Player Matchup

Cthulhu
Cthulhu
FluidicSpore791
Cthulhu
Level 22
God Stats
2W - 6L
1,136 SR
Queue Stats
48W - 56L
1,417 Elo+
Solo
Zeus
Zeus
Kreefus
Zeus
Level 7
God Stats
83W - 67L
1,488 SR
Queue Stats
816W - 858L
1,287 Elo+
Solo
Ratatoskr
Ratatoskr
Marrowll-_-
Ratatoskr
Level 17
God Stats
19W - 13L
1,655 SR
Queue Stats
25W - 16L
1,530 Elo+
Party 2
Medusa
Medusa
Snowfox21274
Medusa
Level 108
God Stats
8W - 0L
1,783 SR
Queue Stats
29W - 26L
1,526 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ZERGYboy
Tsukuyomi
Level 24
God Stats
19W - 9L
1,746 SR
Queue Stats
31W - 27L
1,443 Elo+
Party 2
Team Averages
Level 36
1,562 SR
1,440 Elo+

VS

Team Averages
Level 23
1,559 SR
1,505 Elo+
King Arthur
King Arthur
 
King Arthur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Zeslt
Ymir
Level 23
God Stats
5W - 1L
1,583 SR
Queue Stats
10W - 4L
1,694 Elo+
Party 1
Hera
Hera
cidova
Hera
Level 28
God Stats
19W - 12L
1,709 SR
Queue Stats
19W - 12L
1,783 Elo+
Party 1
Cupid
Cupid
phoenixsmg317
Cupid
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 43L
1,339 Elo+
Solo
Tiamat
Tiamat
scaly_level100
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,208 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 19
14,252
950
10,809
17,933
22,490
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zeus
Kreefus
Zeus
20
8 / 7 / 15
15,669
1,045
46,030
16,628
5,707
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
Marrowll-_-
Ratatoskr
18
0 / 6 / 6
11,619
775
4,975
11,619
4,559
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
20
16 / 6 / 12
16,659
1,111
30,542
23,485
9,747
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
ZERGYboy
Tsukuyomi
20
16 / 7 / 12
16,793
1,120
33,847
26,223
10,616
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

39

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
20
12 / 6 / 14
16,317
1,088
25,991
38,474
36,132
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ymir
Zeslt
Ymir
20
8 / 7 / 11
14,568
971
15,591
30,056
21,873
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hera
cidova
Hera
20
8 / 9 / 20
16,819
1,121
30,433
24,734
10,467
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
3 / 7 / 9
13,847
923
13,692
19,230
7,058
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
0 / 14 / 12
12,600
840
2,135
24,152
11,379

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
97
43
Kills
31
31
Deaths
43
64
Assists
66
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
12
6
14
3.17
W
3
5
19
2.5
W
Zeus
Kreefus
Zeus
8
7
15
2.21
W
Ratatoskr
Marrowll-_-
Ratatoskr
0
6
6
0.5
W
Medusa
16
6
12
3.67
W
Tsukuyomi
ZERGYboy
Tsukuyomi
16
7
12
3.14
L
Ymir
Zeslt
Ymir
8
7
11
1.93
L
Hera
cidova
Hera
8
9
20
2
L
3
7
9
1.07
L
0
14
12
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,203
Damage
87,842
95,888
Taken
136,646
53,119
Mitigated
86,909
16,795
Healing
14,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
25,991
3,551
0
5,024
38,474
36,132
0
21,172
17,302
0
59,808
W
10,809
839
1,024
2,664
17,933
22,490
0
10,991
6,942
30,202
0
W
Zeus
Kreefus
Zeus
46,030
2,710
0
0
16,628
5,707
0
10,188
6,440
91,651
0
W
Ratatoskr
Marrowll-_-
Ratatoskr
4,975
1,147
0
398
11,619
4,559
0
4,753
6,866
0
7,635
W
Medusa
30,542
13,388
0
7,043
23,485
9,747
0
9,702
13,783
0
62,246
W
Tsukuyomi
ZERGYboy
Tsukuyomi
33,847
9,917
0
5,666
26,223
10,616
0
12,525
13,698
0
61,562
L
Ymir
Zeslt
Ymir
15,591
4,235
0
30
30,056
21,873
0
14,247
15,809
21,909
0
L
Hera
cidova
Hera
30,433
8,618
240
5,158
24,734
10,467
0
11,359
13,375
64,326
0
L
13,692
7,680
790
2,580
19,230
7,058
0
4,255
14,975
0
42,398
L
2,135
483
0
1,114
24,152
11,379
0
5,806
18,346
10,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,992
Gold Earned
74,151
247
Minions Killed
261
10
Camps Cleared
3
1,183,316
Distance Traveled
1,194,808
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
16,317
1,088
90
6
0
302,762
0
W
Cthulhu
14,252
950
30
2
1
207,236
0
W
Zeus
15,669
1,045
115
8
1
267,366
0
W
Ratatoskr
11,619
775
2
0
0
117,056
0
W
Medusa
16,659
1,111
49
3
7
278,803
0
W
Tsukuyomi
16,793
1,120
51
3
1
312,855
0
L
Ymir
14,568
971
17
1
1
259,477
0
L
Hera
16,819
1,121
81
5
0
238,204
0
L
Cupid
13,847
923
63
4
1
189,590
0
L
Tiamat
12,600
840
10
1
1
204,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role