists
60
Player
Kills
Deaths
Assists
KDA
W
King Arthur
HeatedCorn39953
King Arthur
12
7
14
2.71
L
Discordia
Luca_Bong7
Discordia
8
4
6
2.75
W
Izanami
SeiZe Drizzy
Izanami
8
4
12
3.5
L
Fenrir
SlND3R
Fenrir
3
16
8
0.44
W
Aphrodite
WezSlay
Aphrodite
7
8
16
1.88
W
Merlin
Wolgfangf
Merlin
10
9
7
1.5
W
Sun Wukong
juanmax513
Sun Wukong
3
3
11
2.83
L
7
10
12
1.3
L
Nemesis
uWATm824
Nemesis
8
5
9
2.5
L
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

141,302
Damage
133,251
174,139
Taken
198,242
147,006
Mitigated
153,827
41,996
Healing
96,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
HeatedCorn39953
King Arthur
30,990
131
2,036
18,295
54,175
56,439
988
20,426
33,382
402
103,897
L
Discordia
Luca_Bong7
Discordia
43,780
2,284
1,615
8,768
25,451
11,938
0
6,599
18,146
214,175
0
W
Izanami
SeiZe Drizzy
Izanami
27,930
17,927
0
7,848
29,728
10,826
5,089
11,836
17,700
0
165,600
L
Fenrir
SlND3R
Fenrir
12,556
1,040
1,346
3,884
40,547
34,723
928
13,292
26,861
250
57,397
W
Aphrodite
WezSlay
Aphrodite
22,194
756
20,472
25,462
41,867
28,255
1,618
19,886
21,593
76,971
0
W
Merlin
Wolgfangf
Merlin
33,134
649
156
6,753
27,800
9,945
2,758
7,340
20,152
129,706
0
W
Sun Wukong
juanmax513
Sun Wukong
19,003
1,415
0
15,677
44,672
48,362
2,664
18,010
25,828
0
126,043
L
29,882
13,283
0
6,537
32,668
14,331
2,114
12,685
19,645
0
110,993
L
Nemesis
uWATm824
Nemesis
25,775
12,916
0
5,060
34,366
25,776
0
11,846
22,199
0
141,277
L
29,309
1,540
0
14,786
41,107
60,238
0
10,148
30,502
104,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,932
Gold Earned
92,301
842
Minions Killed
734
0
Camps Cleared
0
3,317,846
Distance Traveled
3,449,979
33
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
19,394
524
100
3
0
702,522
1
L
Discordia
18,808
508
282
8
0
679,399
20
W
Izanami
18,591
502
177
5
0
738,721
5
L
Fenrir
13,759
372
70
2
0
618,248
7
W
Aphrodite
17,142
463
105
3
0
624,637
0
W
Merlin
19,153
518
170
5
0
607,326
3
W
Sun Wukong
18,021
487
182
5
0
776,773
5
L
Neith
16,674
451
160
4
0
587,262
0
L
Nemesis
16,904
457
151
4
0
744,743
1
L
Sobek
16,787
454
179
5
0
688,194
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role