Player Matchup

Sol
Sol
Kilaswanson
Sol
Level 18
God Stats
89W - 83L
1,514 SR
Queue Stats
168W - 150L
1,341 Elo+
Solo
Zeus
Zeus
Mamm99
Zeus
Level 7
God Stats
1W - 1L
1,245 SR
Queue Stats
5W - 9L
1,252 Elo+
Party 2
Ares
Ares
hemm2107
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
hypocalorique
Scylla
Level 13
God Stats
1W - 0L
1,293 SR
Queue Stats
10W - 16L
1,345 Elo+
Solo
Neith
Neith
zylour1324
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 23L
1,500 Elo+
Solo
Team Averages
Level 9
1,410 SR
1,387 Elo+

VS

Team Averages
Level 20
1,401 SR
1,460 Elo+
Ra
Ra
CamaleonGoD
Ra
Level 27
God Stats
1W - 5L
1,247 SR
Queue Stats
141W - 180L
1,342 Elo+
Solo
Neith
Neith
KillShot08
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,411 Elo+
Party 1
Loki
Loki
Lance4west
Loki
Level 14
God Stats
16W - 22L
1,459 SR
Queue Stats
102W - 148L
1,438 Elo+
Solo
Cthulhu
Cthulhu
Tanvar97
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,411 Elo+
Party 1
Fenrir
Fenrir
wqevbtasd
Fenrir
Level 16
God Stats
0W - 1L
1,299 SR
Queue Stats
1W - 1L
1,698 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
22 / 4 / 19
15,840
1,584
45,487
20,924
8,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Zeus
Mamm99
Zeus
18
2 / 8 / 17
10,935
1,094
8,596
13,234
5,433
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ares
19
1 / 6 / 26
10,859
1,086
4,801
13,807
13,490
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
12 / 2 / 16
13,426
1,343
15,072
6,794
2,778
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
20
17 / 2 / 20
14,528
1,453
38,415
11,080
4,730
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

214

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 10 / 13
10,806
1,081
14,550
19,755
7,218
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
17
4 / 12 / 10
10,798
1,080
16,421
23,391
9,442
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
7 / 8 / 6
10,790
1,079
8,383
20,954
8,848
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Tanvar97
Cthulhu
16
5 / 13 / 7
10,842
1,084
13,542
24,145
14,797
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
wqevbtasd
Fenrir
16
3 / 11 / 7
10,558
1,056
7,280
29,899
13,603
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
65
54
Kills
22
22
Deaths
54
98
Assists
43
Player
Kills
Deaths
Assists
KDA
L
3
10
13
0.95
W
22
4
19
7.88
L
Neith
4
12
10
0.75
L
7
8
6
1.25
W
Zeus
Mamm99
Zeus
2
8
17
1.31
L
Cthulhu
Tanvar97
Cthulhu
5
13
7
0.65
W
Ares
1
6
26
2.33
W
12
2
16
10
L
Fenrir
wqevbtasd
Fenrir
3
11
7
0.59
W
Neith
17
2
20
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,371
Damage
60,176
65,839
Taken
118,144
34,808
Mitigated
53,908
19,434
Healing
8,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,550
1,391
1,017
266
19,755
7,218
0
11,964
7,791
30,681
0
W
45,487
21,838
0
12,883
20,924
8,377
0
8,307
12,617
67,491
0
L
Neith
16,421
9,783
0
2,138
23,391
9,442
0
11,896
11,495
0
44,283
L
8,383
4,008
0
0
20,954
8,848
0
14,178
6,776
725
15,062
W
Zeus
Mamm99
Zeus
8,596
2,319
0
0
13,234
5,433
0
5,633
7,601
27,065
0
L
Cthulhu
Tanvar97
Cthulhu
13,542
2,087
171
2,346
24,145
14,797
0
15,443
8,702
31,146
0
W
Ares
4,801
859
0
0
13,807
13,490
0
6,872
6,935
9,853
0
W
15,072
788
0
865
6,794
2,778
0
3,155
3,639
28,206
0
L
Fenrir
wqevbtasd
Fenrir
7,280
2,170
409
2,561
29,899
13,603
0
20,475
9,424
0
19,716
W
Neith
38,415
30,243
0
5,686
11,080
4,730
0
4,491
6,589
0
65,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,588
Gold Earned
53,794
175
Minions Killed
148
9
Camps Cleared
4
847,819
Distance Traveled
863,216
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,806
1,081
40
4
0
176,540
0
W
Sol
15,840
1,584
53
5
1
149,243
0
L
Neith
10,798
1,080
57
6
1
163,031
1
L
Loki
10,790
1,079
5
1
1
226,028
0
W
Zeus
10,935
1,094
35
4
1
142,220
2
L
Cthulhu
10,842
1,084
28
3
1
129,093
0
W
Ares
10,859
1,086
2
0
1
177,554
0
W
Scylla
13,426
1,343
31
3
3
177,554
0
L
Fenrir
10,558
1,056
18
2
1
168,524
2
W
Neith
14,528
1,453
54
5
3
201,248
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role