Player Matchup

Zeus
Zeus
SinisterGold398
Zeus
Level 47
God Stats
57W - 53L
1,394 SR
Queue Stats
534W - 541L
1,388 Elo+
Solo
Sun Wukong
Sun Wukong
YAZANGO123
Sun Wukong
Level 64
God Stats
6W - 3L
1,588 SR
Queue Stats
8W - 8L
1,519 Elo+
Party 1
Izanami
Izanami
deleted4
Izanami
Level 68
God Stats
11W - 14L
1,699 SR
Queue Stats
85W - 64L
1,502 Elo+
Party 1
Artio
Artio
jokeras23032
Artio
Level 33
God Stats
3W - 3L
1,422 SR
Queue Stats
3W - 6L
1,505 Elo+
Party 1
Fenrir
Fenrir
oshrit323
Fenrir
Level 47
God Stats
7W - 6L
1,548 SR
Queue Stats
8W - 8L
1,519 Elo+
Party 1
Team Averages
Level 52
1,530 SR
1,486 Elo+

VS

Team Averages
Level 94
1,479 SR
1,417 Elo+
Scylla
Scylla
Phoenix0208
Scylla
Level 102
God Stats
6W - 2L
1,500 SR
Queue Stats
352W - 283L
1,254 Elo+
Solo
Ymir
Ymir
WaRISRaWw
Ymir
Level 114
God Stats
12W - 19L
1,342 SR
Queue Stats
157W - 147L
1,420 Elo+
Party 2
Susano
Susano
paperxplane1
Susano
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
phantomfredd
Skadi
Level 47
God Stats
7W - 2L
1,500 SR
Queue Stats
57W - 48L
1,458 Elo+
Party 2
Cerberus
Cerberus
redwards2004
Cerberus
Level 98
God Stats
28W - 40L
1,554 SR
Queue Stats
411W - 396L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 0
5,807
581
3,173
5,570
2,521
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
YAZANGO123
Sun Wukong
8
0 / 4 / 0
5,236
524
2,218
7,810
2,986
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
deleted4
Izanami
9
1 / 1 / 1
5,415
542
4,093
5,029
1,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 3 / 0
4,592
459
1,049
5,975
3,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
oshrit323
Fenrir
8
1 / 4 / 2
5,094
509
1,643
6,801
1,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
6 / 1 / 2
6,920
692
5,306
4,672
1,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
8
1 / 1 / 3
5,136
514
3,118
6,322
3,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
10
3 / 1 / 4
6,102
610
3,541
6,375
1,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 1 / 4
5,088
509
4,775
5,127
1,270
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
redwards2004
Cerberus
10
5 / 0 / 2
6,155
616
5,475
5,537
2,853
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
4
Kills
16
16
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Scylla
6
1
2
7
L
2
4
0
0.5
W
Ymir
1
1
3
2.5
L
Sun Wukong
YAZANGO123
Sun Wukong
0
4
0
0
L
Izanami
deleted4
Izanami
1
1
1
1.5
L
0
3
0
0
L
Fenrir
oshrit323
Fenrir
1
4
2
0.5
W
Susano
3
1
4
5
W
1
1
4
3
W
Cerberus
redwards2004
Cerberus
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,176
Damage
22,215
31,185
Taken
28,033
11,942
Mitigated
10,509
7,958
Healing
9,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
5,306
1,093
0
1,787
4,672
1,493
63
2,290
2,170
37,267
0
L
3,173
592
0
1,217
5,570
2,521
72
2,920
2,476
20,796
0
W
Ymir
3,118
395
0
527
6,322
3,014
347
503
5,819
18,920
0
L
Sun Wukong
YAZANGO123
Sun Wukong
2,218
449
0
1,737
7,810
2,986
46
4,165
3,645
0
24,370
L
Izanami
deleted4
Izanami
4,093
1,825
0
2,338
5,029
1,341
699
1,378
3,621
0
34,297
L
1,049
72
192
1,177
5,975
3,364
141
2,115
3,860
5,585
0
L
Fenrir
oshrit323
Fenrir
1,643
255
0
1,297
6,801
1,730
0
3,055
3,684
0
17,196
W
Susano
3,541
1,043
0
2,886
6,375
1,879
397
599
5,704
0
31,762
W
4,775
1,949
619
1,201
5,127
1,270
537
546
4,581
0
21,708
W
Cerberus
redwards2004
Cerberus
5,475
413
0
2,911
5,537
2,853
455
0
5,387
30,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,144
Gold Earned
29,401
222
Minions Killed
315
0
Camps Cleared
0
886,127
Distance Traveled
1,013,989
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,920
692
77
8
0
181,080
2
L
Zeus
5,807
581
60
6
0
174,764
2
W
Ymir
5,136
514
30
3
0
188,811
1
L
Sun Wukong
5,236
524
56
6
0
183,736
0
L
Izanami
5,415
542
73
7
0
181,317
2
L
Artio
4,592
459
6
1
0
196,807
0
L
Fenrir
5,094
509
27
3
0
149,503
0
W
Susano
6,102
610
69
7
0
252,008
0
W
Skadi
5,088
509
42
4
0
202,783
0
W
Cerberus
6,155
616
97
10
0
189,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role